diff options
Diffstat (limited to 'samples/SampleBase')
| -rwxr-xr-x | samples/SampleBase/blast/BlastController.cpp | 2 | ||||
| -rwxr-xr-x | samples/SampleBase/physx/PhysXController.cpp | 7 | ||||
| -rwxr-xr-x | samples/SampleBase/renderer/RenderMaterial.cpp | 1 | ||||
| -rwxr-xr-x | samples/SampleBase/renderer/Renderable.cpp | 1 | ||||
| -rwxr-xr-x | samples/SampleBase/renderer/Renderer.cpp | 2 | ||||
| -rwxr-xr-x | samples/SampleBase/renderer/SkinnedRenderMesh.cpp | 1 |
6 files changed, 8 insertions, 6 deletions
diff --git a/samples/SampleBase/blast/BlastController.cpp b/samples/SampleBase/blast/BlastController.cpp index 52536f5..c457092 100755 --- a/samples/SampleBase/blast/BlastController.cpp +++ b/samples/SampleBase/blast/BlastController.cpp @@ -129,7 +129,7 @@ void BlastController::onSampleStart() m_replay = new BlastReplay();
m_taskManager =
- PxTaskManager::createTaskManager(NvBlastGetPxErrorCallback(), getPhysXController().getCPUDispatcher(), 0);
+ PxTaskManager::createTaskManager(NvBlastGetPxErrorCallback(), getPhysXController().getCPUDispatcher());
TkGroupDesc gdesc;
gdesc.workerCount = m_taskManager->getCpuDispatcher()->getWorkerCount();
diff --git a/samples/SampleBase/physx/PhysXController.cpp b/samples/SampleBase/physx/PhysXController.cpp index cc9ade0..1f91d1d 100755 --- a/samples/SampleBase/physx/PhysXController.cpp +++ b/samples/SampleBase/physx/PhysXController.cpp @@ -52,7 +52,6 @@ #include "PxRigidDynamic.h"
#include "PxRigidStatic.h"
#include "PxMaterial.h"
-#include "PxFoundationVersion.h"
#include "PxMath.h"
#include <imgui.h>
@@ -110,7 +109,7 @@ void PhysXController::onTerminate() void PhysXController::initPhysX()
{
- m_foundation = PxCreateFoundation(PX_FOUNDATION_VERSION, NvBlastGetPxAllocatorCallback(), NvBlastGetPxErrorCallback());
+ m_foundation = PxCreateFoundation(PX_PHYSICS_VERSION, NvBlastGetPxAllocatorCallback(), NvBlastGetPxErrorCallback());
m_pvd = PxCreatePvd(*m_foundation);
@@ -139,11 +138,11 @@ void PhysXController::initPhysX() sceneDesc.gravity = PxVec3(0.0f, -9.81f, 0.0f);
m_dispatcher = PxDefaultCpuDispatcherCreate(4);
sceneDesc.cpuDispatcher = m_dispatcher;
- sceneDesc.gpuDispatcher = m_cudaContext != NULL ? m_cudaContext->getGpuDispatcher() : NULL;
+ sceneDesc.cudaContextManager = m_cudaContext;
sceneDesc.filterShader = m_filterShader;
sceneDesc.flags |= PxSceneFlag::eENABLE_STABILIZATION;
sceneDesc.flags |= PxSceneFlag::eENABLE_PCM;
- if (sceneDesc.gpuDispatcher == nullptr)
+ if (sceneDesc.cudaContextManager == nullptr)
{
m_gpuPhysicsAvailable = false;
m_useGPUPhysics = false;
diff --git a/samples/SampleBase/renderer/RenderMaterial.cpp b/samples/SampleBase/renderer/RenderMaterial.cpp index c49ee8e..baddcfb 100755 --- a/samples/SampleBase/renderer/RenderMaterial.cpp +++ b/samples/SampleBase/renderer/RenderMaterial.cpp @@ -28,6 +28,7 @@ #include "RenderMaterial.h"
#include <DirectXMath.h>
+#include "PxAssert.h"
#include "ShaderUtils.h"
#include "Renderer.h"
diff --git a/samples/SampleBase/renderer/Renderable.cpp b/samples/SampleBase/renderer/Renderable.cpp index 40dd70e..903854d 100755 --- a/samples/SampleBase/renderer/Renderable.cpp +++ b/samples/SampleBase/renderer/Renderable.cpp @@ -27,6 +27,7 @@ #include "Renderable.h"
+#include "PxAssert.h"
#include "Renderer.h"
#include "RenderUtils.h"
diff --git a/samples/SampleBase/renderer/Renderer.cpp b/samples/SampleBase/renderer/Renderer.cpp index 8b15aff..221ed3e 100755 --- a/samples/SampleBase/renderer/Renderer.cpp +++ b/samples/SampleBase/renderer/Renderer.cpp @@ -30,7 +30,7 @@ #include "RenderUtils.h"
#include "UIHelpers.h"
#include "SampleProfiler.h"
-
+#include "PxAssert.h"
#include "PxRenderBuffer.h"
#include <set>
diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp index db8d760..b8508e8 100755 --- a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp +++ b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp @@ -27,6 +27,7 @@ #include "SkinnedRenderMesh.h"
+#include "PxAssert.h"
#include "Renderer.h"
SkinnedRenderMesh::SkinnedRenderMesh(const std::vector<const SimpleMesh*>& meshes)
|