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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerializationInternal.h"
#include "NvBlastExtPxSerialization.h"
#include "NvBlastExtPxSerializerCAPN.h"
#include "NvBlastExtPxSerializerRAW.h"
namespace Nv
{
namespace Blast
{
TkFramework* sExtPxSerializerFramework = nullptr;
physx::PxPhysics* sExtPxSerializerPhysics = nullptr;
physx::PxCooking* sExtPxSerializerCooking = nullptr;
class ExtPxSerializerAsset_CPNB : public ExtSerializer
{
public:
ExtSerializerBoilerplate("ExtPxAsset_CPNB", "Blast PhysX extension asset (Nv::Blast::ExtPxAsset) serialization using Cap'n Proto binary format.", ExtPxObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary);
ExtSerializerDefaultFactoryAndRelease(ExtPxSerializerAsset_CPNB);
virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
{
return ExtSerializationCAPN<ExtPxAsset, Serialization::ExtPxAsset::Reader, Serialization::ExtPxAsset::Builder>::deserializeFromBuffer(reinterpret_cast<const unsigned char*>(buffer), size);
}
virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
{
uint64_t usedSize;
if (!ExtSerializationCAPN<ExtPxAsset, Serialization::ExtPxAsset::Reader, Serialization::ExtPxAsset::Builder>::serializeIntoBuffer(reinterpret_cast<const ExtPxAsset*>(object),
reinterpret_cast<unsigned char*&>(buffer), usedSize, &bufferProvider, offset))
{
return 0;
}
return usedSize;
}
};
class ExtPxSerializerAsset_RAW : public ExtSerializer
{
public:
ExtSerializerBoilerplate("ExtPxAsset_RAW", "Blast PhysX extension asset (Nv::Blast::TkAsset) serialization using raw memory format.", ExtPxObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary);
ExtSerializerDefaultFactoryAndRelease(ExtPxSerializerAsset_RAW);
ExtSerializerReadOnly(ExtPxSerializerAsset_RAW);
virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
{
ExtIStream stream(buffer, size);
return deserializeExtPxAsset(stream, *sExtPxSerializerFramework, *sExtPxSerializerPhysics);
}
};
} // namespace Blast
} // namespace Nv
///////////////////////////////////////
size_t NvBlastExtPxSerializerLoadSet(Nv::Blast::TkFramework& framework, physx::PxPhysics& physics, physx::PxCooking& cooking, Nv::Blast::ExtSerialization& serialization)
{
Nv::Blast::sExtPxSerializerFramework = &framework;
Nv::Blast::sExtPxSerializerPhysics = &physics;
Nv::Blast::sExtPxSerializerCooking = &cooking;
Nv::Blast::ExtSerializer* (*factories[])() =
{
Nv::Blast::ExtPxSerializerAsset_CPNB::create,
Nv::Blast::ExtPxSerializerAsset_RAW::create
};
return Nv::Blast::ExtSerializationLoadSet(static_cast<Nv::Blast::ExtSerializationInternal&>(serialization), factories);
}
uint64_t NvBlastExtSerializationSerializeExtPxAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const Nv::Blast::ExtPxAsset* asset)
{
return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::ExtPxObjectTypeID::Asset);
}
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