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-rw-r--r--NvBlast/tools/ArtistTools/source/BlastPlugin/Window/FractureGeneralPanel.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/NvBlast/tools/ArtistTools/source/BlastPlugin/Window/FractureGeneralPanel.cpp b/NvBlast/tools/ArtistTools/source/BlastPlugin/Window/FractureGeneralPanel.cpp
new file mode 100644
index 0000000..1f7068d
--- /dev/null
+++ b/NvBlast/tools/ArtistTools/source/BlastPlugin/Window/FractureGeneralPanel.cpp
@@ -0,0 +1,63 @@
+#include "FractureGeneralPanel.h"
+#include "ui_FractureGeneralPanel.h"
+#include "ProjectParams.h"
+
+FractureGeneralPanel::FractureGeneralPanel(QWidget *parent) :
+ QWidget(parent),
+ ui(new Ui::FractureGeneralPanel)
+{
+ ui->setupUi(this);
+}
+
+FractureGeneralPanel::~FractureGeneralPanel()
+{
+ delete ui;
+}
+
+void FractureGeneralPanel::updateValues()
+{
+ BPPFractureGeneral& fractureGeneral = BlastProject::ins().getParams().fracture.general;
+
+ ui->comboBoxFracturePreset->setCurrentIndex(fractureGeneral.fracturePreset);
+ ui->comboBoxFractureType->setCurrentIndex(fractureGeneral.fractureType);
+ ui->checkBoxAddDepth->setChecked(fractureGeneral.addDepth);
+ ui->checkBoxPerChunk->setChecked(fractureGeneral.perChunk);
+ ui->checkBoxNewMatID->setChecked(fractureGeneral.newMatID);
+ ui->comboBoxApplyMaterial->setCurrentIndex(fractureGeneral.applyMaterial);
+}
+
+void FractureGeneralPanel::on_comboBoxFracturePreset_currentIndexChanged(int index)
+{
+ BPPFractureGeneral& fractureGeneral = BlastProject::ins().getParams().fracture.general;
+ fractureGeneral.fracturePreset = index;
+}
+
+void FractureGeneralPanel::on_comboBoxFractureType_currentIndexChanged(int index)
+{
+ BPPFractureGeneral& fractureGeneral = BlastProject::ins().getParams().fracture.general;
+ fractureGeneral.fractureType = index;
+}
+
+void FractureGeneralPanel::on_checkBoxAddDepth_stateChanged(int arg1)
+{
+ BPPFractureGeneral& fractureGeneral = BlastProject::ins().getParams().fracture.general;
+ fractureGeneral.addDepth = (arg1 != 0 ? true : false);
+}
+
+void FractureGeneralPanel::on_checkBoxPerChunk_stateChanged(int arg1)
+{
+ BPPFractureGeneral& fractureGeneral = BlastProject::ins().getParams().fracture.general;
+ fractureGeneral.perChunk = (arg1 != 0 ? true : false);
+}
+
+void FractureGeneralPanel::on_checkBoxNewMatID_stateChanged(int arg1)
+{
+ BPPFractureGeneral& fractureGeneral = BlastProject::ins().getParams().fracture.general;
+ fractureGeneral.newMatID = (arg1 != 0 ? true:false);
+}
+
+void FractureGeneralPanel::on_comboBoxApplyMaterial_currentIndexChanged(int index)
+{
+ BPPFractureGeneral& fractureGeneral = BlastProject::ins().getParams().fracture.general;
+ fractureGeneral.applyMaterial = index;
+}