diff options
Diffstat (limited to 'NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp')
| -rw-r--r-- | NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp b/NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp new file mode 100644 index 0000000..7cf7492 --- /dev/null +++ b/NvBlast/sdk/extensions/import/source/NvBlastExtScopedResource.cpp @@ -0,0 +1,50 @@ +/* +* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#include "NvBlastExtScopedResource.h" + +#include <ApexSDK.h> +#include <RenderMeshAsset.h> +#include <DestructibleAsset.h> +#include <ModuleDestructible.h> + + +namespace Nv +{ +namespace Blast +{ + +namespace ApexImporter +{ + +void ApexReleaser::release(nvidia::apex::RenderMeshAssetAuthoring& a) +{ + if (mApex) + mApex->releaseAssetAuthoring(a); +} + + +void ApexReleaser::release(nvidia::apex::DestructibleAssetAuthoring& a) +{ + if (mApex) + mApex->releaseAssetAuthoring(a); +} + + +void ApexReleaser::release(nvidia::apex::ModuleDestructible& a) +{ + if (mApex) + mApex->releaseModule(&a); +} + +} // namespace ApexImporter + +} // namespace Blast +} // namespace Nv |