| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fixed linux project generationHEADmaster | Bryan Galdrikian | 2024-12-20 | 1 | -0/+0 |
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| * | Making python.sh executable | Bryan Galdrikian | 2024-12-20 | 1 | -0/+0 |
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| * | Updating packman | Bryan Galdrikian | 2024-12-20 | 11 | -0/+1117 |
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| * | Blast SDK 1.1.5 prerelease #1v1.1.5_pre1 | Bryan Galdrikian | 2019-05-03 | 10 | -395/+0 |
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| * | Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1 | Bryan Galdrikian | 2018-05-31 | 10 | -391/+391 |
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| * | Changes for 1.1.2 release candidate | Bryan Galdrikian | 2018-01-22 | 6 | -45/+99 |
| | | | | | See README.md, docs/release_notes.txt | ||||
| * | Candidate 1.1 release. | Bryan Galdrikian | 2017-08-28 | 1 | -2/+0 |
| | | | | | | | | | | | | | | | | | * SampleAssetViewer now unconditionally loads the commandline-defined asset. * Better error handling in AuthoringTool (stderr and user error handler). * More consistent commandline switches in AuthoringTool and ApexImporter (--ll, --tx, --px flags). * NvBlastExtAuthoring ** Mesh cleaner, tries to remove self intersections and open edges in the interior of a mesh. ** Ability to set interior material to existing (external) material, or a new material id. ** Material ID remapping API. ** Rotation of voronoi cells used for fracturing. * Fixed smoothing groups in FBX exporter code. * Impulse passing from parent to child chunks fixed. * Reading unskinned fbx meshes correctly. * Collision hull generation from fbx meshes fixed. * Win32/64 PerfTest crash fix. | ||||
| * | add +x for packman script | Anton Novoselov | 2017-08-01 | 1 | -0/+0 |
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| * | Blast 1.1 release (windows / linux) | Anton Novoselov | 2017-08-01 | 13 | -125/+91 |
| | | | | | see docs/release_notes.txt for details | ||||
| * | adding linux support | santoleri-nvidia | 2017-02-24 | 1 | -0/+47 |
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| * | Updating to [email protected] and ↵ | Bryan Galdrikian | 2017-02-24 | 9 | -0/+330 |
| [email protected] with a new directory structure. NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this. | |||||