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Diffstat (limited to 'sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp')
-rwxr-xr-x[-rw-r--r--]sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp322
1 files changed, 161 insertions, 161 deletions
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp
index 16da7d6..f188912 100644..100755
--- a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp
@@ -1,162 +1,162 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "NvBlastExtExporterObjReader.h"
-
-#pragma warning(push)
-#pragma warning(disable:4706)
-#pragma warning(disable:4702)
-#define TINYOBJLOADER_IMPLEMENTATION
-#include "tiny_obj_loader.h"
-#pragma warning(pop)
-
-
-#include <iostream>
-#include "PxVec3.h"
-#include "PxVec2.h"
-#include "NvBlastExtAuthoringMesh.h"
-
-using physx::PxVec3;
-using physx::PxVec2;
-using namespace Nv::Blast;
-
-ObjFileReader::ObjFileReader()
-{
-}
-
-void ObjFileReader::release()
-{
- delete this;
-}
-
-void ObjFileReader::loadFromFile(const char* filename)
-{
- std::vector<tinyobj::shape_t> shapes;
- std::vector<tinyobj::material_t> mats;
- std::string err;
- std::string mtlPath;
-
- int32_t lastDelimeter = strlen(filename);
-
- while (lastDelimeter > 0 && filename[lastDelimeter] != '/' && filename[lastDelimeter] != '\\')
- {
- lastDelimeter--;
- }
- mtlPath = std::string(filename, filename + lastDelimeter);
- mtlPath += '/';
-
- bool ret = tinyobj::LoadObj(shapes, mats, err, filename, mtlPath.c_str());
-
- // can't load?
- if (!ret)
- {
- return;
- }
- if (shapes.size() > 1)
- {
- std::cout << "Can load only one object per mesh" << std::endl;
- }
-
- if (!mats.empty())
- {
- if (mats.size() == 1 && mats[0].name == "")
- {
- mats[0].name = "Default";
- }
- for (uint32_t i = 0; i < mats.size(); ++i)
- {
- mMaterialNames.push_back(mats[i].name);
- }
- }
-
- mVertexPositions.clear();
- mVertexNormals.clear();
- mVertexUv.clear();
- mIndices.clear();
-
- auto& psVec = shapes[0].mesh.positions;
- for (uint32_t i = 0; i < psVec.size() / 3; ++i)
- {
- mVertexPositions.push_back(PxVec3(psVec[i * 3], psVec[i * 3 + 1], psVec[i * 3 + 2]));
- }
- auto& nmVec = shapes[0].mesh.normals;
- for (uint32_t i = 0; i < nmVec.size() / 3; ++i)
- {
- mVertexNormals.push_back(PxVec3(nmVec[i * 3], nmVec[i * 3 + 1], nmVec[i * 3 + 2]));
- }
- auto& txVec = shapes[0].mesh.texcoords;
- for (uint32_t i = 0; i < txVec.size() / 2; ++i)
- {
- mVertexUv.push_back(PxVec2(txVec[i * 2], txVec[i * 2 + 1]));
- }
-
- mIndices = shapes[0].mesh.indices;
- mPerFaceMatId = shapes[0].mesh.material_ids;
- for (uint32_t i = 0; i < mPerFaceMatId.size(); ++i)
- {
- if (mPerFaceMatId[i] == -1) // TinyOBJ loader sets ID to -1 when .mtl file not found. Set to default 0 material.
- {
- mPerFaceMatId[i] = 0;
- }
- }
-
-}
-
-
-bool ObjFileReader::isCollisionLoaded()
-{
- return false;
-};
-
-
-uint32_t ObjFileReader::getCollision(uint32_t*& hullsOffset, Nv::Blast::CollisionHull**& hulls)
-{
- hullsOffset = nullptr;
- hulls = nullptr;
- return 0;
-};
-
-physx::PxVec3* ObjFileReader::getPositionArray()
-{
- return mVertexPositions.data();
-};
-
-physx::PxVec3* ObjFileReader::getNormalsArray()
-{
- return mVertexNormals.data();
-};
-
-physx::PxVec2* ObjFileReader::getUvArray()
-{
- return mVertexUv.data();
-};
-
-uint32_t* ObjFileReader::getIndexArray()
-{
- return mIndices.data();
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtExporterObjReader.h"
+
+#pragma warning(push)
+#pragma warning(disable:4706)
+#pragma warning(disable:4702)
+#define TINYOBJLOADER_IMPLEMENTATION
+#include "tiny_obj_loader.h"
+#pragma warning(pop)
+
+
+#include <iostream>
+#include "PxVec3.h"
+#include "PxVec2.h"
+#include "NvBlastExtAuthoringMesh.h"
+
+using physx::PxVec3;
+using physx::PxVec2;
+using namespace Nv::Blast;
+
+ObjFileReader::ObjFileReader()
+{
+}
+
+void ObjFileReader::release()
+{
+ delete this;
+}
+
+void ObjFileReader::loadFromFile(const char* filename)
+{
+ std::vector<tinyobj::shape_t> shapes;
+ std::vector<tinyobj::material_t> mats;
+ std::string err;
+ std::string mtlPath;
+
+ int32_t lastDelimeter = strlen(filename);
+
+ while (lastDelimeter > 0 && filename[lastDelimeter] != '/' && filename[lastDelimeter] != '\\')
+ {
+ lastDelimeter--;
+ }
+ mtlPath = std::string(filename, filename + lastDelimeter);
+ mtlPath += '/';
+
+ bool ret = tinyobj::LoadObj(shapes, mats, err, filename, mtlPath.c_str());
+
+ // can't load?
+ if (!ret)
+ {
+ return;
+ }
+ if (shapes.size() > 1)
+ {
+ std::cout << "Can load only one object per mesh" << std::endl;
+ }
+
+ if (!mats.empty())
+ {
+ if (mats.size() == 1 && mats[0].name == "")
+ {
+ mats[0].name = "Default";
+ }
+ for (uint32_t i = 0; i < mats.size(); ++i)
+ {
+ mMaterialNames.push_back(mats[i].name);
+ }
+ }
+
+ mVertexPositions.clear();
+ mVertexNormals.clear();
+ mVertexUv.clear();
+ mIndices.clear();
+
+ auto& psVec = shapes[0].mesh.positions;
+ for (uint32_t i = 0; i < psVec.size() / 3; ++i)
+ {
+ mVertexPositions.push_back(PxVec3(psVec[i * 3], psVec[i * 3 + 1], psVec[i * 3 + 2]));
+ }
+ auto& nmVec = shapes[0].mesh.normals;
+ for (uint32_t i = 0; i < nmVec.size() / 3; ++i)
+ {
+ mVertexNormals.push_back(PxVec3(nmVec[i * 3], nmVec[i * 3 + 1], nmVec[i * 3 + 2]));
+ }
+ auto& txVec = shapes[0].mesh.texcoords;
+ for (uint32_t i = 0; i < txVec.size() / 2; ++i)
+ {
+ mVertexUv.push_back(PxVec2(txVec[i * 2], txVec[i * 2 + 1]));
+ }
+
+ mIndices = shapes[0].mesh.indices;
+ mPerFaceMatId = shapes[0].mesh.material_ids;
+ for (uint32_t i = 0; i < mPerFaceMatId.size(); ++i)
+ {
+ if (mPerFaceMatId[i] == -1) // TinyOBJ loader sets ID to -1 when .mtl file not found. Set to default 0 material.
+ {
+ mPerFaceMatId[i] = 0;
+ }
+ }
+
+}
+
+
+bool ObjFileReader::isCollisionLoaded()
+{
+ return false;
+};
+
+
+uint32_t ObjFileReader::getCollision(uint32_t*& hullsOffset, Nv::Blast::CollisionHull**& hulls)
+{
+ hullsOffset = nullptr;
+ hulls = nullptr;
+ return 0;
+};
+
+physx::PxVec3* ObjFileReader::getPositionArray()
+{
+ return mVertexPositions.data();
+};
+
+physx::PxVec3* ObjFileReader::getNormalsArray()
+{
+ return mVertexNormals.data();
+};
+
+physx::PxVec2* ObjFileReader::getUvArray()
+{
+ return mVertexUv.data();
+};
+
+uint32_t* ObjFileReader::getIndexArray()
+{
+ return mIndices.data();
}; \ No newline at end of file