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-rw-r--r--tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/ResourceManager.cpp291
1 files changed, 0 insertions, 291 deletions
diff --git a/tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/ResourceManager.cpp b/tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/ResourceManager.cpp
deleted file mode 100644
index d1d04e2..0000000
--- a/tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/ResourceManager.cpp
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-
-
-#include "ResourceManager.h"
-#include "PxAssert.h"
-#include "PsString.h"
-#include "Utils.h"
-
-#include <windows.h>
-
-
-using namespace physx;
-
-#define PATH_MAX_LEN 512
-
-// Add By Lixu Begin
-ResourceManager* pResourceManager = nullptr;
-ResourceManager* ResourceManager::ins()
-{
- return pResourceManager;
-}
-// Add By Lixu End
-
-ResourceManager::ResourceManager()
-{
- // search for root folder by default
- addSearchDir(".");
-
-// Add By Lixu Begin
- pResourceManager = this;
-// Add By Lixu End
-}
-
-const ShaderFileResource* ResourceManager::requestShaderFile(const char* name)
-{
- const Resource* resource = requestResource(eSHADER_FILE, name);
- return resource != nullptr ? static_cast<const ShaderFileResource*>(resource) : nullptr;
-}
-
-const TextureResource* ResourceManager::requestTexture(const char* name)
-{
- const Resource* resource = requestResource(eTEXTURE, name);
- return resource != nullptr ? static_cast<const TextureResource*>(resource) : nullptr;
-}
-
-void ResourceManager::releaseTexture(const char* name)
-{
- std::pair<ResourceType, std::string> key(eTEXTURE, name);
- auto val = m_loadedResources.find(key);
- if (val != m_loadedResources.end())
- {
- Resource* pResource = val->second;
- delete pResource;
- pResource = nullptr;
- m_loadedResources.erase(key);
- }
-}
-
-const Resource* ResourceManager::requestResource(ResourceType type, const char* name)
-{
- // search in loaded
- std::pair<ResourceType, std::string> key(type, name);
- auto val = m_loadedResources.find(key);
- if (val != m_loadedResources.end())
- {
- return val->second;
- }
-
- Resource* resource = nullptr;
- if (type == eSHADER_FILE)
- {
- char path[PATH_MAX_LEN];
- const char* exts[] = { "hlsl" };
- if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
- {
- resource = new ShaderFileResource(path);
- }
- else
- {
- PX_ALWAYS_ASSERT_MESSAGE(name);
- }
- }
- else if (type == eTEXTURE)
- {
- char path[PATH_MAX_LEN];
-// Add By Lixu Begin
- const char* exts[] = { "dds", "tga", "jpg", "png", "bmp" };
-// Add By Lixu End
- if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
- {
- TextureResource* textureResource(new TextureResource());
- WCHAR wPath[MAX_PATH];
- MultiByteToWideChar(CP_ACP, 0, path, -1, wPath, MAX_PATH);
- wPath[MAX_PATH - 1] = 0;
-
- const char* ext = strext(path);
- if (::stricmp(ext, "dds") == 0)
- {
- V(DirectX::LoadFromDDSFile(wPath, DirectX::DDS_FLAGS_NONE, &textureResource->metaData,
- textureResource->image));
- }
- else if (::stricmp(ext, "tga") == 0)
- {
- V(DirectX::LoadFromTGAFile(wPath, &textureResource->metaData,
- textureResource->image));
- }
-// Add By Lixu Begin
- else if (::stricmp(ext, "jpg") == 0)
- {
- V(DirectX::LoadFromWICFile(wPath, DirectX::TEX_FILTER_DEFAULT | DirectX::WIC_FLAGS_ALL_FRAMES, &textureResource->metaData,
- textureResource->image));
- }
- else if (::stricmp(ext, "png") == 0)
- {
- V(DirectX::LoadFromWICFile(wPath, DirectX::TEX_FILTER_DEFAULT | DirectX::WIC_FLAGS_ALL_FRAMES, &textureResource->metaData,
- textureResource->image));
- }
- else if (::stricmp(ext, "bmp") == 0)
- {
- V(DirectX::LoadFromWICFile(wPath, DirectX::TEX_FILTER_DEFAULT | DirectX::WIC_FLAGS_ALL_FRAMES, &textureResource->metaData,
- textureResource->image));
- }
-// Add By Lixu End
- else
- {
- PX_ALWAYS_ASSERT_MESSAGE("Unsupported texture extension");
- }
- resource = textureResource;
- }
- }
-
- if (resource)
- {
- m_loadedResources.emplace(key, resource);
- return resource;
- }
- else
- {
- PX_ALWAYS_ASSERT_MESSAGE(name);
- return nullptr;
- }
-}
-
-bool dirExists(const char* dir)
-{
- DWORD ftyp = GetFileAttributesA(dir);
- if (ftyp == INVALID_FILE_ATTRIBUTES)
- return false; // something is wrong with path!
-
- if (ftyp & FILE_ATTRIBUTE_DIRECTORY)
- return true; // this is a directory!
-
- return false; // this is not a directory!
-}
-
-bool ResourceManager::addSearchDir(const char* dir, bool recursive)
-{
- if (dirExists(dir))
- {
- m_searchDirs.push_back(SearchDir(dir, recursive));
- return true;
- }
- return false;
-}
-
-
-ResourceManager::~ResourceManager()
-{
-}
-
-
-bool ResourceManager::findFileInDir(std::string fileNameFull, const char* path, bool recursive, char* foundPath)
-{
- WIN32_FIND_DATAA ffd;
- char tmp[PATH_MAX_LEN];
- shdfnd::snprintf(tmp, sizeof(tmp), "%s\\*", path);
- HANDLE hFind = FindFirstFileA(tmp, &ffd);
-
- if(INVALID_HANDLE_VALUE == hFind)
- {
- return NULL;
- }
-
- do
- {
- if (0 == shdfnd::strcmp(".", ffd.cFileName) || 0 == shdfnd::strcmp("..", ffd.cFileName))
- continue;
-
- if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
- {
- shdfnd::snprintf(tmp, sizeof(tmp), "%s\\%s", path, ffd.cFileName);
- if(findFileInDir(fileNameFull, tmp, recursive, foundPath))
- return true;
- }
- else if (shdfnd::stricmp(ffd.cFileName, fileNameFull.c_str()) == 0)
- {
- shdfnd::snprintf(foundPath, PATH_MAX_LEN, "%s\\%s", path, ffd.cFileName);
- return true;
- }
- } while(FindNextFileA(hFind, &ffd) != 0);
- // release handle
- FindClose(hFind);
- return false;
-}
-
-bool ResourceManager::findFile(std::string fileName, const std::vector<const char*>& exts, char* foundPath)
-{
- std::string fileNameOnly = fileName;
-
- std::string::size_type pos = 0;
- pos = fileNameOnly.find("\\", pos);
- while ((pos != std::string::npos))
- {
- fileNameOnly.replace(pos, 1, "/");
- pos = fileNameOnly.find("\\", (pos + 1));
- }
-
- size_t ind = fileNameOnly.find_last_of('/');
- if (ind > 0 && (ind != std::string::npos))
- fileNameOnly = fileNameOnly.substr(ind + 1);
-
-// Add By Lixu Begin
- std::string fileDir = ".";
- size_t fl = fileName.length();
- if (ind >= 0 && ind < fl)
- fileDir = fileName.substr(0, ind);
- if (findFileInDir(fileNameOnly.c_str(), fileDir.c_str(), true, foundPath))
- return true;
-// Add By Lixu End
-
- for(size_t i = 0; i < m_searchDirs.size(); i++)
- {
- const SearchDir& searchDir = m_searchDirs[i];
-
- for(size_t j = 0; j < exts.size(); j++)
- {
- const char* ext = exts[j];
- const uint32_t fileMaxLen = 128;
- char fileNameFull[fileMaxLen] = { 0 };
-
- physx::shdfnd::snprintf(fileNameFull, fileMaxLen, "%s.%s", fileNameOnly.c_str(), ext);
- if(findFileInDir(fileNameFull, searchDir.path.c_str(), searchDir.recursive, foundPath))
- return true;
- }
-
- if (findFileInDir(fileNameOnly.c_str(), searchDir.path.c_str(), searchDir.recursive, foundPath))
- return true;
- }
- return false;
-}
-
-bool ResourceManager::findFile(std::string fileName, std::string& foundPath)
-{
- std::vector<const char*> exts;
- char path[PATH_MAX_LEN];
- if (findFile(fileName, exts, path))
- {
- foundPath = path;
- return true;
- }
- else
- {
- return false;
- }
-}
-