diff options
Diffstat (limited to 'samples/SampleBase/renderer/ResourceManager.cpp')
| -rwxr-xr-x[-rw-r--r--] | samples/SampleBase/renderer/ResourceManager.cpp | 460 |
1 files changed, 230 insertions, 230 deletions
diff --git a/samples/SampleBase/renderer/ResourceManager.cpp b/samples/SampleBase/renderer/ResourceManager.cpp index 13cd49c..4166712 100644..100755 --- a/samples/SampleBase/renderer/ResourceManager.cpp +++ b/samples/SampleBase/renderer/ResourceManager.cpp @@ -1,230 +1,230 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. - - -#include "ResourceManager.h" -#include "PxAssert.h" -#include "PsString.h" -#include "Utils.h" - -#include <windows.h> - - -using namespace physx; - -#define PATH_MAX_LEN 512 - - -ResourceManager::ResourceManager() -{ - // search for root folder by default - addSearchDir("."); -} - -const ShaderFileResource* ResourceManager::requestShaderFile(const char* name) -{ - const Resource* resource = requestResource(eSHADER_FILE, name); - return resource != nullptr ? static_cast<const ShaderFileResource*>(resource) : nullptr; -} - -const TextureResource* ResourceManager::requestTexture(const char* name) -{ - const Resource* resource = requestResource(eTEXTURE, name); - return resource != nullptr ? static_cast<const TextureResource*>(resource) : nullptr; -} - -const Resource* ResourceManager::requestResource(ResourceType type, const char* name) -{ - // search in loaded - std::pair<ResourceType, std::string> key(type, name); - auto val = m_loadedResources.find(key); - if (val != m_loadedResources.end()) - { - return val->second.get(); - } - - std::shared_ptr<Resource> resource; - if (type == eSHADER_FILE) - { - char path[PATH_MAX_LEN]; - const char* exts[] = { "hlsl" }; - if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path)) - { - resource = std::shared_ptr<Resource>(new ShaderFileResource(path)); - } - else - { - PX_ALWAYS_ASSERT_MESSAGE(name); - } - } - else if (type == eTEXTURE) - { - char path[PATH_MAX_LEN]; - const char* exts[] = { "dds", "tga" }; - if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path)) - { - std::shared_ptr<TextureResource> textureResource(new TextureResource()); - WCHAR wPath[MAX_PATH]; - MultiByteToWideChar(CP_ACP, 0, path, -1, wPath, MAX_PATH); - wPath[MAX_PATH - 1] = 0; - - const char* ext = strext(path); - if (::strcmp(ext, "dds") == 0) - { - V(DirectX::LoadFromDDSFile(wPath, DirectX::DDS_FLAGS_NONE, &textureResource->metaData, - textureResource->image)); - } - else if (::strcmp(ext, "tga") == 0) - { - V(DirectX::LoadFromTGAFile(wPath, &textureResource->metaData, - textureResource->image)); - } - else - { - PX_ALWAYS_ASSERT_MESSAGE("Unsupported texture extension"); - } - resource = textureResource; - } - } - - if (resource.get()) - { - m_loadedResources.emplace(key, resource); - return resource.get(); - } - else - { - PX_ALWAYS_ASSERT_MESSAGE(name); - return nullptr; - } -} - -bool dirExists(const char* dir) -{ - DWORD ftyp = GetFileAttributesA(dir); - if (ftyp == INVALID_FILE_ATTRIBUTES) - return false; // something is wrong with path! - - if (ftyp & FILE_ATTRIBUTE_DIRECTORY) - return true; // this is a directory! - - return false; // this is not a directory! -} - -bool ResourceManager::addSearchDir(const char* dir, bool recursive) -{ - if (dirExists(dir)) - { - m_searchDirs.push_back(SearchDir(dir, recursive)); - return true; - } - return false; -} - - -ResourceManager::~ResourceManager() -{ -} - - -bool ResourceManager::findFileInDir(std::string fileNameFull, const char* path, bool recursive, char* foundPath) -{ - WIN32_FIND_DATAA ffd; - char tmp[PATH_MAX_LEN]; - shdfnd::snprintf(tmp, sizeof(tmp), "%s\\*", path); - HANDLE hFind = FindFirstFileA(tmp, &ffd); - - if(INVALID_HANDLE_VALUE == hFind) - { - return NULL; - } - - do - { - if (0 == shdfnd::strcmp(".", ffd.cFileName) || 0 == shdfnd::strcmp("..", ffd.cFileName)) - continue; - - if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) - { - shdfnd::snprintf(tmp, sizeof(tmp), "%s\\%s", path, ffd.cFileName); - if(findFileInDir(fileNameFull, tmp, recursive, foundPath)) - return true; - } - else if (shdfnd::stricmp(ffd.cFileName, fileNameFull.c_str()) == 0) - { - shdfnd::snprintf(foundPath, PATH_MAX_LEN, "%s\\%s", path, ffd.cFileName); - return true; - } - } while(FindNextFileA(hFind, &ffd) != 0); - // release handle - FindClose(hFind); - return false; -} - -bool ResourceManager::findFile(std::string fileName, const std::vector<const char*>& exts, char* foundPath) -{ - std::string fileNameOnly = fileName; - size_t ind = fileNameOnly.find_last_of('/'); - if (ind > 0) - fileNameOnly = fileNameOnly.substr(ind + 1); - - for(size_t i = 0; i < m_searchDirs.size(); i++) - { - const SearchDir& searchDir = m_searchDirs[i]; - - for(size_t j = 0; j < exts.size(); j++) - { - const char* ext = exts[j]; - const uint32_t fileMaxLen = 128; - char fileNameFull[fileMaxLen] = { 0 }; - - physx::shdfnd::snprintf(fileNameFull, fileMaxLen, "%s.%s", fileNameOnly.c_str(), ext); - if(findFileInDir(fileNameFull, searchDir.path.c_str(), searchDir.recursive, foundPath)) - return true; - } - - if (findFileInDir(fileNameOnly.c_str(), searchDir.path.c_str(), searchDir.recursive, foundPath)) - return true; - } - return false; -} - -bool ResourceManager::findFile(std::string fileName, std::string& foundPath) -{ - std::vector<const char*> exts; - char path[PATH_MAX_LEN]; - if (findFile(fileName, exts, path)) - { - foundPath = path; - return true; - } - else - { - return false; - } -} - +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "ResourceManager.h"
+#include "PxAssert.h"
+#include "PsString.h"
+#include "Utils.h"
+
+#include <windows.h>
+
+
+using namespace physx;
+
+#define PATH_MAX_LEN 512
+
+
+ResourceManager::ResourceManager()
+{
+ // search for root folder by default
+ addSearchDir(".");
+}
+
+const ShaderFileResource* ResourceManager::requestShaderFile(const char* name)
+{
+ const Resource* resource = requestResource(eSHADER_FILE, name);
+ return resource != nullptr ? static_cast<const ShaderFileResource*>(resource) : nullptr;
+}
+
+const TextureResource* ResourceManager::requestTexture(const char* name)
+{
+ const Resource* resource = requestResource(eTEXTURE, name);
+ return resource != nullptr ? static_cast<const TextureResource*>(resource) : nullptr;
+}
+
+const Resource* ResourceManager::requestResource(ResourceType type, const char* name)
+{
+ // search in loaded
+ std::pair<ResourceType, std::string> key(type, name);
+ auto val = m_loadedResources.find(key);
+ if (val != m_loadedResources.end())
+ {
+ return val->second.get();
+ }
+
+ std::shared_ptr<Resource> resource;
+ if (type == eSHADER_FILE)
+ {
+ char path[PATH_MAX_LEN];
+ const char* exts[] = { "hlsl" };
+ if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
+ {
+ resource = std::shared_ptr<Resource>(new ShaderFileResource(path));
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT_MESSAGE(name);
+ }
+ }
+ else if (type == eTEXTURE)
+ {
+ char path[PATH_MAX_LEN];
+ const char* exts[] = { "dds", "tga" };
+ if (findFile(name, std::vector<const char*>(exts, exts + sizeof(exts) / sizeof(exts[0])), path))
+ {
+ std::shared_ptr<TextureResource> textureResource(new TextureResource());
+ WCHAR wPath[MAX_PATH];
+ MultiByteToWideChar(CP_ACP, 0, path, -1, wPath, MAX_PATH);
+ wPath[MAX_PATH - 1] = 0;
+
+ const char* ext = strext(path);
+ if (::strcmp(ext, "dds") == 0)
+ {
+ V(DirectX::LoadFromDDSFile(wPath, DirectX::DDS_FLAGS_NONE, &textureResource->metaData,
+ textureResource->image));
+ }
+ else if (::strcmp(ext, "tga") == 0)
+ {
+ V(DirectX::LoadFromTGAFile(wPath, &textureResource->metaData,
+ textureResource->image));
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT_MESSAGE("Unsupported texture extension");
+ }
+ resource = textureResource;
+ }
+ }
+
+ if (resource.get())
+ {
+ m_loadedResources.emplace(key, resource);
+ return resource.get();
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT_MESSAGE(name);
+ return nullptr;
+ }
+}
+
+bool dirExists(const char* dir)
+{
+ DWORD ftyp = GetFileAttributesA(dir);
+ if (ftyp == INVALID_FILE_ATTRIBUTES)
+ return false; // something is wrong with path!
+
+ if (ftyp & FILE_ATTRIBUTE_DIRECTORY)
+ return true; // this is a directory!
+
+ return false; // this is not a directory!
+}
+
+bool ResourceManager::addSearchDir(const char* dir, bool recursive)
+{
+ if (dirExists(dir))
+ {
+ m_searchDirs.push_back(SearchDir(dir, recursive));
+ return true;
+ }
+ return false;
+}
+
+
+ResourceManager::~ResourceManager()
+{
+}
+
+
+bool ResourceManager::findFileInDir(std::string fileNameFull, const char* path, bool recursive, char* foundPath)
+{
+ WIN32_FIND_DATAA ffd;
+ char tmp[PATH_MAX_LEN];
+ shdfnd::snprintf(tmp, sizeof(tmp), "%s\\*", path);
+ HANDLE hFind = FindFirstFileA(tmp, &ffd);
+
+ if(INVALID_HANDLE_VALUE == hFind)
+ {
+ return NULL;
+ }
+
+ do
+ {
+ if (0 == shdfnd::strcmp(".", ffd.cFileName) || 0 == shdfnd::strcmp("..", ffd.cFileName))
+ continue;
+
+ if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
+ {
+ shdfnd::snprintf(tmp, sizeof(tmp), "%s\\%s", path, ffd.cFileName);
+ if(findFileInDir(fileNameFull, tmp, recursive, foundPath))
+ return true;
+ }
+ else if (shdfnd::stricmp(ffd.cFileName, fileNameFull.c_str()) == 0)
+ {
+ shdfnd::snprintf(foundPath, PATH_MAX_LEN, "%s\\%s", path, ffd.cFileName);
+ return true;
+ }
+ } while(FindNextFileA(hFind, &ffd) != 0);
+ // release handle
+ FindClose(hFind);
+ return false;
+}
+
+bool ResourceManager::findFile(std::string fileName, const std::vector<const char*>& exts, char* foundPath)
+{
+ std::string fileNameOnly = fileName;
+ size_t ind = fileNameOnly.find_last_of('/');
+ if (ind > 0)
+ fileNameOnly = fileNameOnly.substr(ind + 1);
+
+ for(size_t i = 0; i < m_searchDirs.size(); i++)
+ {
+ const SearchDir& searchDir = m_searchDirs[i];
+
+ for(size_t j = 0; j < exts.size(); j++)
+ {
+ const char* ext = exts[j];
+ const uint32_t fileMaxLen = 128;
+ char fileNameFull[fileMaxLen] = { 0 };
+
+ physx::shdfnd::snprintf(fileNameFull, fileMaxLen, "%s.%s", fileNameOnly.c_str(), ext);
+ if(findFileInDir(fileNameFull, searchDir.path.c_str(), searchDir.recursive, foundPath))
+ return true;
+ }
+
+ if (findFileInDir(fileNameOnly.c_str(), searchDir.path.c_str(), searchDir.recursive, foundPath))
+ return true;
+ }
+ return false;
+}
+
+bool ResourceManager::findFile(std::string fileName, std::string& foundPath)
+{
+ std::vector<const char*> exts;
+ char path[PATH_MAX_LEN];
+ if (findFile(fileName, exts, path))
+ {
+ foundPath = path;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
|