diff options
Diffstat (limited to 'sdk/common/NvBlastIncludeWindows.h')
| -rwxr-xr-x[-rw-r--r--] | sdk/common/NvBlastIncludeWindows.h | 206 |
1 files changed, 103 insertions, 103 deletions
diff --git a/sdk/common/NvBlastIncludeWindows.h b/sdk/common/NvBlastIncludeWindows.h index 04d6dd4..0fabfd4 100644..100755 --- a/sdk/common/NvBlastIncludeWindows.h +++ b/sdk/common/NvBlastIncludeWindows.h @@ -1,103 +1,103 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#ifndef NVBLASTINCLUDEWINDOWS_H -#define NVBLASTINCLUDEWINDOWS_H - -#ifndef _WINDOWS_ // windows already included if this is defined - -#include "NvBlastPreprocessor.h" - -#ifndef _WIN32 -#error "This file should only be included by Windows builds!!" -#endif - -// We only support >= Windows XP, and we need this for critical section and -#if !NV_WINRT -#define _WIN32_WINNT 0x0501 -#else -#define _WIN32_WINNT 0x0602 -#endif - -// turn off as much as we can for windows. All we really need is the thread functions(critical sections/Interlocked* -// etc) -#define NOGDICAPMASKS -#define NOVIRTUALKEYCODES -#define NOWINMESSAGES -#define NOWINSTYLES -#define NOSYSMETRICS -#define NOMENUS -#define NOICONS -#define NOKEYSTATES -#define NOSYSCOMMANDS -#define NORASTEROPS -#define NOSHOWWINDOW -#define NOATOM -#define NOCLIPBOARD -#define NOCOLOR -#define NOCTLMGR -#define NODRAWTEXT -#define NOGDI -#define NOMB -#define NOMEMMGR -#define NOMETAFILE -#define NOMINMAX -#define NOOPENFILE -#define NOSCROLL -#define NOSERVICE -#define NOSOUND -#define NOTEXTMETRIC -#define NOWH -#define NOWINOFFSETS -#define NOCOMM -#define NOKANJI -#define NOHELP -#define NOPROFILER -#define NODEFERWINDOWPOS -#define NOMCX -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN -#endif -#if !NV_WINRT -#define NOUSER -#define NONLS -#define NOMSG -#endif - -#pragma warning(push) -#pragma warning(disable : 4668) //'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives' -#include <windows.h> -#pragma warning(pop) - -#if NV_SSE2 -#include <xmmintrin.h> -#endif - -#endif // #ifndef _WINDOWS_ - -#endif // #ifndef NVBLASTINCLUDEWINDOWS_H +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef NVBLASTINCLUDEWINDOWS_H
+#define NVBLASTINCLUDEWINDOWS_H
+
+#ifndef _WINDOWS_ // windows already included if this is defined
+
+#include "NvBlastPreprocessor.h"
+
+#ifndef _WIN32
+#error "This file should only be included by Windows builds!!"
+#endif
+
+// We only support >= Windows XP, and we need this for critical section and
+#if !NV_WINRT
+#define _WIN32_WINNT 0x0501
+#else
+#define _WIN32_WINNT 0x0602
+#endif
+
+// turn off as much as we can for windows. All we really need is the thread functions(critical sections/Interlocked*
+// etc)
+#define NOGDICAPMASKS
+#define NOVIRTUALKEYCODES
+#define NOWINMESSAGES
+#define NOWINSTYLES
+#define NOSYSMETRICS
+#define NOMENUS
+#define NOICONS
+#define NOKEYSTATES
+#define NOSYSCOMMANDS
+#define NORASTEROPS
+#define NOSHOWWINDOW
+#define NOATOM
+#define NOCLIPBOARD
+#define NOCOLOR
+#define NOCTLMGR
+#define NODRAWTEXT
+#define NOGDI
+#define NOMB
+#define NOMEMMGR
+#define NOMETAFILE
+#define NOMINMAX
+#define NOOPENFILE
+#define NOSCROLL
+#define NOSERVICE
+#define NOSOUND
+#define NOTEXTMETRIC
+#define NOWH
+#define NOWINOFFSETS
+#define NOCOMM
+#define NOKANJI
+#define NOHELP
+#define NOPROFILER
+#define NODEFERWINDOWPOS
+#define NOMCX
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#if !NV_WINRT
+#define NOUSER
+#define NONLS
+#define NOMSG
+#endif
+
+#pragma warning(push)
+#pragma warning(disable : 4668) //'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives'
+#include <windows.h>
+#pragma warning(pop)
+
+#if NV_SSE2
+#include <xmmintrin.h>
+#endif
+
+#endif // #ifndef _WINDOWS_
+
+#endif // #ifndef NVBLASTINCLUDEWINDOWS_H
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