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@@ -110,7 +110,7 @@ sceneDesc.filterShader = ExtImpactDamageManager::FilterShader;
<br>
<h2><a class="anchor" name="ExtPxStressSolver">
ExtPxStressSolver</a></h2>
-<b>Stress Solver</b> - this wrapper class uses <a class="el" href="pageextstress.html">Stress Solver Extension (NvBlastExtStress)</a> to apply stress calculations to an ExtPxFamily. See <a class="el" href="pageextstress.html">Stress Solver Extension (NvBlastExtStress)</a> for the details of the underlying stress solver.<h3><a class="anchor" name="pxstresssolverusage">
+<b>Stress Solver</b> - this wrapper class uses <a class="el" href="pageextstress.html">Stress Solver (NvBlastExtStress)</a> to apply stress calculations to an ExtPxFamily. See <a class="el" href="pageextstress.html">Stress Solver (NvBlastExtStress)</a> for the details of the underlying stress solver.<h3><a class="anchor" name="pxstresssolverusage">
Usage</a></h3>
In order to use it, instance an ExtPxStressSolver by providing <em>ExtPxFamily:</em> <p>
<div class="fragment"><pre class="fragment">ExtPxStressSolver* stressSolver = ExtPxStressSolver::create(family);