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-rw-r--r--NvBlast/sdk/extensions/serialization/source/NvBlastExtSerializationLLInterface.cpp101
1 files changed, 101 insertions, 0 deletions
diff --git a/NvBlast/sdk/extensions/serialization/source/NvBlastExtSerializationLLInterface.cpp b/NvBlast/sdk/extensions/serialization/source/NvBlastExtSerializationLLInterface.cpp
new file mode 100644
index 0000000..26d8667
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+++ b/NvBlast/sdk/extensions/serialization/source/NvBlastExtSerializationLLInterface.cpp
@@ -0,0 +1,101 @@
+/*
+* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#include "NvBlastExtSerializationLLInterface.h"
+#include "NvBlastExtSerializationLLImpl.h"
+#include <memory>
+#include "NvBlastExtSerialization.h"
+#include "NvBlastAsset.h"
+#include <iostream>
+#include "NvBlastExtGlobals.h"
+
+
+NvBlastExtAlloc gAlloc = nullptr;
+NvBlastLog gLog = nullptr;
+
+extern "C"
+{
+ NVBLAST_API void setAllocator(NvBlastExtAlloc alloc)
+ {
+ gAlloc = alloc;
+ }
+
+ NVBLAST_API void setLog(NvBlastLog log)
+ {
+ gLog = log;
+ }
+
+ NVBLAST_API NvBlastAsset* deserializeAsset(const unsigned char* input, uint32_t size)
+ {
+#if defined(BLAST_LL_ALLOC)
+ if (gAlloc == nullptr || gLog == nullptr)
+ {
+ std::cerr << "Must set allocator and log when using low level serialization library. See setAllocator() and setLog() functions." << std::endl;
+ return nullptr;
+ }
+#endif
+
+ return Nv::Blast::ExtSerialization<Nv::Blast::Asset, Nv::Blast::Serialization::Asset::Reader, Nv::Blast::Serialization::Asset::Builder>::deserialize(input, size);
+ }
+
+ NVBLAST_API NvBlastAsset* deserializeAssetFromStream(std::istream &inputStream)
+ {
+#if defined(BLAST_LL_ALLOC)
+ if (gAlloc == nullptr || gLog == nullptr)
+ {
+ std::cerr << "Must set allocator and log when using low level serialization library. See setAllocator() and setLog() functions." << std::endl;
+ return nullptr;
+ }
+#endif
+
+ return Nv::Blast::ExtSerialization<Nv::Blast::Asset, Nv::Blast::Serialization::Asset::Reader, Nv::Blast::Serialization::Asset::Builder>::deserializeFromStream(inputStream);
+ }
+
+ NVBLAST_API bool serializeAssetIntoStream(const NvBlastAsset *asset, std::ostream &outputStream)
+ {
+#if defined(BLAST_LL_ALLOC)
+ if (gAlloc == nullptr || gLog == nullptr)
+ {
+ std::cerr << "Must set allocator and log when using low level serialization library. See setAllocator() and setLog() functions." << std::endl;
+ return false;
+ }
+#endif
+
+ return Nv::Blast::ExtSerialization<Nv::Blast::Asset, Nv::Blast::Serialization::Asset::Reader, Nv::Blast::Serialization::Asset::Builder>::serializeIntoStream(reinterpret_cast<const Nv::Blast::Asset *>(asset), outputStream);
+ }
+
+ NVBLAST_API bool serializeAssetIntoNewBuffer(const NvBlastAsset *asset, unsigned char **outBuffer, uint32_t &outSize)
+ {
+#if defined(BLAST_LL_ALLOC)
+ if (gAlloc == nullptr || gLog == nullptr)
+ {
+ std::cerr << "Must set allocator and log when using low level serialization library. See setAllocator() and setLog() functions." << std::endl;
+ return false;
+ }
+#endif
+
+ return Nv::Blast::ExtSerialization<Nv::Blast::Asset, Nv::Blast::Serialization::Asset::Reader, Nv::Blast::Serialization::Asset::Builder>::serializeIntoNewBuffer(reinterpret_cast<const Nv::Blast::Asset *>(asset), outBuffer, outSize);
+ }
+
+ NVBLAST_API bool serializeAssetIntoExistingBuffer(const NvBlastAsset *asset, unsigned char *buffer, uint32_t maxSize, uint32_t &usedSize)
+ {
+#if defined(BLAST_LL_ALLOC)
+ if (gAlloc == nullptr || gLog == nullptr)
+ {
+ std::cerr << "Must set allocator and log when using low level serialization library. See setAllocator() and setLog() functions." << std::endl;
+ return false;
+ }
+#endif
+
+ return Nv::Blast::ExtSerialization<Nv::Blast::Asset, Nv::Blast::Serialization::Asset::Reader, Nv::Blast::Serialization::Asset::Builder>::serializeIntoExistingBuffer(reinterpret_cast<const Nv::Blast::Asset *>(asset), buffer, maxSize, usedSize);
+ }
+
+}
+