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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "NvBlastIDDTO.h"
#include "NvBlastTypes.h"
#include "NvBlastAssert.h"
#include "generated/NvBlastExtSerializationLL.capn.h"
namespace Nv
{
namespace Blast
{
bool NvBlastIDDTO::serialize(Nv::Blast::Serialization::UUID::Builder builder, const NvBlastID * poco)
{
capnp::Data::Reader idArrayReader((unsigned char *)poco->data, 16);
builder.setValue(idArrayReader);
return true;
}
NvBlastID* NvBlastIDDTO::deserialize(Nv::Blast::Serialization::UUID::Reader reader)
{
//FIXME
reader = reader;
//TODO: Allocate with ExtContext and return
return nullptr;
}
bool NvBlastIDDTO::deserializeInto(Nv::Blast::Serialization::UUID::Reader reader, NvBlastID * poco)
{
NVBLAST_ASSERT_WITH_MESSAGE(reader.getValue().size() == 16, "BlastID must be 16 bytes");
memcpy(poco, reader.getValue().begin(), 16);
return true;
}
}
}
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