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#include "PluginBlast.h"
PluginBlast* g_Plugin = nullptr;
PluginBlast::PluginBlast()
{
}
PluginBlast::~PluginBlast()
{
}
typedef PluginBlast*(*Func)(void);
bool PluginBlast::Create(std::string strApi)
{
if ("" == strApi)
return false;
std::string pluginDll = "";
HMODULE module = NULL;
Func CreateFunc = NULL;
#ifdef NV_ARTISTTOOLS
pluginDll = "RenderBlast";
#else
pluginDll = "FurRender";
#endif
pluginDll.append(strApi);
#ifdef _WIN64
pluginDll.append(".win64");
#else
pluginDll.append(".win32");
#endif
#ifdef _DEBUG
pluginDll.append(".d");
#else
#endif
pluginDll.append(".dll");
module = LoadLibraryA(pluginDll.c_str());
if (NULL == module)
return false;
CreateFunc = (Func)GetProcAddress(module, "CreateRenderBlast");
if (NULL == CreateFunc)
return false;
g_Plugin = CreateFunc();
return (NULL != g_Plugin);
}
PluginBlast* PluginBlast::Instance()
{
return g_Plugin;
}
void PluginBlast::Destroy()
{
if (nullptr == g_Plugin)
return;
delete g_Plugin;
g_Plugin = nullptr;
}
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