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/*
* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "Application.h"
#include <DirectXMath.h>
#include "XInput.h"
#include "DXUTMisc.h"
Application::Application(std::wstring sampleName)
: m_sampleName(sampleName)
{
m_deviceManager = new DeviceManager();
}
void Application::addControllerToFront(IApplicationController* controller)
{
m_controllers.push_back(controller);
}
int Application::run()
{
// FirstPersonCamera uses this timer, without it it will be FPS-dependent
DXUTGetGlobalTimer()->Start();
for (auto it = m_controllers.begin(); it != m_controllers.end(); it++)
m_deviceManager->AddControllerToFront(*it);
DeviceCreationParameters deviceParams;
deviceParams.swapChainFormat = DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
deviceParams.swapChainSampleCount = 4;
deviceParams.startFullscreen = false;
deviceParams.backBufferWidth = 1600;
deviceParams.backBufferHeight = 900;
#if defined(DEBUG) | defined(_DEBUG)
deviceParams.createDeviceFlags = D3D11_CREATE_DEVICE_DEBUG;
#endif
deviceParams.featureLevel = D3D_FEATURE_LEVEL_11_0;
if (FAILED(m_deviceManager->CreateWindowDeviceAndSwapChain(deviceParams, m_sampleName.c_str())))
{
MessageBoxA(nullptr, "Cannot initialize the D3D11 device with the requested parameters", "Error",
MB_OK | MB_ICONERROR);
return 1;
}
for (auto it = m_controllers.begin(); it != m_controllers.end(); it++)
(*it)->onInitialize();
for (auto it = m_controllers.begin(); it != m_controllers.end(); it++)
(*it)->onSampleStart();
m_deviceManager->SetVsyncEnabled(false);
m_deviceManager->MessageLoop();
for (auto it = m_controllers.rbegin(); it != m_controllers.rend(); it++)
(*it)->onSampleStop();
for (auto it = m_controllers.rbegin(); it != m_controllers.rend(); it++)
(*it)->onTerminate();
m_deviceManager->Shutdown();
delete m_deviceManager;
return 0;
}
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