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-rwxr-xr-x[-rw-r--r--]sdk/extensions/physx/include/NvBlastExtSync.h462
1 files changed, 231 insertions, 231 deletions
diff --git a/sdk/extensions/physx/include/NvBlastExtSync.h b/sdk/extensions/physx/include/NvBlastExtSync.h
index cbb0648..1956f98 100644..100755
--- a/sdk/extensions/physx/include/NvBlastExtSync.h
+++ b/sdk/extensions/physx/include/NvBlastExtSync.h
@@ -1,231 +1,231 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
-
-
-#ifndef NVBLASTEXTSYNC_H
-#define NVBLASTEXTSYNC_H
-
-#include "NvBlastTk.h"
-#include "foundation/PxTransform.h"
-#include "NvPreprocessor.h"
-#include "NvBlastGlobals.h"
-
-
-namespace Nv
-{
-namespace Blast
-{
-
-class ExtPxFamily;
-class ExtPxManager;
-
-
-/**
-Sync Event types
-*/
-struct ExtSyncEventType
-{
- enum Enum
- {
- Fracture = 0, //!< Contains Fracture commands
- FamilySync, //!< Contains full family Family blob
- Physics, //!< Contains actor's physical info, like transforms
-
- Count
- };
-};
-
-
-/**
-Generic Sync Event
-*/
-struct NV_DLL_EXPORT ExtSyncEvent
-{
- ExtSyncEvent(ExtSyncEventType::Enum t) : type(t) {}
- virtual ~ExtSyncEvent() {}
-
- template<class T>
- const T* getEvent() const { return reinterpret_cast<const T*>(this); }
-
- /**
- Any Event can be copied (cloned).
-
- \return the pointer to the new copy of event.
- */
- virtual ExtSyncEvent* clone() const = 0;
-
- void release();
-
- ExtSyncEventType::Enum type; //!< Event type
- uint64_t timestamp; //!< Event timestamp
- NvBlastID familyID; //!< TkFamily ID
-};
-
-
-/**
-Generic CRTP for Sync Events
-*/
-template <class T, ExtSyncEventType::Enum eventType>
-struct ExtSyncEventInstance : public ExtSyncEvent
-{
- ExtSyncEventInstance() : ExtSyncEvent(eventType) {}
-
- static const ExtSyncEventType::Enum EVENT_TYPE = eventType;
-
- ExtSyncEvent* clone() const override
- {
- return NVBLAST_NEW (T) (*(T*)this);
- }
-};
-
-
-/**
-Fracture Sync Event
-*/
-struct ExtSyncEventFracture : public ExtSyncEventInstance<ExtSyncEventFracture, ExtSyncEventType::Fracture>
-{
- std::vector<NvBlastBondFractureData> bondFractures; //!< bond fracture data
- std::vector<NvBlastChunkFractureData> chunkFractures; //!< chunk fracture data
-};
-
-
-/**
-Family Sync Event
-*/
-struct ExtSyncEventFamilySync : public ExtSyncEventInstance<ExtSyncEventFamilySync, ExtSyncEventType::FamilySync>
-{
- std::vector<char> family; //!< family binary blob
-};
-
-
-/**
-Physics Sync Event
-*/
-struct ExtSyncEventPhysicsSync : public ExtSyncEventInstance<ExtSyncEventPhysicsSync, ExtSyncEventType::Physics>
-{
- struct ActorData
- {
- uint32_t actorIndex; //!< actor index in family
- physx::PxTransform transform; //!< actor world transform
- };
-
- std::vector<ActorData> data; //!< actors data
-};
-
-
-/**
-Sync Manager.
-
-Implements TkEventListener interface. It can be directly subscribed to listen for family events.
-*/
-class NV_DLL_EXPORT ExtSync : public TkEventListener
-{
-public:
- //////// creation ////////
-
- /**
- Create a new ExtSync.
-
- \return the new ExtSync if successful, NULL otherwise.
- */
- static ExtSync* create();
-
-
- //////// common interface ////////
-
- /**
- Release Sync manager.
- */
- virtual void release() = 0;
-
-
- //////// server-side interface ////////
-
- /**
- TkEventListener interface.
-
- \param[in] events The array of events being dispatched.
- \param[in] eventCount The number of events in the array.
- */
- virtual void receive(const TkEvent* events, uint32_t eventCount) = 0;
-
- /**
- Sync family state. Writes to internal sync buffer.
-
- \param[in] family The TkFamily to sync
- */
- virtual void syncFamily(const TkFamily& family) = 0;
-
- /**
- Sync PxFamily state. Writes to internal sync buffer.
-
- \param[in] family The ExtPxFamily to sync
- */
- virtual void syncFamily(const ExtPxFamily& family) = 0;
-
- /**
- The size of internal sync buffer (events count).
-
- \return the number of events in internal sync buffer.
- */
- virtual uint32_t getSyncBufferSize() const = 0;
-
- /**
- Acquire internal sync buffer.
-
- \param[in] buffer Reference to sync event buffer pointer to be set.
- \param[in] size Reference to the size of the buffer array to be set.
- */
- virtual void acquireSyncBuffer(const ExtSyncEvent*const*& buffer, uint32_t& size) const = 0;
-
- /**
- Clear internal sync buffer.
- */
- virtual void releaseSyncBuffer() = 0;
-
-
- //////// client-side interface ////////
-
- /**
- Apply external sync buffer on TkFramework and possibly ExtPxManager. This function call will result in
- respective families/actors changes in order to synchronize state.
-
- \param[in] framework The TkFramework instance to be used.
- \param[in] buffer Sync buffer array pointer.
- \param[in] size Sync buffer array size.
- \param[in] groupForNewActors TkGroup to be used for newly created actors. Can be nullptr.
- \param[in] manager The ExtPxManager instance to be used. Can be nullptr, physics sync events will be ignored in that case.
- */
- virtual void applySyncBuffer(TkFramework& framework, const ExtSyncEvent** buffer, uint32_t size, TkGroup* groupForNewActors, ExtPxManager* manager = nullptr) = 0;
-
-};
-
-} // namespace Blast
-} // namespace Nv
-
-
-#endif // ifndef NVBLASTEXTSYNC_H
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef NVBLASTEXTSYNC_H
+#define NVBLASTEXTSYNC_H
+
+#include "NvBlastTk.h"
+#include "foundation/PxTransform.h"
+#include "NvPreprocessor.h"
+#include "NvBlastGlobals.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+class ExtPxFamily;
+class ExtPxManager;
+
+
+/**
+Sync Event types
+*/
+struct ExtSyncEventType
+{
+ enum Enum
+ {
+ Fracture = 0, //!< Contains Fracture commands
+ FamilySync, //!< Contains full family Family blob
+ Physics, //!< Contains actor's physical info, like transforms
+
+ Count
+ };
+};
+
+
+/**
+Generic Sync Event
+*/
+struct NV_DLL_EXPORT ExtSyncEvent
+{
+ ExtSyncEvent(ExtSyncEventType::Enum t) : type(t) {}
+ virtual ~ExtSyncEvent() {}
+
+ template<class T>
+ const T* getEvent() const { return reinterpret_cast<const T*>(this); }
+
+ /**
+ Any Event can be copied (cloned).
+
+ \return the pointer to the new copy of event.
+ */
+ virtual ExtSyncEvent* clone() const = 0;
+
+ void release();
+
+ ExtSyncEventType::Enum type; //!< Event type
+ uint64_t timestamp; //!< Event timestamp
+ NvBlastID familyID; //!< TkFamily ID
+};
+
+
+/**
+Generic CRTP for Sync Events
+*/
+template <class T, ExtSyncEventType::Enum eventType>
+struct ExtSyncEventInstance : public ExtSyncEvent
+{
+ ExtSyncEventInstance() : ExtSyncEvent(eventType) {}
+
+ static const ExtSyncEventType::Enum EVENT_TYPE = eventType;
+
+ ExtSyncEvent* clone() const override
+ {
+ return NVBLAST_NEW (T) (*(T*)this);
+ }
+};
+
+
+/**
+Fracture Sync Event
+*/
+struct ExtSyncEventFracture : public ExtSyncEventInstance<ExtSyncEventFracture, ExtSyncEventType::Fracture>
+{
+ std::vector<NvBlastBondFractureData> bondFractures; //!< bond fracture data
+ std::vector<NvBlastChunkFractureData> chunkFractures; //!< chunk fracture data
+};
+
+
+/**
+Family Sync Event
+*/
+struct ExtSyncEventFamilySync : public ExtSyncEventInstance<ExtSyncEventFamilySync, ExtSyncEventType::FamilySync>
+{
+ std::vector<char> family; //!< family binary blob
+};
+
+
+/**
+Physics Sync Event
+*/
+struct ExtSyncEventPhysicsSync : public ExtSyncEventInstance<ExtSyncEventPhysicsSync, ExtSyncEventType::Physics>
+{
+ struct ActorData
+ {
+ uint32_t actorIndex; //!< actor index in family
+ physx::PxTransform transform; //!< actor world transform
+ };
+
+ std::vector<ActorData> data; //!< actors data
+};
+
+
+/**
+Sync Manager.
+
+Implements TkEventListener interface. It can be directly subscribed to listen for family events.
+*/
+class NV_DLL_EXPORT ExtSync : public TkEventListener
+{
+public:
+ //////// creation ////////
+
+ /**
+ Create a new ExtSync.
+
+ \return the new ExtSync if successful, NULL otherwise.
+ */
+ static ExtSync* create();
+
+
+ //////// common interface ////////
+
+ /**
+ Release Sync manager.
+ */
+ virtual void release() = 0;
+
+
+ //////// server-side interface ////////
+
+ /**
+ TkEventListener interface.
+
+ \param[in] events The array of events being dispatched.
+ \param[in] eventCount The number of events in the array.
+ */
+ virtual void receive(const TkEvent* events, uint32_t eventCount) = 0;
+
+ /**
+ Sync family state. Writes to internal sync buffer.
+
+ \param[in] family The TkFamily to sync
+ */
+ virtual void syncFamily(const TkFamily& family) = 0;
+
+ /**
+ Sync PxFamily state. Writes to internal sync buffer.
+
+ \param[in] family The ExtPxFamily to sync
+ */
+ virtual void syncFamily(const ExtPxFamily& family) = 0;
+
+ /**
+ The size of internal sync buffer (events count).
+
+ \return the number of events in internal sync buffer.
+ */
+ virtual uint32_t getSyncBufferSize() const = 0;
+
+ /**
+ Acquire internal sync buffer.
+
+ \param[in] buffer Reference to sync event buffer pointer to be set.
+ \param[in] size Reference to the size of the buffer array to be set.
+ */
+ virtual void acquireSyncBuffer(const ExtSyncEvent*const*& buffer, uint32_t& size) const = 0;
+
+ /**
+ Clear internal sync buffer.
+ */
+ virtual void releaseSyncBuffer() = 0;
+
+
+ //////// client-side interface ////////
+
+ /**
+ Apply external sync buffer on TkFramework and possibly ExtPxManager. This function call will result in
+ respective families/actors changes in order to synchronize state.
+
+ \param[in] framework The TkFramework instance to be used.
+ \param[in] buffer Sync buffer array pointer.
+ \param[in] size Sync buffer array size.
+ \param[in] groupForNewActors TkGroup to be used for newly created actors. Can be nullptr.
+ \param[in] manager The ExtPxManager instance to be used. Can be nullptr, physics sync events will be ignored in that case.
+ */
+ virtual void applySyncBuffer(TkFramework& framework, const ExtSyncEvent** buffer, uint32_t size, TkGroup* groupForNewActors, ExtPxManager* manager = nullptr) = 0;
+
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+#endif // ifndef NVBLASTEXTSYNC_H