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Diffstat (limited to 'examples/UnityExample/ProjectSettings/GraphicsSettings.asset')
| -rw-r--r-- | examples/UnityExample/ProjectSettings/GraphicsSettings.asset | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/examples/UnityExample/ProjectSettings/GraphicsSettings.asset b/examples/UnityExample/ProjectSettings/GraphicsSettings.asset new file mode 100644 index 0000000..0502153 --- /dev/null +++ b/examples/UnityExample/ProjectSettings/GraphicsSettings.asset @@ -0,0 +1,64 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!30 &1 +GraphicsSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Deferred: + m_Mode: 1 + m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} + m_DeferredReflections: + m_Mode: 1 + m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} + m_ScreenSpaceShadows: + m_Mode: 1 + m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} + m_LegacyDeferred: + m_Mode: 1 + m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} + m_DepthNormals: + m_Mode: 1 + m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} + m_MotionVectors: + m_Mode: 1 + m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} + m_LightHalo: + m_Mode: 1 + m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} + m_LensFlare: + m_Mode: 1 + m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} + m_AlwaysIncludedShaders: + - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} + m_PreloadedShaders: [] + m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, + type: 0} + m_TierSettings_Tier1: + renderingPath: 1 + useCascadedShadowMaps: 1 + m_TierSettings_Tier2: + renderingPath: 1 + useCascadedShadowMaps: 1 + m_TierSettings_Tier3: + renderingPath: 1 + useCascadedShadowMaps: 1 + m_DefaultRenderingPath: 1 + m_DefaultMobileRenderingPath: 1 + m_TierSettings: [] + m_LightmapStripping: 0 + m_FogStripping: 0 + m_LightmapKeepPlain: 1 + m_LightmapKeepDirCombined: 1 + m_LightmapKeepDirSeparate: 1 + m_LightmapKeepDynamicPlain: 1 + m_LightmapKeepDynamicDirCombined: 1 + m_LightmapKeepDynamicDirSeparate: 1 + m_FogKeepLinear: 1 + m_FogKeepExp: 1 + m_FogKeepExp2: 1 |