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<title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: NvcBounds3 Struct Reference</title>
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<h1>NvcBounds3 Struct Reference</h1><!-- doxytag: class="NvcBounds3" --><code>#include <<a class="el" href="_nv_c_types_8h-source.html">NvCTypes.h</a>></code>
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<a href="struct_nvc_bounds3-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nvc_vec3.html">NvcVec3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nvc_bounds3.html#c4d86b4cae3f0209c18d2ece7bb8cc23">maximum</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nvc_vec3.html">NvcVec3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nvc_bounds3.html#f5ee79e127b719b80d93278d9f5fa859">minimum</a></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
C type for 3d bounding box <hr><h2>Member Data Documentation</h2>
<a class="anchor" name="c4d86b4cae3f0209c18d2ece7bb8cc23"></a><!-- doxytag: member="NvcBounds3::maximum" ref="c4d86b4cae3f0209c18d2ece7bb8cc23" args="" -->
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<td class="memname"><a class="el" href="struct_nvc_vec3.html">NvcVec3</a> <a class="el" href="struct_nvc_bounds3.html#c4d86b4cae3f0209c18d2ece7bb8cc23">NvcBounds3::maximum</a> </td>
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<a class="anchor" name="f5ee79e127b719b80d93278d9f5fa859"></a><!-- doxytag: member="NvcBounds3::minimum" ref="f5ee79e127b719b80d93278d9f5fa859" args="" -->
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<td class="memname"><a class="el" href="struct_nvc_vec3.html">NvcVec3</a> <a class="el" href="struct_nvc_bounds3.html#f5ee79e127b719b80d93278d9f5fa859">NvcBounds3::minimum</a> </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li>sdk/lowlevel/include/<a class="el" href="_nv_c_types_8h-source.html">NvCTypes.h</a></ul>
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