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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKTYPEIMPL_H
#define NVBLASTTKTYPEIMPL_H
#include "NvPreprocessor.h"
#include "NvBlastTkType.h"
namespace Nv
{
namespace Blast
{
/**
Implementation of TkType, storing class information for TkIdentifiable-derived classes.
*/
class TkTypeImpl : public TkType
{
public:
TkTypeImpl(const char* typeName, uint32_t typeID, uint32_t version);
// Begin TkType
virtual const char* getName() const override { return getNameInternal(); }
virtual uint32_t getVersion() const override { return getVersionInternal(); }
// End TkType
// Public methods
/**
Access to the class name.
\return a C string pointer to the class name.
*/
const char* getNameInternal() const;
/**
Access to the data format version for the class.
\return the data format version.
*/
uint32_t getVersionInternal() const;
/**
Access to a unique identifier for the class (set using the NVBLASTTK_IMPL_DEFINE_IDENTIFIABLE macro).
\return the class's unique identifier.
*/
uint32_t getID() const;
/**
Access to a runtime-unique small index for the class.
\return the index for the class.
*/
uint32_t getIndex() const;
/**
\return whether or not the index has been set (see setIndex) to a valid value.
*/
bool indexIsValid() const;
private:
enum { InvalidIndex = 0xFFFFFFFF };
/**
Sets the type index.
\param[in] index The index to set.
*/
void setIndex(uint32_t index);
const char* m_name; //!< The name of the class, set by the constructor.
uint32_t m_ID; //!< The unique identifier for the class, set by the constructor.
uint32_t m_version; //!< The data format version for the class, set by the constructor.
uint32_t m_index; //!< The index set for this class, set using setIndex().
friend class TkFrameworkImpl;
};
//////// TkTypeImpl inline methods ////////
NV_INLINE TkTypeImpl::TkTypeImpl(const char* typeName, uint32_t typeID, uint32_t version)
: m_name(typeName)
, m_ID(typeID)
, m_version(version)
, m_index((uint32_t)InvalidIndex)
{
}
NV_INLINE const char* TkTypeImpl::getNameInternal() const
{
return m_name;
}
NV_INLINE uint32_t TkTypeImpl::getVersionInternal() const
{
return m_version;
}
NV_INLINE uint32_t TkTypeImpl::getID() const
{
return m_ID;
}
NV_INLINE uint32_t TkTypeImpl::getIndex() const
{
return m_index;
}
NV_INLINE bool TkTypeImpl::indexIsValid() const
{
return m_index != (uint32_t)InvalidIndex;
}
NV_INLINE void TkTypeImpl::setIndex(uint32_t index)
{
m_index = index;
}
} // namespace Blast
} // namespace Nv
#endif // ifndef NVBLASTTKTYPEIMPL_H
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