diff options
Diffstat (limited to 'sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp')
| -rwxr-xr-x[-rw-r--r--] | sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp | 272 |
1 files changed, 136 insertions, 136 deletions
diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp index c67c336..a0fa6f2 100644..100755 --- a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp @@ -1,136 +1,136 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. - - -#include "NvBlastExtSerializationInternal.h" -#include "NvBlastExtLlSerialization.h" -#include "NvBlastExtLlSerializerCAPN.h" - - -namespace Nv -{ -namespace Blast -{ - -class ExtLlSerializerAsset_CPNB : public ExtSerializer -{ -public: - ExtSerializerBoilerplate("LLAsset_CPNB", "Blast low-level asset (NvBlastAsset) serialization using Cap'n Proto binary format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary); - ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_CPNB); - - virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override - { - return ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::deserializeFromBuffer(reinterpret_cast<const unsigned char*>(buffer), size); - } - - virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override - { - uint64_t usedSize; - if (!ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::serializeIntoBuffer(reinterpret_cast<const Asset*>(object), - reinterpret_cast<unsigned char*&>(buffer), usedSize, &bufferProvider, offset)) - { - return 0; - } - return usedSize; - } -}; - - -class ExtLlSerializerObject_RAW : public ExtSerializer -{ -public: - virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override - { - const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(buffer); - if (static_cast<uint64_t>(block->size) > size) - { - return nullptr; - } - void* llobject = NVBLAST_ALLOC(block->size); - return memcpy(llobject, block, block->size); - } - - virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override - { - const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(object); - const uint64_t size = block->size + offset; - buffer = bufferProvider.requestBuffer(size); - if (buffer == nullptr) - { - return 0; - } - memcpy(static_cast<char*>(buffer) + offset, object, block->size); - return size; - } -}; - - -class ExtLlSerializerAsset_RAW : public ExtLlSerializerObject_RAW -{ -public: - ExtSerializerBoilerplate("LLAsset_RAW", "Blast low-level asset (NvBlastAsset) serialization using raw memory format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary); - ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_RAW); -}; - - -class ExtLlSerializerFamily_RAW : public ExtLlSerializerObject_RAW -{ -public: - ExtSerializerBoilerplate("LLFamily_RAW", "Blast low-level family (NvBlastFamily) serialization using raw memory format.", LlObjectTypeID::Family, ExtSerialization::EncodingID::RawBinary); - ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerFamily_RAW); -}; - -} // namespace Blast -} // namespace Nv - - -/////////////////////////////////////// - - -size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization) -{ - Nv::Blast::ExtSerializer* (*factories[])() = - { - Nv::Blast::ExtLlSerializerAsset_CPNB::create, - Nv::Blast::ExtLlSerializerAsset_RAW::create, - Nv::Blast::ExtLlSerializerFamily_RAW::create - }; - - return Nv::Blast::ExtSerializationLoadSet(static_cast<Nv::Blast::ExtSerializationInternal&>(serialization), factories); -} - - -uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset) -{ - return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset); -} - - -uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family) -{ - return serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family); -} +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtSerializationInternal.h"
+#include "NvBlastExtLlSerialization.h"
+#include "NvBlastExtLlSerializerCAPN.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+class ExtLlSerializerAsset_CPNB : public ExtSerializer
+{
+public:
+ ExtSerializerBoilerplate("LLAsset_CPNB", "Blast low-level asset (NvBlastAsset) serialization using Cap'n Proto binary format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_CPNB);
+
+ virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
+ {
+ return ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::deserializeFromBuffer(reinterpret_cast<const unsigned char*>(buffer), size);
+ }
+
+ virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
+ {
+ uint64_t usedSize;
+ if (!ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::serializeIntoBuffer(reinterpret_cast<const Asset*>(object),
+ reinterpret_cast<unsigned char*&>(buffer), usedSize, &bufferProvider, offset))
+ {
+ return 0;
+ }
+ return usedSize;
+ }
+};
+
+
+class ExtLlSerializerObject_RAW : public ExtSerializer
+{
+public:
+ virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
+ {
+ const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(buffer);
+ if (static_cast<uint64_t>(block->size) > size)
+ {
+ return nullptr;
+ }
+ void* llobject = NVBLAST_ALLOC(block->size);
+ return memcpy(llobject, block, block->size);
+ }
+
+ virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
+ {
+ const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(object);
+ const uint64_t size = block->size + offset;
+ buffer = bufferProvider.requestBuffer(size);
+ if (buffer == nullptr)
+ {
+ return 0;
+ }
+ memcpy(static_cast<char*>(buffer) + offset, object, block->size);
+ return size;
+ }
+};
+
+
+class ExtLlSerializerAsset_RAW : public ExtLlSerializerObject_RAW
+{
+public:
+ ExtSerializerBoilerplate("LLAsset_RAW", "Blast low-level asset (NvBlastAsset) serialization using raw memory format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_RAW);
+};
+
+
+class ExtLlSerializerFamily_RAW : public ExtLlSerializerObject_RAW
+{
+public:
+ ExtSerializerBoilerplate("LLFamily_RAW", "Blast low-level family (NvBlastFamily) serialization using raw memory format.", LlObjectTypeID::Family, ExtSerialization::EncodingID::RawBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerFamily_RAW);
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+///////////////////////////////////////
+
+
+size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization)
+{
+ Nv::Blast::ExtSerializer* (*factories[])() =
+ {
+ Nv::Blast::ExtLlSerializerAsset_CPNB::create,
+ Nv::Blast::ExtLlSerializerAsset_RAW::create,
+ Nv::Blast::ExtLlSerializerFamily_RAW::create
+ };
+
+ return Nv::Blast::ExtSerializationLoadSet(static_cast<Nv::Blast::ExtSerializationInternal&>(serialization), factories);
+}
+
+
+uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset)
+{
+ return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset);
+}
+
+
+uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family)
+{
+ return serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family);
+}
|