diff options
Diffstat (limited to 'sdk/globals/source/NvBlastProfiler.cpp')
| -rwxr-xr-x[-rw-r--r--] | sdk/globals/source/NvBlastProfiler.cpp | 192 |
1 files changed, 96 insertions, 96 deletions
diff --git a/sdk/globals/source/NvBlastProfiler.cpp b/sdk/globals/source/NvBlastProfiler.cpp index b4d4237..ff70cee 100644..100755 --- a/sdk/globals/source/NvBlastProfiler.cpp +++ b/sdk/globals/source/NvBlastProfiler.cpp @@ -1,96 +1,96 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#include "stdint.h" -#include "NvBlastProfilerInternal.h" - -#if NV_PROFILE || NV_CHECKED || NV_DEBUG - -namespace Nv -{ -namespace Blast -{ - -class EmptyProfilerCallback : public ProfilerCallback -{ - void zoneStart(const char*) {} - void zoneEnd() {} -}; -EmptyProfilerCallback g_EmptyCallback; - -ProfilerCallback* g_ProfilerCallback = &g_EmptyCallback; -ProfilerDetail::Level g_ProfilerDetail = ProfilerDetail::LOW; - -} // namespace Blast -} // namespace Nv - - -void NvBlastProfilerSetCallback(Nv::Blast::ProfilerCallback* pcb) -{ - Nv::Blast::g_ProfilerCallback = pcb != nullptr ? pcb : &Nv::Blast::g_EmptyCallback; -} - -Nv::Blast::ProfilerCallback* NvBlastProfilerGetCallback() -{ - return Nv::Blast::g_ProfilerCallback; -} - - -void NvBlastProfilerSetDetail(Nv::Blast::ProfilerDetail::Level level) -{ - Nv::Blast::g_ProfilerDetail = level; -} - -Nv::Blast::ProfilerDetail::Level NvBlastProfilerGetDetail() -{ - return Nv::Blast::g_ProfilerDetail; -} - - -void NvBlastProfilerBegin(const char* name, Nv::Blast::ProfilerDetail::Level level) -{ - if (level <= NvBlastProfilerGetDetail()) - { - NvBlastProfilerGetCallback()->zoneStart(name); - } -} - -void NvBlastProfilerEnd(const void* /*name*/, Nv::Blast::ProfilerDetail::Level level) -{ - if (level <= NvBlastProfilerGetDetail()) - { - NvBlastProfilerGetCallback()->zoneEnd(); - } -} - -#else - -void NvBlastProfilerSetCallback(Nv::Blast::ProfilerCallback*) {} -void NvBlastProfilerSetDetail(Nv::Blast::ProfilerDetail::Level) {} - -#endif // NV_PROFILE +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "stdint.h"
+#include "NvBlastProfilerInternal.h"
+
+#if NV_PROFILE || NV_CHECKED || NV_DEBUG
+
+namespace Nv
+{
+namespace Blast
+{
+
+class EmptyProfilerCallback : public ProfilerCallback
+{
+ void zoneStart(const char*) {}
+ void zoneEnd() {}
+};
+EmptyProfilerCallback g_EmptyCallback;
+
+ProfilerCallback* g_ProfilerCallback = &g_EmptyCallback;
+ProfilerDetail::Level g_ProfilerDetail = ProfilerDetail::LOW;
+
+} // namespace Blast
+} // namespace Nv
+
+
+void NvBlastProfilerSetCallback(Nv::Blast::ProfilerCallback* pcb)
+{
+ Nv::Blast::g_ProfilerCallback = pcb != nullptr ? pcb : &Nv::Blast::g_EmptyCallback;
+}
+
+Nv::Blast::ProfilerCallback* NvBlastProfilerGetCallback()
+{
+ return Nv::Blast::g_ProfilerCallback;
+}
+
+
+void NvBlastProfilerSetDetail(Nv::Blast::ProfilerDetail::Level level)
+{
+ Nv::Blast::g_ProfilerDetail = level;
+}
+
+Nv::Blast::ProfilerDetail::Level NvBlastProfilerGetDetail()
+{
+ return Nv::Blast::g_ProfilerDetail;
+}
+
+
+void NvBlastProfilerBegin(const char* name, Nv::Blast::ProfilerDetail::Level level)
+{
+ if (level <= NvBlastProfilerGetDetail())
+ {
+ NvBlastProfilerGetCallback()->zoneStart(name);
+ }
+}
+
+void NvBlastProfilerEnd(const void* /*name*/, Nv::Blast::ProfilerDetail::Level level)
+{
+ if (level <= NvBlastProfilerGetDetail())
+ {
+ NvBlastProfilerGetCallback()->zoneEnd();
+ }
+}
+
+#else
+
+void NvBlastProfilerSetCallback(Nv::Blast::ProfilerCallback*) {}
+void NvBlastProfilerSetDetail(Nv::Blast::ProfilerDetail::Level) {}
+
+#endif // NV_PROFILE
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