blob: e2bb6c81af19e515a3292c1e2e6810ba66baba3c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
#include "common_buffers.hlsl"
struct VS_INPUT
{
float3 position : POSITION0;
float3 normal : NORMAL0;
};
struct VS_OUTPUT
{
float4 position : SV_POSITION;
};
VS_OUTPUT VS(VS_INPUT iV)
{
VS_OUTPUT oV;
float4 worldSpacePos = mul(float4(iV.position, 1.0f), model);
oV.position = mul(worldSpacePos, viewProjection);
return oV;
}
float4 PS(VS_OUTPUT iV) : SV_Target0
{
return defaultColor;
}
|