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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "TkAssetDTO.h"
#include "AssetDTO.h"
#include "TkAssetJointDescDTO.h"
#include <vector>
#include "NvBlastTkFramework.h"
namespace Nv
{
namespace Blast
{
bool TkAssetDTO::serialize(Nv::Blast::Serialization::TkAsset::Builder builder, const Nv::Blast::TkAsset * poco)
{
const Asset* assetLL = reinterpret_cast<const Nv::Blast::Asset*>(poco->getAssetLL());
Nv::Blast::AssetDTO::serialize(builder.getAssetLL(), assetLL);
uint32_t jointDescCount = poco->getJointDescCount();
capnp::List<Nv::Blast::Serialization::TkAssetJointDesc>::Builder jointDescs = builder.initJointDescs(jointDescCount);
for (uint32_t i = 0; i < jointDescCount; i++)
{
TkAssetJointDescDTO::serialize(jointDescs[i], &poco->getJointDescs()[i]);
}
return true;
}
Nv::Blast::TkAsset* TkAssetDTO::deserialize(Nv::Blast::Serialization::TkAsset::Reader reader)
{
const NvBlastAsset* assetLL = reinterpret_cast<const NvBlastAsset*>(AssetDTO::deserialize(reader.getAssetLL()));
std::vector<Nv::Blast::TkAssetJointDesc> jointDescs;
jointDescs.resize(reader.getJointDescs().size());
for (uint32_t i = 0; i < jointDescs.size(); i++)
{
TkAssetJointDescDTO::deserializeInto(reader.getJointDescs()[i], &jointDescs[i]);
}
// Make sure to set ownsAsset to true - this is serialization and no one else owns it.
Nv::Blast::TkAsset* asset = NvBlastTkFrameworkGet()->createAsset(assetLL, jointDescs.data(), jointDescs.size(), true);
return asset;
}
bool TkAssetDTO::deserializeInto(Nv::Blast::Serialization::TkAsset::Reader reader, Nv::Blast::TkAsset * poco)
{
reader = reader;
poco = nullptr;
// NOTE: Because of the way TkAsset is currently structured, this won't work.
return false;
}
}
}
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