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-rwxr-xr-x[-rw-r--r--]sdk/common/NvBlastAssert.cpp134
1 files changed, 67 insertions, 67 deletions
diff --git a/sdk/common/NvBlastAssert.cpp b/sdk/common/NvBlastAssert.cpp
index 05a88cc..86d92f9 100644..100755
--- a/sdk/common/NvBlastAssert.cpp
+++ b/sdk/common/NvBlastAssert.cpp
@@ -1,67 +1,67 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "NvBlastAssert.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#if NV_WINDOWS_FAMILY
-#include <crtdbg.h>
-#endif
-
-extern "C"
-{
-
-void NvBlastAssertHandler(const char* expr, const char* file, int line, bool& ignore)
-{
- NV_UNUSED(ignore); // is used only in debug windows config
- char buffer[1024];
-#if NV_WINDOWS_FAMILY
- sprintf_s(buffer, 1024, "%s(%d) : Assertion failed: %s\n", file, line, expr);
-#else
- sprintf(buffer, "%s(%d) : Assertion failed: %s\n", file, line, expr);
-#endif
- puts(buffer);
-#if NV_WINDOWS_FAMILY && NV_DEBUG
- // _CrtDbgReport returns -1 on error, 1 on 'retry', 0 otherwise including 'ignore'.
- // Hitting 'abort' will terminate the process immediately.
- int result = _CrtDbgReport(_CRT_ASSERT, file, line, NULL, "%s", buffer);
- int mode = _CrtSetReportMode(_CRT_ASSERT, _CRTDBG_REPORT_MODE);
- ignore = _CRTDBG_MODE_WNDW == mode && result == 0;
- if (ignore)
- return;
- __debugbreak();
-#elif (NV_WINDOWS_FAMILY && NV_CHECKED)
- __debugbreak();
-#else
- abort();
-#endif
-}
-
-} // extern "C"
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastAssert.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#if NV_WINDOWS_FAMILY
+#include <crtdbg.h>
+#endif
+
+extern "C"
+{
+
+void NvBlastAssertHandler(const char* expr, const char* file, int line, bool& ignore)
+{
+ NV_UNUSED(ignore); // is used only in debug windows config
+ char buffer[1024];
+#if NV_WINDOWS_FAMILY
+ sprintf_s(buffer, 1024, "%s(%d) : Assertion failed: %s\n", file, line, expr);
+#else
+ sprintf(buffer, "%s(%d) : Assertion failed: %s\n", file, line, expr);
+#endif
+ puts(buffer);
+#if NV_WINDOWS_FAMILY && NV_DEBUG
+ // _CrtDbgReport returns -1 on error, 1 on 'retry', 0 otherwise including 'ignore'.
+ // Hitting 'abort' will terminate the process immediately.
+ int result = _CrtDbgReport(_CRT_ASSERT, file, line, NULL, "%s", buffer);
+ int mode = _CrtSetReportMode(_CRT_ASSERT, _CRTDBG_REPORT_MODE);
+ ignore = _CRTDBG_MODE_WNDW == mode && result == 0;
+ if (ignore)
+ return;
+ __debugbreak();
+#elif (NV_WINDOWS_FAMILY && NV_CHECKED)
+ __debugbreak();
+#else
+ abort();
+#endif
+}
+
+} // extern "C"