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+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of NVIDIA CORPORATION nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
+// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
+
+#ifndef PSFILEBUFFER_PSIOSTREAM_H
+#define PSFILEBUFFER_PSIOSTREAM_H
+
+/*!
+\file
+\brief PsIOStream class
+*/
+#include "filebuf/PxFileBuf.h"
+
+#include "Ps.h"
+#include "PsString.h"
+#include <string.h>
+#include <stdlib.h>
+#include "PsAsciiConversion.h"
+
+#define safePrintf physx::shdfnd::snprintf
+
+PX_PUSH_PACK_DEFAULT
+
+namespace physx
+{
+ namespace general_PxIOStream2
+ {
+
+/**
+\brief A wrapper class for physx::PxFileBuf that provides both binary and ASCII streaming capabilities
+*/
+class PsIOStream
+{
+ static const uint32_t MAX_STREAM_STRING = 1024;
+public:
+ /**
+ \param [in] stream the physx::PxFileBuf through which all reads and writes will be performed
+ \param [in] streamLen the length of the input data stream when de-serializing
+ */
+ PsIOStream(physx::PxFileBuf &stream,uint32_t streamLen) : mBinary(true), mStreamLen(streamLen), mStream(stream) { }
+ ~PsIOStream(void) { }
+
+ /**
+ \brief Set the stream to binary or ASCII
+
+ \param [in] state if true, stream is binary, if false, stream is ASCII
+
+ If the stream is binary, stream access is passed straight through to the respecitve
+ physx::PxFileBuf methods. If the stream is ASCII, all stream reads and writes are converted to
+ human readable ASCII.
+ */
+ PX_INLINE void setBinary(bool state) { mBinary = state; }
+ PX_INLINE bool getBinary() { return mBinary; }
+
+ PX_INLINE PsIOStream& operator<<(bool v);
+ PX_INLINE PsIOStream& operator<<(char c);
+ PX_INLINE PsIOStream& operator<<(uint8_t v);
+ PX_INLINE PsIOStream& operator<<(int8_t v);
+
+ PX_INLINE PsIOStream& operator<<(const char *c);
+ PX_INLINE PsIOStream& operator<<(int64_t v);
+ PX_INLINE PsIOStream& operator<<(uint64_t v);
+ PX_INLINE PsIOStream& operator<<(double v);
+ PX_INLINE PsIOStream& operator<<(float v);
+ PX_INLINE PsIOStream& operator<<(uint32_t v);
+ PX_INLINE PsIOStream& operator<<(int32_t v);
+ PX_INLINE PsIOStream& operator<<(uint16_t v);
+ PX_INLINE PsIOStream& operator<<(int16_t v);
+ PX_INLINE PsIOStream& operator<<(const physx::PxVec3 &v);
+ PX_INLINE PsIOStream& operator<<(const physx::PxQuat &v);
+ PX_INLINE PsIOStream& operator<<(const physx::PxBounds3 &v);
+
+ PX_INLINE PsIOStream& operator>>(const char *&c);
+ PX_INLINE PsIOStream& operator>>(bool &v);
+ PX_INLINE PsIOStream& operator>>(char &c);
+ PX_INLINE PsIOStream& operator>>(uint8_t &v);
+ PX_INLINE PsIOStream& operator>>(int8_t &v);
+ PX_INLINE PsIOStream& operator>>(int64_t &v);
+ PX_INLINE PsIOStream& operator>>(uint64_t &v);
+ PX_INLINE PsIOStream& operator>>(double &v);
+ PX_INLINE PsIOStream& operator>>(float &v);
+ PX_INLINE PsIOStream& operator>>(uint32_t &v);
+ PX_INLINE PsIOStream& operator>>(int32_t &v);
+ PX_INLINE PsIOStream& operator>>(uint16_t &v);
+ PX_INLINE PsIOStream& operator>>(int16_t &v);
+ PX_INLINE PsIOStream& operator>>(physx::PxVec3 &v);
+ PX_INLINE PsIOStream& operator>>(physx::PxQuat &v);
+ PX_INLINE PsIOStream& operator>>(physx::PxBounds3 &v);
+
+ uint32_t getStreamLen(void) const { return mStreamLen; }
+
+ physx::PxFileBuf& getStream(void) { return mStream; }
+
+ PX_INLINE void storeString(const char *c,bool zeroTerminate=false);
+
+private:
+ PsIOStream& operator=( const PsIOStream& );
+
+
+ bool mBinary; // true if we are serializing binary data. Otherwise, everything is assumed converted to ASCII
+ uint32_t mStreamLen; // the length of the input data stream when de-serializing.
+ physx::PxFileBuf &mStream;
+ char mReadString[MAX_STREAM_STRING]; // a temp buffer for streaming strings on input.
+};
+
+#include "PsIOStream.inl" // inline methods...
+
+ } // end of namespace
+ using namespace general_PxIOStream2;
+} // end of physx namespace
+
+PX_POP_PACK
+
+#endif // PSFILEBUFFER_PSIOSTREAM_H