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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#pragma once
#include "PxIO.h"
#include "kj/common.h"
#include <memory>
#include "kj/io.h"
namespace Nv
{
namespace Blast
{
class ExtKJPxOutputStream : public physx::PxOutputStream
{
public:
ExtKJPxOutputStream(kj::ArrayPtr<unsigned char> inBuffer);
~ExtKJPxOutputStream() = default;
virtual uint32_t write(const void* src, uint32_t count) override;
uint32_t getWrittenBytes() { return writtenBytes; }
kj::ArrayPtr<unsigned char> getBuffer() { return Buffer; }
private:
uint32_t writtenBytes;
kj::ArrayPtr<unsigned char> Buffer;
std::shared_ptr<kj::ArrayOutputStream> outputStream;
};
}
}
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