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-rw-r--r--sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h137
1 files changed, 96 insertions, 41 deletions
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h
index 909dc86..4251d0d 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h
@@ -36,59 +36,114 @@
namespace Nv
{
-namespace Blast
-{
-
-class Mesh;
-
-
-/**
- Acceleration structure interface.
-*/
-class SpatialAccelerator
-{
-public:
- /**
- Set state of accelerator to return all facets which possibly can intersect given facet.
- \param[in] pos Vertex buffer
- \param[in] ed Edge buffer
- \param[in] fc Facet which should be tested.
- */
- virtual void setState(const Vertex* pos, const Edge* ed, const Facet& fc) = 0;
- /**
- Set state of accelerator to return all facets which possibly can cover given point. Needed for testing whether point is inside mesh.
- \param[in] point Point which should be tested.
- */
- virtual void setState(const physx::PxVec3& point) = 0;
- /**
- Recieve next facet for setted state.
- \return Next facet index, or -1 if no facets left.
- */
- virtual int32_t getNextFacet() = 0;
-
- virtual ~SpatialAccelerator() {};
-};
-
-
-/**
- Dummy accelerator iterates through all facets of mesh.
-*/
-class DummyAccelerator : public SpatialAccelerator
+ namespace Blast
+ {
+
+ class Mesh;
+
+
+ /**
+ Acceleration structure interface.
+ */
+ class SpatialAccelerator
+ {
+ public:
+ /**
+ Set state of accelerator to return all facets which possibly can intersect given facet.
+ \param[in] pos Vertex buffer
+ \param[in] ed Edge buffer
+ \param[in] fc Facet which should be tested.
+ */
+ virtual void setState(const Vertex* pos, const Edge* ed, const Facet& fc) = 0;
+ /**
+ Set state of accelerator to return all facets which possibly can cover given point. Needed for testing whether point is inside mesh.
+ \param[in] point Point which should be tested.
+ */
+ virtual void setState(const physx::PxVec3& point) = 0;
+ /**
+ Recieve next facet for setted state.
+ \return Next facet index, or -1 if no facets left.
+ */
+ virtual int32_t getNextFacet() = 0;
+
+
+ virtual ~SpatialAccelerator() {};
+ };
+
+
+ /**
+ Dummy accelerator iterates through all facets of mesh.
+ */
+ class DummyAccelerator : public SpatialAccelerator
+ {
+ public:
+ /**
+ \param[in] count Mesh facets count for which accelerator should be built.
+ */
+ DummyAccelerator(int32_t count);
+ virtual void setState(const Vertex* pos, const Edge* ed, const Facet& fc);
+ virtual void setState(const physx::PxVec3& point);
+ virtual int32_t getNextFacet();
+
+ private:
+ int32_t count;
+ int32_t current;
+ };
+
+ struct SegmentToIndex
+ {
+ float coord;
+ uint32_t index;
+ bool end;
+
+ SegmentToIndex(float c, uint32_t i, bool end) : coord(c), index(i), end(end) {};
+
+ bool operator<(const SegmentToIndex& in) const
+ {
+ if (coord < in.coord) return true;
+ if (coord > in.coord) return false;
+ return end < in.end;
+ }
+ };
+
+
+class SweepingAccelerator : public SpatialAccelerator
{
public:
/**
- \param[in] count Mesh facets count for which accelerator should be built.
+ \param[in] count Mesh facets count for which accelerator should be built.
*/
- DummyAccelerator(int32_t count);
+ SweepingAccelerator(Nv::Blast::Mesh* in);
virtual void setState(const Vertex* pos, const Edge* ed, const Facet& fc);
virtual void setState(const physx::PxVec3& point);
virtual int32_t getNextFacet();
private:
- int32_t count;
+
+
+ /*
+ For fast point test.
+ */
+ std::vector<std::vector<uint32_t> > xSegm;
+ std::vector<std::vector<uint32_t> > ySegm;
+ std::vector<std::vector<uint32_t> > zSegm;
+ std::vector<uint32_t> indices;
+ std::vector<uint32_t> foundx;
+ std::vector<uint32_t> foundy;
+
+ uint32_t iterId;
int32_t current;
+ uint32_t facetCount;
+
+ physx::PxVec3 minimal;
+ physx::PxVec3 maximal;
+
+ physx::PxVec3 rescale;
+
+
};
+
/**
Accelerator which builds map from 3d grid to initial mesh facets.
To find all facets which possibly intersect given one, it return all facets which are pointed by grid cells, which intersects with bounding box of given facet.