diff options
Diffstat (limited to 'test/src/unit/SyncTests.cpp')
| -rwxr-xr-x[-rw-r--r--] | test/src/unit/SyncTests.cpp | 688 |
1 files changed, 344 insertions, 344 deletions
diff --git a/test/src/unit/SyncTests.cpp b/test/src/unit/SyncTests.cpp index e322202..30c2bf4 100644..100755 --- a/test/src/unit/SyncTests.cpp +++ b/test/src/unit/SyncTests.cpp @@ -1,344 +1,344 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#include "TkBaseTest.h" - -#include "NvBlastExtSync.h" -#include "NvBlastTkEvent.h" - -#include <map> - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// ExtSync Tests -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -class Base -{ -public: - Base(TkTestStrict* test) : m_test(test) - { - - } - - void run(std::stringstream& finalState) - { - //////// initial setup //////// - - m_test->createTestAssets(); - - TkFramework* fwk = NvBlastTkFrameworkGet(); - - TkGroupDesc gdesc; - gdesc.workerCount = m_test->m_taskman->getCpuDispatcher()->getWorkerCount(); - m_group = fwk->createGroup(gdesc); - EXPECT_TRUE(m_group != nullptr); - - TkActorDesc adesc(m_test->testAssets[0]); - - NvBlastID id; - - TkActor* actor0 = fwk->createActor(adesc); - EXPECT_TRUE(actor0 != nullptr); - families[0] = &actor0->getFamily(); - memcpy(id.data, "Mumble Jumble Bumble", sizeof(NvBlastID)); // Stuffing an arbitrary 16 bytes (The prefix of the given string) - families[0]->setID(id); - m_group->addActor(*actor0); - - TkActor* actor1 = fwk->createActor(adesc); - EXPECT_TRUE(actor1 != nullptr); - families[1] = &actor1->getFamily(); - memcpy(id.data, "buzzkillerdiller", sizeof(NvBlastID)); // Stuffing an arbitrary 16 bytes (The prefix of the given string) - families[1]->setID(id); - m_group->addActor(*actor1); - - m_test->m_groupTM->setGroup(m_group); - - //////// server/client specific impl //////// - - impl(); - - - //////// write out framework final state //////// - - finalState.clear(); - for (auto family : families) - { - std::vector<TkActor*> actors(family->getActorCount()); - family->getActors(actors.data(), static_cast<uint32_t>(actors.size())); - for (auto actor : actors) - { - finalState << actor->getVisibleChunkCount(); - finalState << actor->getGraphNodeCount(); - std::vector<uint32_t> chunkIndices(actor->getGraphNodeCount()); - actor->getVisibleChunkIndices(chunkIndices.data(), (uint32_t)chunkIndices.size()); - - for (uint32_t chunkIndex : chunkIndices) - finalState << chunkIndex; - const float* bondHealths = actor->getBondHealths(); - for (uint32_t i = 0; i < actor->getAsset()->getBondCount(); ++i) - finalState << bondHealths[i]; - } - } - - - //////// release //////// - - m_group->release(); - - for (auto family : families) - { - family->release(); - } - - m_test->releaseTestAssets(); - } - -protected: - virtual void impl() = 0; - - TkTestStrict* m_test; - TkGroup* m_group; - TkFamily* families[2]; -}; - - -class Server : public Base -{ -public: - Server(TkTestStrict* test, std::vector<ExtSyncEvent*>& syncBuffer) : Base(test), m_syncBuffer(syncBuffer) {} - -protected: - virtual void impl() override - { - // create sync ext - ExtSync* sync = ExtSync::create(); - - // add sync as listener to family #1 - families[1]->addListener(*sync); - - // damage params - CSParams cs0(1, 0.0f); - NvBlastExtProgramParams csParams0 = { &cs0, nullptr }; - NvBlastExtRadialDamageDesc radialDamage0 = m_test->getRadialDamageDesc(0, 0, 0); - NvBlastExtProgramParams radialParams0 = { &radialDamage0, nullptr }; - NvBlastExtRadialDamageDesc radialDamage1 = m_test->getRadialDamageDesc(0, 0, 0, 10.0f, 10.0f, 0.1f); - NvBlastExtProgramParams radialParams1 = { &radialDamage1, nullptr }; - - // damage family #0 (make it split) - { - TkActor* actor; - families[0]->getActors(&actor, 1); - actor->damage(m_test->getCubeSlicerProgram(), &csParams0); - } - - // process - m_test->m_groupTM->process(); - m_test->m_groupTM->wait(); - EXPECT_EQ(families[0]->getActorCount(), 2); - - // sync family #0 - sync->syncFamily(*families[0]); - - // add sync as listener to family #0 - families[0]->addListener(*sync); - - // damage family #0 (make it split fully) - { - TkActor* actor; - families[0]->getActors(&actor, 1, 1); - actor->damage(m_test->getFalloffProgram(), &radialParams0); - } - - - // damage family 1 (just damage bonds health) - { - TkActor* actor; - families[1]->getActors(&actor, 1); - NvBlastExtRadialDamageDesc radialDamage = m_test->getRadialDamageDesc(0, 0, 0, 10.0f, 10.0f, 0.1f); - actor->damage(m_test->getFalloffProgram(), &radialParams1); - } - - // process - m_test->m_groupTM->process(); - m_test->m_groupTM->wait(); - EXPECT_EQ(families[0]->getActorCount(), 5); - EXPECT_EQ(families[1]->getActorCount(), 1); - - // take sync buffer from sync - { - const ExtSyncEvent*const* buffer; - uint32_t size; - sync->acquireSyncBuffer(buffer, size); - - m_syncBuffer.resize(size); - for (size_t i = 0; i < size; ++i) - { - m_syncBuffer[i] = buffer[i]->clone(); - } - - sync->releaseSyncBuffer(); - } - - // - families[0]->removeListener(*sync); - families[1]->removeListener(*sync); - - // - sync->release(); - } - -private: - std::vector<ExtSyncEvent*>& m_syncBuffer; -}; - - -class Client : public Base, public TkEventListener -{ -public: - Client(TkTestStrict* test, std::vector<ExtSyncEvent*>& syncBuffer) : Base(test), m_syncBuffer(syncBuffer) {} - -protected: - - virtual void impl() override - { - ExtSync* sync = ExtSync::create(); - - // fill map - for (auto& family : families) - { - std::vector<TkActor*> actors(family->getActorCount()); - family->getActors(actors.data(), static_cast<uint32_t>(actors.size())); - auto& actorsSet = m_actorsPerFamily[family]; - for (auto actor : actors) - EXPECT_TRUE(actorsSet.insert(actor->getIndex()).second); - } - - // subscribe - for (auto& family : families) - { - family->addListener(*this); - } - - // apply sync buffer - sync->applySyncBuffer(*NvBlastTkFrameworkGet(), (const Nv::Blast::ExtSyncEvent**)m_syncBuffer.data(), static_cast<uint32_t>(m_syncBuffer.size()), m_group); - - // check map - for (auto& family : families) - { - std::vector<TkActor*> actors(family->getActorCount()); - family->getActors(actors.data(), static_cast<uint32_t>(actors.size())); - std::set<uint32_t> actorsSet; - for (auto actor : actors) - EXPECT_TRUE(actorsSet.insert(actor->getIndex()).second); - EXPECT_TRUE(m_actorsPerFamily[family] == actorsSet); - } - - // unsubscribe - for (auto& family : families) - { - family->removeListener(*this); - } - - m_test->m_groupTM->process(); - m_test->m_groupTM->wait(); - - sync->release(); - } - - // listen for Split event and update actors map - virtual void receive(const TkEvent* events, uint32_t eventCount) override - { - for (size_t i = 0; i < eventCount; ++i) - { - const TkEvent& e = events[i]; - switch (e.type) - { - case (TkEvent::Split) : - { - const TkSplitEvent* splitEvent = e.getPayload<TkSplitEvent>(); - auto& actorsSet = m_actorsPerFamily[splitEvent->parentData.family]; - if (!isInvalidIndex(splitEvent->parentData.index)) - { - EXPECT_EQ((size_t)1, actorsSet.erase(splitEvent->parentData.index)); - } - for (size_t i = 0; i < splitEvent->numChildren; ++i) - { - TkActor* a = splitEvent->children[i]; - EXPECT_TRUE(actorsSet.insert(a->getIndex()).second); - } - break; - } - case (TkEvent::FractureCommand) : - { - break; - } - case (TkEvent::JointUpdate) : - { - FAIL(); - break; - } - default: - break; - } - } - } - -private: - std::map<TkFamily*, std::set<uint32_t>> m_actorsPerFamily; - std::vector<ExtSyncEvent*>& m_syncBuffer; -}; - -TEST_F(TkTestStrict, SyncTest1) -{ - this->createFramework(); - - std::vector<ExtSyncEvent*> syncBuffer; - - std::stringstream serverFinalState; - { - Server s(this, syncBuffer); - s.run(serverFinalState); - } - EXPECT_TRUE(syncBuffer.size() > 0); - - std::stringstream clientFinalState; - { - Client c(this, syncBuffer); - c.run(clientFinalState); - } - - for (auto e : syncBuffer) - { - e->release(); - } - syncBuffer.clear(); - - EXPECT_EQ(serverFinalState.str(), clientFinalState.str()); - - this->releaseFramework(); -} +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "TkBaseTest.h"
+
+#include "NvBlastExtSync.h"
+#include "NvBlastTkEvent.h"
+
+#include <map>
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// ExtSync Tests
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+class Base
+{
+public:
+ Base(TkTestStrict* test) : m_test(test)
+ {
+
+ }
+
+ void run(std::stringstream& finalState)
+ {
+ //////// initial setup ////////
+
+ m_test->createTestAssets();
+
+ TkFramework* fwk = NvBlastTkFrameworkGet();
+
+ TkGroupDesc gdesc;
+ gdesc.workerCount = m_test->m_taskman->getCpuDispatcher()->getWorkerCount();
+ m_group = fwk->createGroup(gdesc);
+ EXPECT_TRUE(m_group != nullptr);
+
+ TkActorDesc adesc(m_test->testAssets[0]);
+
+ NvBlastID id;
+
+ TkActor* actor0 = fwk->createActor(adesc);
+ EXPECT_TRUE(actor0 != nullptr);
+ families[0] = &actor0->getFamily();
+ memcpy(id.data, "Mumble Jumble Bumble", sizeof(NvBlastID)); // Stuffing an arbitrary 16 bytes (The prefix of the given string)
+ families[0]->setID(id);
+ m_group->addActor(*actor0);
+
+ TkActor* actor1 = fwk->createActor(adesc);
+ EXPECT_TRUE(actor1 != nullptr);
+ families[1] = &actor1->getFamily();
+ memcpy(id.data, "buzzkillerdiller", sizeof(NvBlastID)); // Stuffing an arbitrary 16 bytes (The prefix of the given string)
+ families[1]->setID(id);
+ m_group->addActor(*actor1);
+
+ m_test->m_groupTM->setGroup(m_group);
+
+ //////// server/client specific impl ////////
+
+ impl();
+
+
+ //////// write out framework final state ////////
+
+ finalState.clear();
+ for (auto family : families)
+ {
+ std::vector<TkActor*> actors(family->getActorCount());
+ family->getActors(actors.data(), static_cast<uint32_t>(actors.size()));
+ for (auto actor : actors)
+ {
+ finalState << actor->getVisibleChunkCount();
+ finalState << actor->getGraphNodeCount();
+ std::vector<uint32_t> chunkIndices(actor->getGraphNodeCount());
+ actor->getVisibleChunkIndices(chunkIndices.data(), (uint32_t)chunkIndices.size());
+
+ for (uint32_t chunkIndex : chunkIndices)
+ finalState << chunkIndex;
+ const float* bondHealths = actor->getBondHealths();
+ for (uint32_t i = 0; i < actor->getAsset()->getBondCount(); ++i)
+ finalState << bondHealths[i];
+ }
+ }
+
+
+ //////// release ////////
+
+ m_group->release();
+
+ for (auto family : families)
+ {
+ family->release();
+ }
+
+ m_test->releaseTestAssets();
+ }
+
+protected:
+ virtual void impl() = 0;
+
+ TkTestStrict* m_test;
+ TkGroup* m_group;
+ TkFamily* families[2];
+};
+
+
+class Server : public Base
+{
+public:
+ Server(TkTestStrict* test, std::vector<ExtSyncEvent*>& syncBuffer) : Base(test), m_syncBuffer(syncBuffer) {}
+
+protected:
+ virtual void impl() override
+ {
+ // create sync ext
+ ExtSync* sync = ExtSync::create();
+
+ // add sync as listener to family #1
+ families[1]->addListener(*sync);
+
+ // damage params
+ CSParams cs0(1, 0.0f);
+ NvBlastExtProgramParams csParams0 = { &cs0, nullptr };
+ NvBlastExtRadialDamageDesc radialDamage0 = m_test->getRadialDamageDesc(0, 0, 0);
+ NvBlastExtProgramParams radialParams0 = { &radialDamage0, nullptr };
+ NvBlastExtRadialDamageDesc radialDamage1 = m_test->getRadialDamageDesc(0, 0, 0, 10.0f, 10.0f, 0.1f);
+ NvBlastExtProgramParams radialParams1 = { &radialDamage1, nullptr };
+
+ // damage family #0 (make it split)
+ {
+ TkActor* actor;
+ families[0]->getActors(&actor, 1);
+ actor->damage(m_test->getCubeSlicerProgram(), &csParams0);
+ }
+
+ // process
+ m_test->m_groupTM->process();
+ m_test->m_groupTM->wait();
+ EXPECT_EQ(families[0]->getActorCount(), 2);
+
+ // sync family #0
+ sync->syncFamily(*families[0]);
+
+ // add sync as listener to family #0
+ families[0]->addListener(*sync);
+
+ // damage family #0 (make it split fully)
+ {
+ TkActor* actor;
+ families[0]->getActors(&actor, 1, 1);
+ actor->damage(m_test->getFalloffProgram(), &radialParams0);
+ }
+
+
+ // damage family 1 (just damage bonds health)
+ {
+ TkActor* actor;
+ families[1]->getActors(&actor, 1);
+ NvBlastExtRadialDamageDesc radialDamage = m_test->getRadialDamageDesc(0, 0, 0, 10.0f, 10.0f, 0.1f);
+ actor->damage(m_test->getFalloffProgram(), &radialParams1);
+ }
+
+ // process
+ m_test->m_groupTM->process();
+ m_test->m_groupTM->wait();
+ EXPECT_EQ(families[0]->getActorCount(), 5);
+ EXPECT_EQ(families[1]->getActorCount(), 1);
+
+ // take sync buffer from sync
+ {
+ const ExtSyncEvent*const* buffer;
+ uint32_t size;
+ sync->acquireSyncBuffer(buffer, size);
+
+ m_syncBuffer.resize(size);
+ for (size_t i = 0; i < size; ++i)
+ {
+ m_syncBuffer[i] = buffer[i]->clone();
+ }
+
+ sync->releaseSyncBuffer();
+ }
+
+ //
+ families[0]->removeListener(*sync);
+ families[1]->removeListener(*sync);
+
+ //
+ sync->release();
+ }
+
+private:
+ std::vector<ExtSyncEvent*>& m_syncBuffer;
+};
+
+
+class Client : public Base, public TkEventListener
+{
+public:
+ Client(TkTestStrict* test, std::vector<ExtSyncEvent*>& syncBuffer) : Base(test), m_syncBuffer(syncBuffer) {}
+
+protected:
+
+ virtual void impl() override
+ {
+ ExtSync* sync = ExtSync::create();
+
+ // fill map
+ for (auto& family : families)
+ {
+ std::vector<TkActor*> actors(family->getActorCount());
+ family->getActors(actors.data(), static_cast<uint32_t>(actors.size()));
+ auto& actorsSet = m_actorsPerFamily[family];
+ for (auto actor : actors)
+ EXPECT_TRUE(actorsSet.insert(actor->getIndex()).second);
+ }
+
+ // subscribe
+ for (auto& family : families)
+ {
+ family->addListener(*this);
+ }
+
+ // apply sync buffer
+ sync->applySyncBuffer(*NvBlastTkFrameworkGet(), (const Nv::Blast::ExtSyncEvent**)m_syncBuffer.data(), static_cast<uint32_t>(m_syncBuffer.size()), m_group);
+
+ // check map
+ for (auto& family : families)
+ {
+ std::vector<TkActor*> actors(family->getActorCount());
+ family->getActors(actors.data(), static_cast<uint32_t>(actors.size()));
+ std::set<uint32_t> actorsSet;
+ for (auto actor : actors)
+ EXPECT_TRUE(actorsSet.insert(actor->getIndex()).second);
+ EXPECT_TRUE(m_actorsPerFamily[family] == actorsSet);
+ }
+
+ // unsubscribe
+ for (auto& family : families)
+ {
+ family->removeListener(*this);
+ }
+
+ m_test->m_groupTM->process();
+ m_test->m_groupTM->wait();
+
+ sync->release();
+ }
+
+ // listen for Split event and update actors map
+ virtual void receive(const TkEvent* events, uint32_t eventCount) override
+ {
+ for (size_t i = 0; i < eventCount; ++i)
+ {
+ const TkEvent& e = events[i];
+ switch (e.type)
+ {
+ case (TkEvent::Split) :
+ {
+ const TkSplitEvent* splitEvent = e.getPayload<TkSplitEvent>();
+ auto& actorsSet = m_actorsPerFamily[splitEvent->parentData.family];
+ if (!isInvalidIndex(splitEvent->parentData.index))
+ {
+ EXPECT_EQ((size_t)1, actorsSet.erase(splitEvent->parentData.index));
+ }
+ for (size_t i = 0; i < splitEvent->numChildren; ++i)
+ {
+ TkActor* a = splitEvent->children[i];
+ EXPECT_TRUE(actorsSet.insert(a->getIndex()).second);
+ }
+ break;
+ }
+ case (TkEvent::FractureCommand) :
+ {
+ break;
+ }
+ case (TkEvent::JointUpdate) :
+ {
+ FAIL();
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+
+private:
+ std::map<TkFamily*, std::set<uint32_t>> m_actorsPerFamily;
+ std::vector<ExtSyncEvent*>& m_syncBuffer;
+};
+
+TEST_F(TkTestStrict, SyncTest1)
+{
+ this->createFramework();
+
+ std::vector<ExtSyncEvent*> syncBuffer;
+
+ std::stringstream serverFinalState;
+ {
+ Server s(this, syncBuffer);
+ s.run(serverFinalState);
+ }
+ EXPECT_TRUE(syncBuffer.size() > 0);
+
+ std::stringstream clientFinalState;
+ {
+ Client c(this, syncBuffer);
+ c.run(clientFinalState);
+ }
+
+ for (auto e : syncBuffer)
+ {
+ e->release();
+ }
+ syncBuffer.clear();
+
+ EXPECT_EQ(serverFinalState.str(), clientFinalState.str());
+
+ this->releaseFramework();
+}
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