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* Merge request #17 PhysX4 compatibilityv1.1.7_rc1bgaldrikian2020-11-102-1/+2
| | | | Other changes for linux and UE4CrossCompileLinux, and all packaging to work
* * Updated license filev1.1.6_releasev1.1.6_rc1bgaldrikian2020-10-08333-333/+333
| | | | | | | * Updated copyright dates * Removed ArtistTool * Pulled request #15 "Fix Blast bond generation" * Pulled request #16 "Fix invalid pointer access in authoring tools"
* Blast SDK 1.1.5 prerelease #1v1.1.5_pre1Bryan Galdrikian2019-05-032-216/+267
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* Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1Bryan Galdrikian2018-05-31416-463564/+463564
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* Operation Copyright 2018v1.1.2_rc2Bryan Galdrikian2018-01-293-3/+3
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* Apex dependency removed (used in ExtImport)Bryan Galdrikian2018-01-26419-707/+462949
| | | | | Mesh corruption and crash fit for UV fitting function Updated release_notes.txt
* Blast 1.1 release (windows / linux)Anton Novoselov2017-08-016-127/+225
| | | | see docs/release_notes.txt for details
* Updating to [email protected] and ↵Bryan Galdrikian2017-02-246-0/+1227
[email protected] with a new directory structure. NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.