diff options
Diffstat (limited to 'NvBlast/sdk/toolkit/include/NvBlastTk.h')
| -rw-r--r-- | NvBlast/sdk/toolkit/include/NvBlastTk.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/NvBlast/sdk/toolkit/include/NvBlastTk.h b/NvBlast/sdk/toolkit/include/NvBlastTk.h new file mode 100644 index 0000000..6471165 --- /dev/null +++ b/NvBlast/sdk/toolkit/include/NvBlastTk.h @@ -0,0 +1,31 @@ +/* +* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#ifndef NVBLASTTK_H +#define NVBLASTTK_H + + +/** +This is the main include header for the BlastTk SDK, for users who +want to use a single #include file. + +Alternatively, one can instead directly #include a subset of the below files. +*/ + + +#include "NvBlastTkFramework.h" +#include "NvBlastTkAsset.h" +#include "NvBlastTkActor.h" +#include "NvBlastTkJoint.h" +#include "NvBlastTkFamily.h" +#include "NvBlastTkGroup.h" + + +#endif // ifndef NVBLASTTK_H |