aboutsummaryrefslogtreecommitdiff
path: root/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedTraits.h
blob: 9f350841228d25c24552d5f09f60e5ee96e4d084 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.

#ifndef NV_PARAMETERIZED_TRAITS_H
#define NV_PARAMETERIZED_TRAITS_H

/*!
\file
\brief NvParameterized traits class
*/

#include <string.h>
#include "foundation/PxAssert.h"

namespace NvParameterized
{

PX_PUSH_PACK_DEFAULT

class Traits;
class Interface;

/**
\brief Interface class for NvParameterized factories
*/
class Factory
{
public:

	/**
	\brief Creates NvParameterized object of class
	*/
	virtual ::NvParameterized::Interface *create( Traits *paramTraits ) = 0;

	/**
	\brief Finishes initialization of inplace-deserialized objects (vptr and stuff)
	*/
	virtual ::NvParameterized::Interface *finish( Traits *paramTraits, void *obj, void *buf, int32_t *refCount ) = 0;

	/**
	\brief Returns name of class whose objects are created by factory
	*/
	virtual const char * getClassName() = 0;

	/**
	\brief Returns version of class whose objects are created by factory
	*/
	virtual uint32_t getVersion() = 0;

	/**
	\brief Returns memory alignment required for objects of class
	*/
	virtual uint32_t getAlignment() = 0;

	/**
	\brief Returns checksum of class whose objects are created by factory
	*/
	virtual const uint32_t * getChecksum( uint32_t &bits ) = 0;

	/**
	\brief Destructor
	*/
	virtual ~Factory() {}

	/**
	\brief Clean reflection definition table. Call it if you don't have any instances of classes.
	*/	
	virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) = 0;
};

/**
\brief Interface class for legacy object conversions
*/
class Conversion
{
public:
	virtual ~Conversion() {}

	/**
	\brief Initialize object using data from legacy object
	\param [in] legacyObj legacy object to be converter
	\param [in] obj destination object
	\return true if conversion succeeded, false otherwise
	\warning You may assume that all nested references were already converted.
	*/
	virtual bool operator()(::NvParameterized::Interface &legacyObj, ::NvParameterized::Interface &obj) = 0;

	/**
	\brief Release converter and any memory allocations associated with it
	*/
	virtual void release() = 0;
};

/**
\brief Interface class for user traits

This class is a collection of loosely-related functions provided by application or framework
and used by NvParameterized library to do memory allocation, object creation, user notification, etc.
*/
class Traits
{
public:
	virtual ~Traits() {}

	/**
	\brief Register NvParameterized class factory
	*/
	virtual void registerFactory( ::NvParameterized::Factory & factory ) = 0;

	/**
	\brief Remove NvParameterized class factory for current version of class
	\return Removed factory or NULL if it is not found
	*/
	virtual ::NvParameterized::Factory *removeFactory( const char * className ) = 0;

	/**
	\brief Remove NvParameterized class factory for given version of class
	\return Removed factory or NULL if it is not found
	*/
	virtual ::NvParameterized::Factory *removeFactory( const char * className, uint32_t version ) = 0;

	/**
	\brief Checks whether any class factory is registered
	*/
	virtual bool doesFactoryExist(const char* className) = 0;

	/**
	\brief Checks whether class factory for given version is registered
	*/
	virtual bool doesFactoryExist(const char* className, uint32_t version) = 0;

	/**
	\brief Create object of NvParameterized class using its staticClassName()
	
	\param [in] name static class name of the instance to create
	
	Most probably this just calls Factory::create on appropriate factory.
	*/
	virtual ::NvParameterized::Interface * createNvParameterized( const char * name ) = 0;

	/**
	\brief Create object of NvParameterized class using its staticClassName()
	
	\param [in] name static class name of the instance to create
	\param [in] ver version of the class	

	Most probably this just calls Factory::create on appropriate factory.
	*/
	virtual ::NvParameterized::Interface * createNvParameterized( const char * name, uint32_t ver ) = 0;

	/**
	\brief Finish construction of inplace object of NvParameterized class
	
	Most probably this just calls Factory::finish using appropriate factory.
	*/
	virtual ::NvParameterized::Interface * finishNvParameterized( const char * name, void *obj, void *buf, int32_t *refCount ) = 0;

	/**
	\brief Finish construction of inplace object of NvParameterized class
	
	Most probably this just calls Factory::finish using appropriate factory.
	*/
	virtual ::NvParameterized::Interface * finishNvParameterized( const char * name, uint32_t ver, void *obj, void *buf, int32_t *refCount ) = 0;

	/**
	\brief Get version of class which is currently used
	*/
	virtual uint32_t getCurrentVersion(const char *className) const = 0;

	/**
	\brief Get memory alignment required for objects of class
	*/
	virtual uint32_t getAlignment(const char *className, uint32_t classVersion) const = 0;

	/**
	\brief Register converter for legacy version of class
	*/
	virtual void registerConversion(const char * /*className*/, uint32_t /*from*/, uint32_t /*to*/, Conversion & /*conv*/) {}

	/**
	\brief Remove converter for legacy version of class
	*/
	virtual ::NvParameterized::Conversion *removeConversion(const char * /*className*/, uint32_t /*from*/, uint32_t /*to*/) { return 0; }

	/**
	\brief Update legacy object (most probably using appropriate registered converter)
	\param [in] legacyObj legacy object to be converted
	\param [in] obj destination object
	\return True if conversion was successful, false otherwise
	\warning Note that update is intrusive - legacyObj may be modified as a result of update
	*/
	virtual bool updateLegacyNvParameterized(::NvParameterized::Interface &legacyObj, ::NvParameterized::Interface &obj)
	{
		PX_UNUSED(&legacyObj);
		PX_UNUSED(&obj);

		return false;
	}

	/**
	\brief Get a list of the NvParameterized class type names

	\param [in] names buffer for names
	\param [out] outCount minimal required length of buffer
	\param [in] inCount length of buffer
	\return False if 'inCount' is not large enough to contain all of the names, true otherwise
	
	\warning The memory for the strings returned is owned by the traits class
	         and should only be read, not written or freed.
	*/
	virtual bool getNvParameterizedNames( const char ** names, uint32_t &outCount, uint32_t inCount) const = 0;

		/**
	\brief Get a list of versions of particular NvParameterized class

	\param [in] className Name of the class
	\param [in] versions buffer for versions
	\param [out] outCount minimal required length of buffer
	\param [in] inCount length of buffer
	\return False if 'inCount' is not large enough to contain all of version names, true otherwise
	
	\warning The memory for the strings returned is owned by the traits class
	         and should only be read, not written or freed.
	*/
	virtual bool getNvParameterizedVersions(const char* className, uint32_t* versions, uint32_t &outCount, uint32_t inCount) const = 0;

	/**
	\brief Increment reference counter
	*/
	virtual int32_t incRefCount(int32_t *refCount) = 0;

	/**
	\brief Decrement reference counter
	*/
	virtual int32_t decRefCount(int32_t *refCount) = 0;

	/**
	\brief Called when inplace object is destroyed
	*/
	virtual void onInplaceObjectDestroyed(void * /*buf*/, ::NvParameterized::Interface * /*obj*/) {}

	/**
	\brief Called when all inplace objects are destroyed
	*/
	virtual void onAllInplaceObjectsDestroyed(void *buf) { free(buf); }

	/**
	\brief Allocate memory with default alignment of 8
	*/
	virtual void *alloc(uint32_t nbytes) = 0;

	/**
	\brief Allocate aligned memory
	*/
	virtual void *alloc(uint32_t nbytes, uint32_t align) = 0;

	/**
	\brief Deallocate memory
	*/
	virtual void free(void *buf) = 0;

	/**
	\brief Copy string
	*/
	virtual char *strdup(const char *str)
	{
		if( !str )
			return NULL;

		uint32_t strLen = (uint32_t)strlen(str) + 1;
		char *retStr = (char *)this->alloc(strLen, 1);
		
		PX_ASSERT( retStr );
		
		if( NULL != retStr )
#if PX_WINDOWS_FAMILY || PX_XBOXONE
			strcpy_s( retStr, strLen, str );
#else
			strncpy(retStr, str, strLen);
#endif
		return retStr;
	}

 	/**
	\brief Release copied string
	*/
	virtual void strfree(char *str)
	{
		if( NULL != str )
			this->free( str );
	}

 	/**
	\brief Warns user
	*/
	virtual void traitsWarn(const char * /*msg*/) const {}

	/**
	\brief Release Traits
	*/
	virtual void release(void) = 0;

	/**
	\brief Adapter for allocator classes in PxAlloctor.h
	*/
	class Allocator
	{
		::NvParameterized::Traits *mTraits;

	public:

		/**
		\brief Constructor
		*/
		Allocator(Traits *traits): mTraits(traits) {}

		/**
		\brief Allocate memory
		*/
		void *allocate(size_t size)
		{
			return allocate(size, __FILE__, __LINE__);
		}

		/**
		\brief Allocate memory
		*/
		void *allocate(size_t size, const char * /*filename*/, int /*line*/)
		{
			PX_ASSERT( static_cast<uint32_t>(size) == size );
			return mTraits->alloc(static_cast<uint32_t>(size));
		}

		/**
		\brief Release memory
		*/
		void deallocate(void *ptr)
		{
			return mTraits->free(ptr);
		}
	};
};


PX_POP_PACK

} // namespace NvParameterized

#endif // NV_PARAMETERIZED_TRAITS_H