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-rwxr-xr-x[-rw-r--r--]sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp272
1 files changed, 136 insertions, 136 deletions
diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp
index c67c336..a0fa6f2 100644..100755
--- a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp
@@ -1,136 +1,136 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "NvBlastExtSerializationInternal.h"
-#include "NvBlastExtLlSerialization.h"
-#include "NvBlastExtLlSerializerCAPN.h"
-
-
-namespace Nv
-{
-namespace Blast
-{
-
-class ExtLlSerializerAsset_CPNB : public ExtSerializer
-{
-public:
- ExtSerializerBoilerplate("LLAsset_CPNB", "Blast low-level asset (NvBlastAsset) serialization using Cap'n Proto binary format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary);
- ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_CPNB);
-
- virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
- {
- return ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::deserializeFromBuffer(reinterpret_cast<const unsigned char*>(buffer), size);
- }
-
- virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
- {
- uint64_t usedSize;
- if (!ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::serializeIntoBuffer(reinterpret_cast<const Asset*>(object),
- reinterpret_cast<unsigned char*&>(buffer), usedSize, &bufferProvider, offset))
- {
- return 0;
- }
- return usedSize;
- }
-};
-
-
-class ExtLlSerializerObject_RAW : public ExtSerializer
-{
-public:
- virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
- {
- const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(buffer);
- if (static_cast<uint64_t>(block->size) > size)
- {
- return nullptr;
- }
- void* llobject = NVBLAST_ALLOC(block->size);
- return memcpy(llobject, block, block->size);
- }
-
- virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
- {
- const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(object);
- const uint64_t size = block->size + offset;
- buffer = bufferProvider.requestBuffer(size);
- if (buffer == nullptr)
- {
- return 0;
- }
- memcpy(static_cast<char*>(buffer) + offset, object, block->size);
- return size;
- }
-};
-
-
-class ExtLlSerializerAsset_RAW : public ExtLlSerializerObject_RAW
-{
-public:
- ExtSerializerBoilerplate("LLAsset_RAW", "Blast low-level asset (NvBlastAsset) serialization using raw memory format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary);
- ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_RAW);
-};
-
-
-class ExtLlSerializerFamily_RAW : public ExtLlSerializerObject_RAW
-{
-public:
- ExtSerializerBoilerplate("LLFamily_RAW", "Blast low-level family (NvBlastFamily) serialization using raw memory format.", LlObjectTypeID::Family, ExtSerialization::EncodingID::RawBinary);
- ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerFamily_RAW);
-};
-
-} // namespace Blast
-} // namespace Nv
-
-
-///////////////////////////////////////
-
-
-size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization)
-{
- Nv::Blast::ExtSerializer* (*factories[])() =
- {
- Nv::Blast::ExtLlSerializerAsset_CPNB::create,
- Nv::Blast::ExtLlSerializerAsset_RAW::create,
- Nv::Blast::ExtLlSerializerFamily_RAW::create
- };
-
- return Nv::Blast::ExtSerializationLoadSet(static_cast<Nv::Blast::ExtSerializationInternal&>(serialization), factories);
-}
-
-
-uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset)
-{
- return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset);
-}
-
-
-uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family)
-{
- return serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family);
-}
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtSerializationInternal.h"
+#include "NvBlastExtLlSerialization.h"
+#include "NvBlastExtLlSerializerCAPN.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+class ExtLlSerializerAsset_CPNB : public ExtSerializer
+{
+public:
+ ExtSerializerBoilerplate("LLAsset_CPNB", "Blast low-level asset (NvBlastAsset) serialization using Cap'n Proto binary format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_CPNB);
+
+ virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
+ {
+ return ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::deserializeFromBuffer(reinterpret_cast<const unsigned char*>(buffer), size);
+ }
+
+ virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
+ {
+ uint64_t usedSize;
+ if (!ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::serializeIntoBuffer(reinterpret_cast<const Asset*>(object),
+ reinterpret_cast<unsigned char*&>(buffer), usedSize, &bufferProvider, offset))
+ {
+ return 0;
+ }
+ return usedSize;
+ }
+};
+
+
+class ExtLlSerializerObject_RAW : public ExtSerializer
+{
+public:
+ virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
+ {
+ const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(buffer);
+ if (static_cast<uint64_t>(block->size) > size)
+ {
+ return nullptr;
+ }
+ void* llobject = NVBLAST_ALLOC(block->size);
+ return memcpy(llobject, block, block->size);
+ }
+
+ virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
+ {
+ const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(object);
+ const uint64_t size = block->size + offset;
+ buffer = bufferProvider.requestBuffer(size);
+ if (buffer == nullptr)
+ {
+ return 0;
+ }
+ memcpy(static_cast<char*>(buffer) + offset, object, block->size);
+ return size;
+ }
+};
+
+
+class ExtLlSerializerAsset_RAW : public ExtLlSerializerObject_RAW
+{
+public:
+ ExtSerializerBoilerplate("LLAsset_RAW", "Blast low-level asset (NvBlastAsset) serialization using raw memory format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_RAW);
+};
+
+
+class ExtLlSerializerFamily_RAW : public ExtLlSerializerObject_RAW
+{
+public:
+ ExtSerializerBoilerplate("LLFamily_RAW", "Blast low-level family (NvBlastFamily) serialization using raw memory format.", LlObjectTypeID::Family, ExtSerialization::EncodingID::RawBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerFamily_RAW);
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+///////////////////////////////////////
+
+
+size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization)
+{
+ Nv::Blast::ExtSerializer* (*factories[])() =
+ {
+ Nv::Blast::ExtLlSerializerAsset_CPNB::create,
+ Nv::Blast::ExtLlSerializerAsset_RAW::create,
+ Nv::Blast::ExtLlSerializerFamily_RAW::create
+ };
+
+ return Nv::Blast::ExtSerializationLoadSet(static_cast<Nv::Blast::ExtSerializationInternal&>(serialization), factories);
+}
+
+
+uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset)
+{
+ return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset);
+}
+
+
+uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family)
+{
+ return serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family);
+}