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-rwxr-xr-x[-rw-r--r--]samples/SampleBase/renderer/ResourceManager.cpp460
1 files changed, 230 insertions, 230 deletions
diff --git a/samples/SampleBase/renderer/ResourceManager.cpp b/samples/SampleBase/renderer/ResourceManager.cpp
index 13cd49c..4166712 100644..100755
--- a/samples/SampleBase/renderer/ResourceManager.cpp
+++ b/samples/SampleBase/renderer/ResourceManager.cpp
@@ -1,230 +1,230 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "ResourceManager.h"
-#include "PxAssert.h"
-#include "PsString.h"
-#include "Utils.h"
-
-#include <windows.h>
-
-
-using namespace physx;
-
-#define PATH_MAX_LEN 512
-
-
-ResourceManager::ResourceManager()
-{
- // search for root folder by default
- addSearchDir(".");
-}
-
-const ShaderFileResource* ResourceManager::requestShaderFile(const char* name)
-{
- const Resource* resource = requestResource(eSHADER_FILE, name);
- return resource != nullptr ? static_cast<const ShaderFileResource*>(resource) : nullptr;
-}
-
-const TextureResource* ResourceManager::requestTexture(const char* name)
-{
- const Resource* resource = requestResource(eTEXTURE, name);
- return resource != nullptr ? static_cast<const TextureResource*>(resource) : nullptr;
-}
-
-const Resource* ResourceManager::requestResource(ResourceType type, const char* name)
-{
- // search in loaded
- std::pair<ResourceType, std::string> key(type, name);
- auto val = m_loadedResources.find(key);
- if (val != m_loadedResources.end())
- {
- return val->second.get();
- }
-
- std::shared_ptr<Resource> resource;
- if (type == eSHADER_FILE)
- {
- char path[PATH_MAX_LEN];
- const char* exts[] = { "hlsl" };
- if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
- {
- resource = std::shared_ptr<Resource>(new ShaderFileResource(path));
- }
- else
- {
- PX_ALWAYS_ASSERT_MESSAGE(name);
- }
- }
- else if (type == eTEXTURE)
- {
- char path[PATH_MAX_LEN];
- const char* exts[] = { "dds", "tga" };
- if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
- {
- std::shared_ptr<TextureResource> textureResource(new TextureResource());
- WCHAR wPath[MAX_PATH];
- MultiByteToWideChar(CP_ACP, 0, path, -1, wPath, MAX_PATH);
- wPath[MAX_PATH - 1] = 0;
-
- const char* ext = strext(path);
- if (::strcmp(ext, "dds") == 0)
- {
- V(DirectX::LoadFromDDSFile(wPath, DirectX::DDS_FLAGS_NONE, &textureResource->metaData,
- textureResource->image));
- }
- else if (::strcmp(ext, "tga") == 0)
- {
- V(DirectX::LoadFromTGAFile(wPath, &textureResource->metaData,
- textureResource->image));
- }
- else
- {
- PX_ALWAYS_ASSERT_MESSAGE("Unsupported texture extension");
- }
- resource = textureResource;
- }
- }
-
- if (resource.get())
- {
- m_loadedResources.emplace(key, resource);
- return resource.get();
- }
- else
- {
- PX_ALWAYS_ASSERT_MESSAGE(name);
- return nullptr;
- }
-}
-
-bool dirExists(const char* dir)
-{
- DWORD ftyp = GetFileAttributesA(dir);
- if (ftyp == INVALID_FILE_ATTRIBUTES)
- return false; // something is wrong with path!
-
- if (ftyp & FILE_ATTRIBUTE_DIRECTORY)
- return true; // this is a directory!
-
- return false; // this is not a directory!
-}
-
-bool ResourceManager::addSearchDir(const char* dir, bool recursive)
-{
- if (dirExists(dir))
- {
- m_searchDirs.push_back(SearchDir(dir, recursive));
- return true;
- }
- return false;
-}
-
-
-ResourceManager::~ResourceManager()
-{
-}
-
-
-bool ResourceManager::findFileInDir(std::string fileNameFull, const char* path, bool recursive, char* foundPath)
-{
- WIN32_FIND_DATAA ffd;
- char tmp[PATH_MAX_LEN];
- shdfnd::snprintf(tmp, sizeof(tmp), "%s\\*", path);
- HANDLE hFind = FindFirstFileA(tmp, &ffd);
-
- if(INVALID_HANDLE_VALUE == hFind)
- {
- return NULL;
- }
-
- do
- {
- if (0 == shdfnd::strcmp(".", ffd.cFileName) || 0 == shdfnd::strcmp("..", ffd.cFileName))
- continue;
-
- if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
- {
- shdfnd::snprintf(tmp, sizeof(tmp), "%s\\%s", path, ffd.cFileName);
- if(findFileInDir(fileNameFull, tmp, recursive, foundPath))
- return true;
- }
- else if (shdfnd::stricmp(ffd.cFileName, fileNameFull.c_str()) == 0)
- {
- shdfnd::snprintf(foundPath, PATH_MAX_LEN, "%s\\%s", path, ffd.cFileName);
- return true;
- }
- } while(FindNextFileA(hFind, &ffd) != 0);
- // release handle
- FindClose(hFind);
- return false;
-}
-
-bool ResourceManager::findFile(std::string fileName, const std::vector<const char*>& exts, char* foundPath)
-{
- std::string fileNameOnly = fileName;
- size_t ind = fileNameOnly.find_last_of('/');
- if (ind > 0)
- fileNameOnly = fileNameOnly.substr(ind + 1);
-
- for(size_t i = 0; i < m_searchDirs.size(); i++)
- {
- const SearchDir& searchDir = m_searchDirs[i];
-
- for(size_t j = 0; j < exts.size(); j++)
- {
- const char* ext = exts[j];
- const uint32_t fileMaxLen = 128;
- char fileNameFull[fileMaxLen] = { 0 };
-
- physx::shdfnd::snprintf(fileNameFull, fileMaxLen, "%s.%s", fileNameOnly.c_str(), ext);
- if(findFileInDir(fileNameFull, searchDir.path.c_str(), searchDir.recursive, foundPath))
- return true;
- }
-
- if (findFileInDir(fileNameOnly.c_str(), searchDir.path.c_str(), searchDir.recursive, foundPath))
- return true;
- }
- return false;
-}
-
-bool ResourceManager::findFile(std::string fileName, std::string& foundPath)
-{
- std::vector<const char*> exts;
- char path[PATH_MAX_LEN];
- if (findFile(fileName, exts, path))
- {
- foundPath = path;
- return true;
- }
- else
- {
- return false;
- }
-}
-
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "ResourceManager.h"
+#include "PxAssert.h"
+#include "PsString.h"
+#include "Utils.h"
+
+#include <windows.h>
+
+
+using namespace physx;
+
+#define PATH_MAX_LEN 512
+
+
+ResourceManager::ResourceManager()
+{
+ // search for root folder by default
+ addSearchDir(".");
+}
+
+const ShaderFileResource* ResourceManager::requestShaderFile(const char* name)
+{
+ const Resource* resource = requestResource(eSHADER_FILE, name);
+ return resource != nullptr ? static_cast<const ShaderFileResource*>(resource) : nullptr;
+}
+
+const TextureResource* ResourceManager::requestTexture(const char* name)
+{
+ const Resource* resource = requestResource(eTEXTURE, name);
+ return resource != nullptr ? static_cast<const TextureResource*>(resource) : nullptr;
+}
+
+const Resource* ResourceManager::requestResource(ResourceType type, const char* name)
+{
+ // search in loaded
+ std::pair<ResourceType, std::string> key(type, name);
+ auto val = m_loadedResources.find(key);
+ if (val != m_loadedResources.end())
+ {
+ return val->second.get();
+ }
+
+ std::shared_ptr<Resource> resource;
+ if (type == eSHADER_FILE)
+ {
+ char path[PATH_MAX_LEN];
+ const char* exts[] = { "hlsl" };
+ if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
+ {
+ resource = std::shared_ptr<Resource>(new ShaderFileResource(path));
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT_MESSAGE(name);
+ }
+ }
+ else if (type == eTEXTURE)
+ {
+ char path[PATH_MAX_LEN];
+ const char* exts[] = { "dds", "tga" };
+ if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
+ {
+ std::shared_ptr<TextureResource> textureResource(new TextureResource());
+ WCHAR wPath[MAX_PATH];
+ MultiByteToWideChar(CP_ACP, 0, path, -1, wPath, MAX_PATH);
+ wPath[MAX_PATH - 1] = 0;
+
+ const char* ext = strext(path);
+ if (::strcmp(ext, "dds") == 0)
+ {
+ V(DirectX::LoadFromDDSFile(wPath, DirectX::DDS_FLAGS_NONE, &textureResource->metaData,
+ textureResource->image));
+ }
+ else if (::strcmp(ext, "tga") == 0)
+ {
+ V(DirectX::LoadFromTGAFile(wPath, &textureResource->metaData,
+ textureResource->image));
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT_MESSAGE("Unsupported texture extension");
+ }
+ resource = textureResource;
+ }
+ }
+
+ if (resource.get())
+ {
+ m_loadedResources.emplace(key, resource);
+ return resource.get();
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT_MESSAGE(name);
+ return nullptr;
+ }
+}
+
+bool dirExists(const char* dir)
+{
+ DWORD ftyp = GetFileAttributesA(dir);
+ if (ftyp == INVALID_FILE_ATTRIBUTES)
+ return false; // something is wrong with path!
+
+ if (ftyp & FILE_ATTRIBUTE_DIRECTORY)
+ return true; // this is a directory!
+
+ return false; // this is not a directory!
+}
+
+bool ResourceManager::addSearchDir(const char* dir, bool recursive)
+{
+ if (dirExists(dir))
+ {
+ m_searchDirs.push_back(SearchDir(dir, recursive));
+ return true;
+ }
+ return false;
+}
+
+
+ResourceManager::~ResourceManager()
+{
+}
+
+
+bool ResourceManager::findFileInDir(std::string fileNameFull, const char* path, bool recursive, char* foundPath)
+{
+ WIN32_FIND_DATAA ffd;
+ char tmp[PATH_MAX_LEN];
+ shdfnd::snprintf(tmp, sizeof(tmp), "%s\\*", path);
+ HANDLE hFind = FindFirstFileA(tmp, &ffd);
+
+ if(INVALID_HANDLE_VALUE == hFind)
+ {
+ return NULL;
+ }
+
+ do
+ {
+ if (0 == shdfnd::strcmp(".", ffd.cFileName) || 0 == shdfnd::strcmp("..", ffd.cFileName))
+ continue;
+
+ if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
+ {
+ shdfnd::snprintf(tmp, sizeof(tmp), "%s\\%s", path, ffd.cFileName);
+ if(findFileInDir(fileNameFull, tmp, recursive, foundPath))
+ return true;
+ }
+ else if (shdfnd::stricmp(ffd.cFileName, fileNameFull.c_str()) == 0)
+ {
+ shdfnd::snprintf(foundPath, PATH_MAX_LEN, "%s\\%s", path, ffd.cFileName);
+ return true;
+ }
+ } while(FindNextFileA(hFind, &ffd) != 0);
+ // release handle
+ FindClose(hFind);
+ return false;
+}
+
+bool ResourceManager::findFile(std::string fileName, const std::vector<const char*>& exts, char* foundPath)
+{
+ std::string fileNameOnly = fileName;
+ size_t ind = fileNameOnly.find_last_of('/');
+ if (ind > 0)
+ fileNameOnly = fileNameOnly.substr(ind + 1);
+
+ for(size_t i = 0; i < m_searchDirs.size(); i++)
+ {
+ const SearchDir& searchDir = m_searchDirs[i];
+
+ for(size_t j = 0; j < exts.size(); j++)
+ {
+ const char* ext = exts[j];
+ const uint32_t fileMaxLen = 128;
+ char fileNameFull[fileMaxLen] = { 0 };
+
+ physx::shdfnd::snprintf(fileNameFull, fileMaxLen, "%s.%s", fileNameOnly.c_str(), ext);
+ if(findFileInDir(fileNameFull, searchDir.path.c_str(), searchDir.recursive, foundPath))
+ return true;
+ }
+
+ if (findFileInDir(fileNameOnly.c_str(), searchDir.path.c_str(), searchDir.recursive, foundPath))
+ return true;
+ }
+ return false;
+}
+
+bool ResourceManager::findFile(std::string fileName, std::string& foundPath)
+{
+ std::vector<const char*> exts;
+ char path[PATH_MAX_LEN];
+ if (findFile(fileName, exts, path))
+ {
+ foundPath = path;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+