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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "ExtPxSubchunkDTO.h"
#include "PxTransformDTO.h"
#include "PxConvexMeshGeometryDTO.h"
namespace Nv
{
namespace Blast
{
bool ExtPxSubchunkDTO::serialize(Nv::Blast::Serialization::ExtPxSubchunk::Builder builder, const Nv::Blast::ExtPxSubchunk * poco)
{
PxTransformDTO::serialize(builder.getTransform(), &poco->transform);
PxConvexMeshGeometryDTO::serialize(builder.getGeometry(), &poco->geometry);
return true;
}
Nv::Blast::ExtPxSubchunk* ExtPxSubchunkDTO::deserialize(Nv::Blast::Serialization::ExtPxSubchunk::Reader reader)
{
reader = reader;
//TODO: Allocate with ExtContext and return
return nullptr;
}
bool ExtPxSubchunkDTO::deserializeInto(Nv::Blast::Serialization::ExtPxSubchunk::Reader reader, Nv::Blast::ExtPxSubchunk * poco)
{
PxTransformDTO::deserializeInto(reader.getTransform(), &poco->transform);
return true;
}
}
}
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