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Diffstat (limited to 'NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp')
-rw-r--r--NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp b/NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp
new file mode 100644
index 0000000..7cf7492
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+++ b/NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp
@@ -0,0 +1,50 @@
+/*
+* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#include "NvBlastExtScopedResource.h"
+
+#include <ApexSDK.h>
+#include <RenderMeshAsset.h>
+#include <DestructibleAsset.h>
+#include <ModuleDestructible.h>
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+namespace ApexImporter
+{
+
+void ApexReleaser::release(nvidia::apex::RenderMeshAssetAuthoring& a)
+{
+ if (mApex)
+ mApex->releaseAssetAuthoring(a);
+}
+
+
+void ApexReleaser::release(nvidia::apex::DestructibleAssetAuthoring& a)
+{
+ if (mApex)
+ mApex->releaseAssetAuthoring(a);
+}
+
+
+void ApexReleaser::release(nvidia::apex::ModuleDestructible& a)
+{
+ if (mApex)
+ mApex->releaseModule(&a);
+}
+
+} // namespace ApexImporter
+
+} // namespace Blast
+} // namespace Nv