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-rwxr-xr-x[-rw-r--r--]sdk/extensions/physx/include/NvBlastPxCallbacks.h146
1 files changed, 73 insertions, 73 deletions
diff --git a/sdk/extensions/physx/include/NvBlastPxCallbacks.h b/sdk/extensions/physx/include/NvBlastPxCallbacks.h
index b8a8b0d..1dd3d80 100644..100755
--- a/sdk/extensions/physx/include/NvBlastPxCallbacks.h
+++ b/sdk/extensions/physx/include/NvBlastPxCallbacks.h
@@ -1,73 +1,73 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
-
-
-#ifndef NVBLASTPXCALLBACKS_H
-#define NVBLASTPXCALLBACKS_H
-
-#include "NvBlastGlobals.h"
-#include "PxErrorCallback.h"
-#include "PxAllocatorCallback.h"
-
-/**
-This file contains helper functions to get PxShared compatible versions of global AllocatorCallback and ErrorCallback.
-*/
-
-
-NV_INLINE physx::PxErrorCallback& NvBlastGetPxErrorCallback()
-{
- class PxErrorCallbackWrapper : public physx::PxErrorCallback
- {
- virtual void reportError(physx::PxErrorCode::Enum code, const char* message, const char* file, int line) override
- {
- NvBlastGlobalGetErrorCallback()->reportError((Nv::Blast::ErrorCode::Enum)code, message, file, line);
- }
- };
- static PxErrorCallbackWrapper wrapper;
- return wrapper;
-}
-
-NV_INLINE physx::PxAllocatorCallback& NvBlastGetPxAllocatorCallback()
-{
- class PxAllocatorCallbackWrapper : public physx::PxAllocatorCallback
- {
- virtual void* allocate(size_t size, const char* typeName, const char* filename, int line) override
- {
- return NvBlastGlobalGetAllocatorCallback()->allocate(size, typeName, filename, line);
- }
-
- virtual void deallocate(void* ptr) override
- {
- NvBlastGlobalGetAllocatorCallback()->deallocate(ptr);
- }
- };
- static PxAllocatorCallbackWrapper wrapper;
- return wrapper;
-}
-
-
-#endif // #ifndef NVBLASTPXCALLBACKS_H
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef NVBLASTPXCALLBACKS_H
+#define NVBLASTPXCALLBACKS_H
+
+#include "NvBlastGlobals.h"
+#include "PxErrorCallback.h"
+#include "PxAllocatorCallback.h"
+
+/**
+This file contains helper functions to get PxShared compatible versions of global AllocatorCallback and ErrorCallback.
+*/
+
+
+NV_INLINE physx::PxErrorCallback& NvBlastGetPxErrorCallback()
+{
+ class PxErrorCallbackWrapper : public physx::PxErrorCallback
+ {
+ virtual void reportError(physx::PxErrorCode::Enum code, const char* message, const char* file, int line) override
+ {
+ NvBlastGlobalGetErrorCallback()->reportError((Nv::Blast::ErrorCode::Enum)code, message, file, line);
+ }
+ };
+ static PxErrorCallbackWrapper wrapper;
+ return wrapper;
+}
+
+NV_INLINE physx::PxAllocatorCallback& NvBlastGetPxAllocatorCallback()
+{
+ class PxAllocatorCallbackWrapper : public physx::PxAllocatorCallback
+ {
+ virtual void* allocate(size_t size, const char* typeName, const char* filename, int line) override
+ {
+ return NvBlastGlobalGetAllocatorCallback()->allocate(size, typeName, filename, line);
+ }
+
+ virtual void deallocate(void* ptr) override
+ {
+ NvBlastGlobalGetAllocatorCallback()->deallocate(ptr);
+ }
+ };
+ static PxAllocatorCallbackWrapper wrapper;
+ return wrapper;
+}
+
+
+#endif // #ifndef NVBLASTPXCALLBACKS_H