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<title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Definitions</title>
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<h1><a class="anchor" name="pagedefinitions">Definitions </a></h1><ul>
<li><b>exact coverage</b>: the condition that a walk from any leaf chunk to its ancestor root chunk will always encounter exactly one support chunk</li><li><b>family</b>: the memory allocated when an asset is instanced into its initial set of actors, and all descendant actors formed from fracturing the initial set, recursively</li><li><b>root chunk</b>: a chunk with no parent</li><li><b>leaf chunk</b>: a chunk with no children</li><li><b>lower-support chunk</b>: a chunk that is either a support or subsupport chunk</li><li><b>subsupport chunk</b>: a chunk that is descended from a support chunk</li><li><b>supersupport chunk</b>: a chunk that is the ancestor of a support chunk</li><li><b>support chunk</b>: a chunk that is represented in the support graph</li><li><b>upper-support chunk</b>: a chunk that is either a support or supersupport chunk</li></ul>
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