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<title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: NvBlastDamageProgram Struct Reference</title>
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<h1>NvBlastDamageProgram Struct Reference</h1><!-- doxytag: class="NvBlastDamageProgram" --><code>#include <<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a>></code>
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<a href="struct_nv_blast_damage_program-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="_nv_blast_types_8h.html#89d08b7b5d43deebfb0148e7c593b7de">NvBlastGraphShaderFunction</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_damage_program.html#cbd3cd5f64dd5e3880cd4eb2e044ff8e">graphShaderFunction</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="_nv_blast_types_8h.html#ed8e609201278d8682041939a5bbfd58">NvBlastSubgraphShaderFunction</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_damage_program.html#dafc94c7f45e08017491cdf1657e84dc">subgraphShaderFunction</a></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Damage Program.<p>
Contains both graph and subgraph shader. When used on actor appropriate shader will be called. Any shader can be nullptr to be skipped.<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="_nv_blast_types_8h.html#89d08b7b5d43deebfb0148e7c593b7de">NvBlastGraphShaderFunction</a> <a class="el" href="_nv_blast_types_8h.html#ed8e609201278d8682041939a5bbfd58">NvBlastSubgraphShaderFunction</a> </dd></dl>
<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="cbd3cd5f64dd5e3880cd4eb2e044ff8e"></a><!-- doxytag: member="NvBlastDamageProgram::graphShaderFunction" ref="cbd3cd5f64dd5e3880cd4eb2e044ff8e" args="" -->
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<td class="memname"><a class="el" href="_nv_blast_types_8h.html#89d08b7b5d43deebfb0148e7c593b7de">NvBlastGraphShaderFunction</a> <a class="el" href="struct_nv_blast_damage_program.html#cbd3cd5f64dd5e3880cd4eb2e044ff8e">NvBlastDamageProgram::graphShaderFunction</a> </td>
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<a class="anchor" name="dafc94c7f45e08017491cdf1657e84dc"></a><!-- doxytag: member="NvBlastDamageProgram::subgraphShaderFunction" ref="dafc94c7f45e08017491cdf1657e84dc" args="" -->
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<td class="memname"><a class="el" href="_nv_blast_types_8h.html#ed8e609201278d8682041939a5bbfd58">NvBlastSubgraphShaderFunction</a> <a class="el" href="struct_nv_blast_damage_program.html#dafc94c7f45e08017491cdf1657e84dc">NvBlastDamageProgram::subgraphShaderFunction</a> </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li>sdk/lowlevel/include/<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a></ul>
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