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-rw-r--r--NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/DebugRenderBuffer.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/DebugRenderBuffer.h b/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/DebugRenderBuffer.h
deleted file mode 100644
index 7810733..0000000
--- a/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/renderer/DebugRenderBuffer.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
-* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
-*
-* NVIDIA CORPORATION and its licensors retain all intellectual property
-* and proprietary rights in and to this software, related documentation
-* and any modifications thereto. Any use, reproduction, disclosure or
-* distribution of this software and related documentation without an express
-* license agreement from NVIDIA CORPORATION is strictly prohibited.
-*/
-
-#ifndef DEBUGRENDERBUFFER_H
-#define DEBUGRENDERBUFFER_H
-
-#include "PxRenderBuffer.h"
-#include <vector>
-
-using namespace physx;
-
-
-/**
-Simple PxRenderBuffer implementation for easy debug primitives adding
-*/
-class DebugRenderBuffer : public PxRenderBuffer
-{
-public:
- ~DebugRenderBuffer() {}
-
- virtual PxU32 getNbPoints() const { return 0; }
- virtual const PxDebugPoint* getPoints() const { return nullptr; }
-
- virtual PxU32 getNbLines() const { return static_cast<PxU32>(m_lines.size()); }
- virtual const PxDebugLine* getLines() const { return m_lines.data(); }
-
- virtual PxU32 getNbTriangles() const { return 0; }
- virtual const PxDebugTriangle* getTriangles() const { return nullptr; }
-
- virtual PxU32 getNbTexts() const { return 0; }
- virtual const PxDebugText* getTexts() const { return nullptr; }
-
- virtual void append(const PxRenderBuffer& other) {}
- virtual void clear()
- {
- m_lines.clear();
- }
-
- std::vector<PxDebugLine> m_lines;
-};
-
-
-#endif //DEBUGRENDERBUFFER_H \ No newline at end of file