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-rw-r--r--tools/ApexImporter/src/ApexDestructibleObjExporter.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/ApexImporter/src/ApexDestructibleObjExporter.h b/tools/ApexImporter/src/ApexDestructibleObjExporter.h
index f5ead5c..3ecb9ae 100644
--- a/tools/ApexImporter/src/ApexDestructibleObjExporter.h
+++ b/tools/ApexImporter/src/ApexDestructibleObjExporter.h
@@ -31,8 +31,8 @@
#include <string>
#include <vector>
-#include "DestructibleAsset.h"
#include <NvBlastExtAuthoringCollisionBuilder.h>
+#include <NvBlastExtApexImportTool.h>
@@ -55,7 +55,7 @@ public:
ApexDestructibleGeometryExporter(std::string materialsDir, std::string exportDir) : m_materialsDir(materialsDir), m_exportDir(exportDir)
{}
- bool exportToFile(NvBlastAsset* asset, const nvidia::apex::DestructibleAsset& apexAsset, const std::string& name,
+ bool exportToFile(NvBlastAsset* asset, const NvParameterized::Interface* dmeshIfs, ApexImporter::ApexImportTool& tool, const std::string& name,
const std::vector<uint32_t>& chunkReorderInvMap, bool toFbx, bool toObj, bool fbxascii, bool nonSkinned,
const std::vector<std::vector<CollisionHull*> >& hulls = std::vector<std::vector<CollisionHull*> >());