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Diffstat (limited to 'sdk/extensions/physx/source/physics/NvBlastExtPxCollisionBuilderImpl.h')
| -rw-r--r-- | sdk/extensions/physx/source/physics/NvBlastExtPxCollisionBuilderImpl.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxCollisionBuilderImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxCollisionBuilderImpl.h new file mode 100644 index 0000000..9fb5c5e --- /dev/null +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxCollisionBuilderImpl.h @@ -0,0 +1,74 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXCOLLISIONBUILDERIMPL_H +#define NVBLASTEXTPXCOLLISIONBUILDERIMPL_H + +#include "NvBlastExtPxCollisionBuilder.h" +#include "NvBlastExtAuthoringTypes.h" + +namespace physx +{ + class PxCooking; + class PxPhysicsInsertionCallback; +} +namespace Nv +{ + namespace Blast + { + + struct CollisionHullImpl : public CollisionHull + { + CollisionHullImpl() {}; + CollisionHullImpl(const CollisionHull& hullToCopy); + ~CollisionHullImpl(); + }; + + class ExtPxCollisionBuilderImpl : public ExtPxCollisionBuilder + { + public: + ExtPxCollisionBuilderImpl(physx::PxCooking* cooking, + physx::PxPhysicsInsertionCallback* insertionCallback) : mCooking(cooking), mInsertionCallback(insertionCallback) {} + virtual ~ExtPxCollisionBuilderImpl() {}; + void release() override; + CollisionHull* buildCollisionGeometry(uint32_t verticesCount, const NvcVec3* vertexData) override; + void releaseCollisionHull(CollisionHull* hull) const override; + + physx::PxConvexMesh* buildConvexMesh(const CollisionHull& hull) override; + void buildPhysicsChunks(uint32_t chunkCount, uint32_t* hullOffsets, CollisionHull** hulls, + ExtPxChunk* physicsChunks, ExtPxSubchunk* physicsSubchunks) override; + private: + physx::PxCooking* mCooking; + physx::PxPhysicsInsertionCallback* mInsertionCallback; + }; + + } // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTPXCOLLISIONBUILDERIMPL_H |