aboutsummaryrefslogtreecommitdiff
path: root/sdk/common/NvBlastIncludeWindows.h
diff options
context:
space:
mode:
Diffstat (limited to 'sdk/common/NvBlastIncludeWindows.h')
-rwxr-xr-x[-rw-r--r--]sdk/common/NvBlastIncludeWindows.h206
1 files changed, 103 insertions, 103 deletions
diff --git a/sdk/common/NvBlastIncludeWindows.h b/sdk/common/NvBlastIncludeWindows.h
index 04d6dd4..0fabfd4 100644..100755
--- a/sdk/common/NvBlastIncludeWindows.h
+++ b/sdk/common/NvBlastIncludeWindows.h
@@ -1,103 +1,103 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
-
-
-#ifndef NVBLASTINCLUDEWINDOWS_H
-#define NVBLASTINCLUDEWINDOWS_H
-
-#ifndef _WINDOWS_ // windows already included if this is defined
-
-#include "NvBlastPreprocessor.h"
-
-#ifndef _WIN32
-#error "This file should only be included by Windows builds!!"
-#endif
-
-// We only support >= Windows XP, and we need this for critical section and
-#if !NV_WINRT
-#define _WIN32_WINNT 0x0501
-#else
-#define _WIN32_WINNT 0x0602
-#endif
-
-// turn off as much as we can for windows. All we really need is the thread functions(critical sections/Interlocked*
-// etc)
-#define NOGDICAPMASKS
-#define NOVIRTUALKEYCODES
-#define NOWINMESSAGES
-#define NOWINSTYLES
-#define NOSYSMETRICS
-#define NOMENUS
-#define NOICONS
-#define NOKEYSTATES
-#define NOSYSCOMMANDS
-#define NORASTEROPS
-#define NOSHOWWINDOW
-#define NOATOM
-#define NOCLIPBOARD
-#define NOCOLOR
-#define NOCTLMGR
-#define NODRAWTEXT
-#define NOGDI
-#define NOMB
-#define NOMEMMGR
-#define NOMETAFILE
-#define NOMINMAX
-#define NOOPENFILE
-#define NOSCROLL
-#define NOSERVICE
-#define NOSOUND
-#define NOTEXTMETRIC
-#define NOWH
-#define NOWINOFFSETS
-#define NOCOMM
-#define NOKANJI
-#define NOHELP
-#define NOPROFILER
-#define NODEFERWINDOWPOS
-#define NOMCX
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#endif
-#if !NV_WINRT
-#define NOUSER
-#define NONLS
-#define NOMSG
-#endif
-
-#pragma warning(push)
-#pragma warning(disable : 4668) //'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives'
-#include <windows.h>
-#pragma warning(pop)
-
-#if NV_SSE2
-#include <xmmintrin.h>
-#endif
-
-#endif // #ifndef _WINDOWS_
-
-#endif // #ifndef NVBLASTINCLUDEWINDOWS_H
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef NVBLASTINCLUDEWINDOWS_H
+#define NVBLASTINCLUDEWINDOWS_H
+
+#ifndef _WINDOWS_ // windows already included if this is defined
+
+#include "NvBlastPreprocessor.h"
+
+#ifndef _WIN32
+#error "This file should only be included by Windows builds!!"
+#endif
+
+// We only support >= Windows XP, and we need this for critical section and
+#if !NV_WINRT
+#define _WIN32_WINNT 0x0501
+#else
+#define _WIN32_WINNT 0x0602
+#endif
+
+// turn off as much as we can for windows. All we really need is the thread functions(critical sections/Interlocked*
+// etc)
+#define NOGDICAPMASKS
+#define NOVIRTUALKEYCODES
+#define NOWINMESSAGES
+#define NOWINSTYLES
+#define NOSYSMETRICS
+#define NOMENUS
+#define NOICONS
+#define NOKEYSTATES
+#define NOSYSCOMMANDS
+#define NORASTEROPS
+#define NOSHOWWINDOW
+#define NOATOM
+#define NOCLIPBOARD
+#define NOCOLOR
+#define NOCTLMGR
+#define NODRAWTEXT
+#define NOGDI
+#define NOMB
+#define NOMEMMGR
+#define NOMETAFILE
+#define NOMINMAX
+#define NOOPENFILE
+#define NOSCROLL
+#define NOSERVICE
+#define NOSOUND
+#define NOTEXTMETRIC
+#define NOWH
+#define NOWINOFFSETS
+#define NOCOMM
+#define NOKANJI
+#define NOHELP
+#define NOPROFILER
+#define NODEFERWINDOWPOS
+#define NOMCX
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#if !NV_WINRT
+#define NOUSER
+#define NONLS
+#define NOMSG
+#endif
+
+#pragma warning(push)
+#pragma warning(disable : 4668) //'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives'
+#include <windows.h>
+#pragma warning(pop)
+
+#if NV_SSE2
+#include <xmmintrin.h>
+#endif
+
+#endif // #ifndef _WINDOWS_
+
+#endif // #ifndef NVBLASTINCLUDEWINDOWS_H