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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
#ifndef PX_SERIALIZE_BINARY_HELPER_H
#define PX_SERIALIZE_BINARY_HELPER_H
// WARNING: before doing any changes to this file
// check comments at the head of BinSerializer.cpp
#include "PxAssert.h"
#include <PsArray.h>
#include "nvparameterized/NvParameterized.h"
#include "nvparameterized/NvParameterizedTraits.h"
namespace NvParameterized
{
template<typename T> static PX_INLINE T NvMax3(T x, T y, T z)
{
return physx::PxMax<T>(x, physx::PxMax<T>(y, z));
}
#ifndef offsetof
# define offsetof(StructType, field) reinterpret_cast<size_t>(&((StructType *)0)->field)
#endif
// Alignment calculator
template<typename T> class GetAlignment {
struct TestStruct {
char _;
T x;
};
public:
static const size_t value = offsetof(struct TestStruct, x);
};
// Maps C type to NvParameterized::DataType
template<typename T> struct GetDataType {
static const DataType value = NvParameterized::TYPE_UNDEFINED;
};
// Currently we only need to distinguish PxVec2 from other 64-bit stuff
// (like uint64_t, int64_t, double, pointer) in SwapBytes
template<> struct GetDataType <physx::PxVec2> {
static const DataType value = NvParameterized::TYPE_VEC2;
};
//Copied from NvApexStream
PX_INLINE static bool IsBigEndian()
{
uint32_t i = 1;
return 0 == *(char *)&i;
}
PX_INLINE static void SwapBytes(char *data, uint32_t size, NvParameterized::DataType type)
{
// XDK compiler does not like switch here
if( 1 == size )
{
// Do nothing
}
else if( 2 == size )
{
char one_byte;
one_byte = data[0]; data[0] = data[1]; data[1] = one_byte;
}
else if( 4 == size )
{
char one_byte;
one_byte = data[0]; data[0] = data[3]; data[3] = one_byte;
one_byte = data[1]; data[1] = data[2]; data[2] = one_byte;
}
else if( 8 == size )
{
//Handling of PxVec2 agregate is different from 64-bit atomic types
if( TYPE_VEC2 == type )
{
//PxVec2 => swap each field separately
SwapBytes(data + 0, 4, TYPE_F32);
SwapBytes(data + 4, 4, TYPE_F32);
}
else
{
char one_byte;
one_byte = data[0]; data[0] = data[7]; data[7] = one_byte;
one_byte = data[1]; data[1] = data[6]; data[6] = one_byte;
one_byte = data[2]; data[2] = data[5]; data[5] = one_byte;
one_byte = data[3]; data[3] = data[4]; data[4] = one_byte;
}
}
else
{
//Generic algorithm for containers of float
const size_t elemSize = sizeof(float); //We assume that float sizes match on both platforms
PX_ASSERT( elemSize >= GetAlignment<float>::value ); //If alignment is non-trivial below algorithm will not work
PX_ASSERT( size > elemSize );
//Just swap all PxReals
for(size_t i = 0; i < size; i += elemSize)
SwapBytes(data + i, elemSize, TYPE_F32);
}
}
//Convert value to platform-independent format (network byte order)
template<typename T> PX_INLINE static T Canonize(T x)
{
if( !IsBigEndian() )
SwapBytes((char *)&x, sizeof(T), GetDataType<T>::value);
return x;
}
//Convert value to native format (from network byte order)
template<typename T> PX_INLINE static T Decanonize(T x)
{
return Canonize(x);
}
//Read platform-independent value from stream and convert it to native format
template<typename T> static PX_INLINE T readAndConvert(const char *&p)
{
T val;
memcpy((char *)&val, p, sizeof(T));
val = Decanonize(val);
p += sizeof(T);
return val;
}
//Byte array used for data serialization
//TODO: replace this with Array?
class StringBuf
{
Traits *mTraits;
char *mData;
uint32_t mSize, mCapacity;
PX_INLINE void internalAppend(const char *data, uint32_t size, bool doCopy = true)
{
if( 0 == size )
return;
if( mCapacity < mSize + size )
reserve(physx::PxMax(mSize + size, 3 * mCapacity / 2));
if( doCopy )
memcpy(mData + mSize, data, size);
else
memset(mData + mSize, 0, size); //We want padding bytes filled with 0
mSize += size;
}
public:
PX_INLINE StringBuf(Traits *traits)
: mTraits(traits), mData(0), mSize(0), mCapacity(0)
{}
PX_INLINE StringBuf(const StringBuf &s)
: mTraits(s.mTraits), mSize(s.mSize), mCapacity(s.mSize)
{
mData = (char *)mTraits->alloc(mSize);
memcpy(mData, s.mData, mSize);
}
PX_INLINE ~StringBuf() { mTraits->free((void *)mData); }
PX_INLINE void reserve(uint32_t newCapacity)
{
if( mCapacity >= newCapacity )
return;
char *newData = (char *)mTraits->alloc(newCapacity);
PX_ASSERT(newData);
if( mData )
{
memcpy(newData, mData, mSize);
mTraits->free(mData);
}
mData = newData;
mCapacity = newCapacity;
}
PX_INLINE char *getBuffer()
{
char *data = mData;
mSize = mCapacity = 0;
mData = 0;
return data;
}
PX_INLINE uint32_t size() const { return mSize; }
template< typename T > PX_INLINE void append(T x)
{
internalAppend((char *)&x, sizeof(T));
}
template< typename T > PX_INLINE void append(T *x)
{
PX_UNUSED(x);
PX_ASSERT(0 && "Unable to append pointer");
}
PX_INLINE void appendBytes(const char *data, uint32_t size) { internalAppend(data, size); }
PX_INLINE void skipBytes(uint32_t size) { internalAppend(0, size, false); }
PX_INLINE char &operator [](uint32_t i)
{
PX_ASSERT( i < mSize );
return mData[i];
}
PX_INLINE operator char *() { return mData; }
PX_INLINE operator const char *() const { return mData; }
};
//Dictionary of strings used for binary serialization
class Dictionary
{
struct Entry
{
const char *s;
uint32_t offset;
};
physx::shdfnd::Array<Entry, Traits::Allocator> entries; //TODO: use hash map after DE402 is fixed
public:
Dictionary(Traits *traits_): entries(Traits::Allocator(traits_)) {}
uint32_t put(const char *s);
void setOffset(const char *s, uint32_t off);
PX_INLINE void setOffset(uint32_t i, uint32_t off) { setOffset(get(i), off); }
uint32_t getOffset(const char *s) const;
uint32_t getOffset(uint32_t i) const { return getOffset(get(i)); }
const char *get(uint32_t i) const { return entries[i].s; }
PX_INLINE uint32_t size() const { return entries.size(); }
void serialize(StringBuf &res) const;
};
//Binary file pretty-printer (mimics xxd)
void dumpBytes(const char *data, uint32_t nbytes);
}
#endif
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