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<title>NVIDIA(R) Blast(R) SDK 1.1 Source Reference: NvBlastActor Struct Reference</title>
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<h1>NvBlastActor Struct Reference</h1><!-- doxytag: class="NvBlastActor" --><code>#include <<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a>></code>
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Inheritance diagram for NvBlastActor:</div>
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<area href="class_nv_1_1_blast_1_1_actor.html" alt="Nv::Blast::Actor" shape="rect" coords="0,56,98,80">
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Actor (opaque)<p>
Actors can be generated by the NvBlastFamilyCreateFirstActor and NvBlastActorSplit functions. Opaque <a class="el" href="struct_nv_blast_actor.html">NvBlastActor</a> pointers reference data within the family generated during NvBlastFamilyCreateFirstActor, and represent the actor in all actor-related API functions. <hr>The documentation for this struct was generated from the following file:<ul>
<li>sdk/lowlevel/include/<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a></ul>
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