| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | * Updated license filev1.1.6_releasev1.1.6_rc1 | bgaldrikian | 2020-10-08 | 4 | -4/+4 |
| | | | | | | | | * Updated copyright dates * Removed ArtistTool * Pulled request #15 "Fix Blast bond generation" * Pulled request #16 "Fix invalid pointer access in authoring tools" | ||||
| * | * NvBlastAsset::testForValidChunkOrder (used when creating an NvBlastAsset) ↵v1.1.5_releasev1.1.5_rc1v1.1.5_pre5dev | Bryan Galdrikian | 2019-09-17 | 1 | -0/+42 |
| | | | | | | | | | | is now more strict, requiring parent chunk descriptors to come before their children. It is still less strict than the order created by NvBlastBuildAssetDescChunkReorderMap. * Added FractureTool::setApproximateBonding function. Signals the tool to create bonds by proximity instead of just using cut plane data. * Chunks which have been merged using the uniteChunks function may be merged again * Restored chunk volume calculation * NvBlastBuildAssetDescChunkReorderMap failure cases fixed. | ||||
| * | Blast SDK 1.1.5 prerelease #1v1.1.5_pre1 | Bryan Galdrikian | 2019-05-03 | 4 | -264/+273 |
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| * | Blast 1.1.4. See docs/release_notes.txt.v1.1.4_rc1 | bgaldrikian | 2018-10-03 | 4 | -0/+1477 |