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		<title>NVIDIA(R) Blast(R) SDK 1.1 Source Reference: NvBlastTimers Struct Reference</title>
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<h1>NvBlastTimers Struct Reference</h1><!-- doxytag: class="NvBlastTimers" --><code>#include &lt;<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a>&gt;</code>
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<a href="struct_nv_blast_timers-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int64_t&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_timers.html#3d28ae3da5c758181deb2bbad75fab3d">fracture</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Time spent applying damage.  <a href="#3d28ae3da5c758181deb2bbad75fab3d"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int64_t&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_timers.html#e7012b950ebcdb3a83b82d89fe317b00">island</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Time spent discovering islands.  <a href="#e7012b950ebcdb3a83b82d89fe317b00"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int64_t&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_timers.html#c416f56479c812f9b35a655326cb57ef">material</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Time spent in material function.  <a href="#c416f56479c812f9b35a655326cb57ef"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int64_t&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_timers.html#809518829d8ae9364ddfc2e78fa76307">partition</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Time spent partitioning the graph.  <a href="#809518829d8ae9364ddfc2e78fa76307"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int64_t&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_timers.html#e83ccbba27f60d1885d25328e5fd34cf">visibility</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Time spent updating visibility.  <a href="#e83ccbba27f60d1885d25328e5fd34cf"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Time spent (in ticks) in various parts of Blast. These values may be filled in during the execution of various API functions. To convert to seconds, use NvBlastTicksToSeconds(ticks).<p>
In profile build configurations, if a pointer to an instance of this struct is passed into Blast functions with an <a class="el" href="struct_nv_blast_timers.html">NvBlastTimers</a> argument, then Blast will add to appropriate fields the time measured in corresponding sections of code. The user must clear the timer fields with NvBlastTimersReset to initialize or reset. <hr><h2>Member Data Documentation</h2>
<a class="anchor" name="3d28ae3da5c758181deb2bbad75fab3d"></a><!-- doxytag: member="NvBlastTimers::fracture" ref="3d28ae3da5c758181deb2bbad75fab3d" args="" -->
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          <td class="memname">int64_t <a class="el" href="struct_nv_blast_timers.html#3d28ae3da5c758181deb2bbad75fab3d">NvBlastTimers::fracture</a>          </td>
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<p>
Time spent applying damage. 
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</div>
</div><p>
<a class="anchor" name="e7012b950ebcdb3a83b82d89fe317b00"></a><!-- doxytag: member="NvBlastTimers::island" ref="e7012b950ebcdb3a83b82d89fe317b00" args="" -->
<div class="memitem">
<div class="memproto">
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          <td class="memname">int64_t <a class="el" href="struct_nv_blast_timers.html#e7012b950ebcdb3a83b82d89fe317b00">NvBlastTimers::island</a>          </td>
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      </table>
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<p>
Time spent discovering islands. 
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</div>
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<a class="anchor" name="c416f56479c812f9b35a655326cb57ef"></a><!-- doxytag: member="NvBlastTimers::material" ref="c416f56479c812f9b35a655326cb57ef" args="" -->
<div class="memitem">
<div class="memproto">
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          <td class="memname">int64_t <a class="el" href="struct_nv_blast_timers.html#c416f56479c812f9b35a655326cb57ef">NvBlastTimers::material</a>          </td>
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      </table>
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<p>
Time spent in material function. 
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<a class="anchor" name="809518829d8ae9364ddfc2e78fa76307"></a><!-- doxytag: member="NvBlastTimers::partition" ref="809518829d8ae9364ddfc2e78fa76307" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int64_t <a class="el" href="struct_nv_blast_timers.html#809518829d8ae9364ddfc2e78fa76307">NvBlastTimers::partition</a>          </td>
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      </table>
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<p>
Time spent partitioning the graph. 
<p>

</div>
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<a class="anchor" name="e83ccbba27f60d1885d25328e5fd34cf"></a><!-- doxytag: member="NvBlastTimers::visibility" ref="e83ccbba27f60d1885d25328e5fd34cf" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int64_t <a class="el" href="struct_nv_blast_timers.html#e83ccbba27f60d1885d25328e5fd34cf">NvBlastTimers::visibility</a>          </td>
        </tr>
      </table>
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<p>
Time spent updating visibility. 
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<hr>The documentation for this struct was generated from the following file:<ul>
<li>sdk/lowlevel/include/<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a></ul>
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