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		<title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: NvBlastBondDesc Struct Reference</title>
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<h1>NvBlastBondDesc Struct Reference</h1><!-- doxytag: class="NvBlastBondDesc" --><code>#include &lt;<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a>&gt;</code>
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Inheritance diagram for NvBlastBondDesc:</div>
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<p><center><img src="struct_nv_blast_bond_desc.png" usemap="#NvBlastBondDesc_map" border="0" alt=""></center>
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<a href="struct_nv_blast_bond_desc-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_blast_bond.html">NvBlastBond</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_bond_desc.html#bd236b0aab459eac98b48a6f33a6fa21">bond</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_blast_bond_desc.html#84e9141449f357a74e3e77b3464fb629">chunkIndices</a> [2]</td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>
Chunk bond descriptor used to build an asset. See <a class="el" href="struct_nv_blast_asset_desc.html">NvBlastAssetDesc</a>. <hr><h2>Member Data Documentation</h2>
<a class="anchor" name="bd236b0aab459eac98b48a6f33a6fa21"></a><!-- doxytag: member="NvBlastBondDesc::bond" ref="bd236b0aab459eac98b48a6f33a6fa21" args="" -->
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          <td class="memname"><a class="el" href="struct_nv_blast_bond.html">NvBlastBond</a> <a class="el" href="struct_nv_blast_bond_desc.html#bd236b0aab459eac98b48a6f33a6fa21">NvBlastBondDesc::bond</a>          </td>
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Bond data (see <a class="el" href="struct_nv_blast_bond.html">NvBlastBond</a>). 
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<a class="anchor" name="84e9141449f357a74e3e77b3464fb629"></a><!-- doxytag: member="NvBlastBondDesc::chunkIndices" ref="84e9141449f357a74e3e77b3464fb629" args="[2]" -->
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          <td class="memname">uint32_t <a class="el" href="struct_nv_blast_bond_desc.html#84e9141449f357a74e3e77b3464fb629">NvBlastBondDesc::chunkIndices</a>[2]          </td>
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The indices of the chunks linked by this bond. They must be different support chunk indices. If one of the chunk indices is the invalid index (UINT32_MAX), then this will create a bond between the chunk indexed by the other index (which must be valid) and "the world." Any actor containing this bond will cause the function NvBlastActorIsBoundToWorld to return true. 
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<hr>The documentation for this struct was generated from the following file:<ul>
<li>sdk/lowlevel/include/<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a></ul>
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