diff options
Diffstat (limited to 'sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp')
| -rwxr-xr-x[-rw-r--r--] | sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp | 322 |
1 files changed, 161 insertions, 161 deletions
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp index 16da7d6..f188912 100644..100755 --- a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp @@ -1,162 +1,162 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. - - -#include "NvBlastExtExporterObjReader.h" - -#pragma warning(push) -#pragma warning(disable:4706) -#pragma warning(disable:4702) -#define TINYOBJLOADER_IMPLEMENTATION -#include "tiny_obj_loader.h" -#pragma warning(pop) - - -#include <iostream> -#include "PxVec3.h" -#include "PxVec2.h" -#include "NvBlastExtAuthoringMesh.h" - -using physx::PxVec3; -using physx::PxVec2; -using namespace Nv::Blast; - -ObjFileReader::ObjFileReader() -{ -} - -void ObjFileReader::release() -{ - delete this; -} - -void ObjFileReader::loadFromFile(const char* filename) -{ - std::vector<tinyobj::shape_t> shapes; - std::vector<tinyobj::material_t> mats; - std::string err; - std::string mtlPath; - - int32_t lastDelimeter = strlen(filename); - - while (lastDelimeter > 0 && filename[lastDelimeter] != '/' && filename[lastDelimeter] != '\\') - { - lastDelimeter--; - } - mtlPath = std::string(filename, filename + lastDelimeter); - mtlPath += '/'; - - bool ret = tinyobj::LoadObj(shapes, mats, err, filename, mtlPath.c_str()); - - // can't load? - if (!ret) - { - return; - } - if (shapes.size() > 1) - { - std::cout << "Can load only one object per mesh" << std::endl; - } - - if (!mats.empty()) - { - if (mats.size() == 1 && mats[0].name == "") - { - mats[0].name = "Default"; - } - for (uint32_t i = 0; i < mats.size(); ++i) - { - mMaterialNames.push_back(mats[i].name); - } - } - - mVertexPositions.clear(); - mVertexNormals.clear(); - mVertexUv.clear(); - mIndices.clear(); - - auto& psVec = shapes[0].mesh.positions; - for (uint32_t i = 0; i < psVec.size() / 3; ++i) - { - mVertexPositions.push_back(PxVec3(psVec[i * 3], psVec[i * 3 + 1], psVec[i * 3 + 2])); - } - auto& nmVec = shapes[0].mesh.normals; - for (uint32_t i = 0; i < nmVec.size() / 3; ++i) - { - mVertexNormals.push_back(PxVec3(nmVec[i * 3], nmVec[i * 3 + 1], nmVec[i * 3 + 2])); - } - auto& txVec = shapes[0].mesh.texcoords; - for (uint32_t i = 0; i < txVec.size() / 2; ++i) - { - mVertexUv.push_back(PxVec2(txVec[i * 2], txVec[i * 2 + 1])); - } - - mIndices = shapes[0].mesh.indices; - mPerFaceMatId = shapes[0].mesh.material_ids; - for (uint32_t i = 0; i < mPerFaceMatId.size(); ++i) - { - if (mPerFaceMatId[i] == -1) // TinyOBJ loader sets ID to -1 when .mtl file not found. Set to default 0 material. - { - mPerFaceMatId[i] = 0; - } - } - -} - - -bool ObjFileReader::isCollisionLoaded() -{ - return false; -}; - - -uint32_t ObjFileReader::getCollision(uint32_t*& hullsOffset, Nv::Blast::CollisionHull**& hulls) -{ - hullsOffset = nullptr; - hulls = nullptr; - return 0; -}; - -physx::PxVec3* ObjFileReader::getPositionArray() -{ - return mVertexPositions.data(); -}; - -physx::PxVec3* ObjFileReader::getNormalsArray() -{ - return mVertexNormals.data(); -}; - -physx::PxVec2* ObjFileReader::getUvArray() -{ - return mVertexUv.data(); -}; - -uint32_t* ObjFileReader::getIndexArray() -{ - return mIndices.data(); +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtExporterObjReader.h"
+
+#pragma warning(push)
+#pragma warning(disable:4706)
+#pragma warning(disable:4702)
+#define TINYOBJLOADER_IMPLEMENTATION
+#include "tiny_obj_loader.h"
+#pragma warning(pop)
+
+
+#include <iostream>
+#include "PxVec3.h"
+#include "PxVec2.h"
+#include "NvBlastExtAuthoringMesh.h"
+
+using physx::PxVec3;
+using physx::PxVec2;
+using namespace Nv::Blast;
+
+ObjFileReader::ObjFileReader()
+{
+}
+
+void ObjFileReader::release()
+{
+ delete this;
+}
+
+void ObjFileReader::loadFromFile(const char* filename)
+{
+ std::vector<tinyobj::shape_t> shapes;
+ std::vector<tinyobj::material_t> mats;
+ std::string err;
+ std::string mtlPath;
+
+ int32_t lastDelimeter = strlen(filename);
+
+ while (lastDelimeter > 0 && filename[lastDelimeter] != '/' && filename[lastDelimeter] != '\\')
+ {
+ lastDelimeter--;
+ }
+ mtlPath = std::string(filename, filename + lastDelimeter);
+ mtlPath += '/';
+
+ bool ret = tinyobj::LoadObj(shapes, mats, err, filename, mtlPath.c_str());
+
+ // can't load?
+ if (!ret)
+ {
+ return;
+ }
+ if (shapes.size() > 1)
+ {
+ std::cout << "Can load only one object per mesh" << std::endl;
+ }
+
+ if (!mats.empty())
+ {
+ if (mats.size() == 1 && mats[0].name == "")
+ {
+ mats[0].name = "Default";
+ }
+ for (uint32_t i = 0; i < mats.size(); ++i)
+ {
+ mMaterialNames.push_back(mats[i].name);
+ }
+ }
+
+ mVertexPositions.clear();
+ mVertexNormals.clear();
+ mVertexUv.clear();
+ mIndices.clear();
+
+ auto& psVec = shapes[0].mesh.positions;
+ for (uint32_t i = 0; i < psVec.size() / 3; ++i)
+ {
+ mVertexPositions.push_back(PxVec3(psVec[i * 3], psVec[i * 3 + 1], psVec[i * 3 + 2]));
+ }
+ auto& nmVec = shapes[0].mesh.normals;
+ for (uint32_t i = 0; i < nmVec.size() / 3; ++i)
+ {
+ mVertexNormals.push_back(PxVec3(nmVec[i * 3], nmVec[i * 3 + 1], nmVec[i * 3 + 2]));
+ }
+ auto& txVec = shapes[0].mesh.texcoords;
+ for (uint32_t i = 0; i < txVec.size() / 2; ++i)
+ {
+ mVertexUv.push_back(PxVec2(txVec[i * 2], txVec[i * 2 + 1]));
+ }
+
+ mIndices = shapes[0].mesh.indices;
+ mPerFaceMatId = shapes[0].mesh.material_ids;
+ for (uint32_t i = 0; i < mPerFaceMatId.size(); ++i)
+ {
+ if (mPerFaceMatId[i] == -1) // TinyOBJ loader sets ID to -1 when .mtl file not found. Set to default 0 material.
+ {
+ mPerFaceMatId[i] = 0;
+ }
+ }
+
+}
+
+
+bool ObjFileReader::isCollisionLoaded()
+{
+ return false;
+};
+
+
+uint32_t ObjFileReader::getCollision(uint32_t*& hullsOffset, Nv::Blast::CollisionHull**& hulls)
+{
+ hullsOffset = nullptr;
+ hulls = nullptr;
+ return 0;
+};
+
+physx::PxVec3* ObjFileReader::getPositionArray()
+{
+ return mVertexPositions.data();
+};
+
+physx::PxVec3* ObjFileReader::getNormalsArray()
+{
+ return mVertexNormals.data();
+};
+
+physx::PxVec2* ObjFileReader::getUvArray()
+{
+ return mVertexUv.data();
+};
+
+uint32_t* ObjFileReader::getIndexArray()
+{
+ return mIndices.data();
};
\ No newline at end of file |