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Diffstat (limited to 'NvBlast/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilder.cpp')
| -rw-r--r-- | NvBlast/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilder.cpp | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/NvBlast/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilder.cpp b/NvBlast/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilder.cpp new file mode 100644 index 0000000..becdce9 --- /dev/null +++ b/NvBlast/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilder.cpp @@ -0,0 +1,279 @@ +/* +* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#include "NvBlastExtAuthoringCollisionBuilder.h" +#include <PxConvexMesh.h> +#include <PxVec3.h> +#include <PxBounds3.h> +#include "PxPhysics.h" +#include "cooking/PxCooking.h" +#include <NvBlastExtApexSharedParts.h> +#include <NvBlastExtAuthoringInternalCommon.h> + +#include <NvBlastExtAuthoringBooleanTool.h> +#include <NvBlastExtAuthoringMesh.h> + +using namespace physx; + +namespace Nv +{ +namespace Blast +{ + +void ConvexMeshBuilder::buildCollisionGeometry(const std::vector<PxVec3>& vData, CollisionHull& output) +{ + std::vector<physx::PxVec3> vertexData = vData; + + PxConvexMeshDesc convexMeshDescr; + PxConvexMesh* resultConvexMesh; + PxBounds3 bounds; + // Scale chunk to unit cube size, to avoid numerical errors + bounds.setEmpty(); + for (uint32_t i = 0; i < vertexData.size(); ++i) + { + bounds.include(vertexData[i]); + } + PxVec3 bbCenter = bounds.getCenter(); + float scale = PxMax(PxAbs(bounds.getExtents(0)), PxMax(PxAbs(bounds.getExtents(1)), PxAbs(bounds.getExtents(2)))); + for (uint32_t i = 0; i < vertexData.size(); ++i) + { + vertexData[i] = vertexData[i] - bbCenter; + vertexData[i] *= (1.0f / scale); + } + bounds.setEmpty(); + for (uint32_t i = 0; i < vertexData.size(); ++i) + { + bounds.include(vertexData[i]); + } + convexMeshDescr.points.data = vertexData.data(); + convexMeshDescr.points.stride = sizeof(PxVec3); + convexMeshDescr.points.count = (uint32_t)vertexData.size(); + convexMeshDescr.flags = PxConvexFlag::eCOMPUTE_CONVEX; + resultConvexMesh = mCooking->createConvexMesh(convexMeshDescr, *mInsertionCallback); + if (!resultConvexMesh) + { + vertexData.clear(); + vertexData.push_back(bounds.minimum); + vertexData.push_back(PxVec3(bounds.minimum.x, bounds.maximum.y, bounds.minimum.z)); + vertexData.push_back(PxVec3(bounds.maximum.x, bounds.maximum.y, bounds.minimum.z)); + vertexData.push_back(PxVec3(bounds.maximum.x, bounds.minimum.y, bounds.minimum.z)); + vertexData.push_back(PxVec3(bounds.minimum.x, bounds.minimum.y, bounds.maximum.z)); + vertexData.push_back(PxVec3(bounds.minimum.x, bounds.maximum.y, bounds.maximum.z)); + vertexData.push_back(PxVec3(bounds.maximum.x, bounds.maximum.y, bounds.maximum.z)); + vertexData.push_back(PxVec3(bounds.maximum.x, bounds.minimum.y, bounds.maximum.z)); + convexMeshDescr.points.data = vertexData.data(); + convexMeshDescr.points.count = (uint32_t)vertexData.size(); + resultConvexMesh = mCooking->createConvexMesh(convexMeshDescr, *mInsertionCallback); + } + output.polygonData.resize(resultConvexMesh->getNbPolygons()); + output.points.resize(resultConvexMesh->getNbVertices()); + int32_t indicesCount = 0; + PxHullPolygon hPoly; + for (uint32_t i = 0; i < resultConvexMesh->getNbPolygons(); ++i) + { + CollisionHull::HullPolygon& pd = output.polygonData[i]; + resultConvexMesh->getPolygonData(i, hPoly); + pd.mIndexBase = hPoly.mIndexBase; + pd.mNbVerts = hPoly.mNbVerts; + pd.mPlane[0] = hPoly.mPlane[0]; + pd.mPlane[1] = hPoly.mPlane[1]; + pd.mPlane[2] = hPoly.mPlane[2]; + pd.mPlane[3] = hPoly.mPlane[3]; + + pd.mPlane[0] /= scale; + pd.mPlane[1] /= scale; + pd.mPlane[2] /= scale; + pd.mPlane[3] -= (pd.mPlane[0] * bbCenter.x + pd.mPlane[1] * bbCenter.y + pd.mPlane[2] * bbCenter.z); + float length = sqrt(pd.mPlane[0] * pd.mPlane[0] + pd.mPlane[1] * pd.mPlane[1] + pd.mPlane[2] * pd.mPlane[2]); + pd.mPlane[0] /= length; + pd.mPlane[1] /= length; + pd.mPlane[2] /= length; + pd.mPlane[3] /= length; + indicesCount = PxMax(indicesCount, pd.mIndexBase + pd.mNbVerts); + } + output.indices.resize(indicesCount); + for (uint32_t i = 0; i < resultConvexMesh->getNbVertices(); ++i) + { + PxVec3 p = resultConvexMesh->getVertices()[i] * scale + bbCenter; + output.points[i] = p; + } + for (int32_t i = 0; i < indicesCount; ++i) + { + output.indices[i] = resultConvexMesh->getIndexBuffer()[i]; + } + resultConvexMesh->release(); +} + +void ConvexMeshBuilder::trimCollisionGeometry(std::vector<CollisionHull>& in, const std::vector<uint32_t>& chunkDepth) +{ + std::vector<std::vector<PxPlane> > chunkMidplanes(in.size()); + std::vector<PxVec3> centers(in.size()); + std::vector<PxBounds3> hullsBounds(in.size()); + for (uint32_t i = 0; i < in.size(); ++i) + { + hullsBounds[i].setEmpty(); + centers[i] = PxVec3(0, 0, 0); + for (uint32_t p = 0; p < in[i].points.size(); ++p) + { + centers[i] += in[i].points[p]; + hullsBounds[i].include(in[i].points[p]); + } + centers[i] = hullsBounds[i].getCenter(); + } + + Separation params; + for (uint32_t hull = 0; hull < in.size(); ++hull) + { + for (uint32_t hull2 = hull + 1; hull2 < in.size(); ++hull2) + { + if (chunkDepth[hull] != chunkDepth[hull2]) + { + continue; + } + if (importerHullsInProximityApexFree(in[hull].points, hullsBounds[hull], PxTransform(PxIdentity), PxVec3(1, 1, 1), + in[hull2].points, hullsBounds[hull2], PxTransform(PxIdentity), PxVec3(1, 1, 1), 0.0, ¶ms) == false) + { + continue; + } + PxVec3 c1 = centers[hull]; + PxVec3 c2 = centers[hull2]; + float d = FLT_MAX; + PxVec3 n1; + PxVec3 n2; + for (uint32_t p = 0; p < in[hull].points.size(); ++p) + { + float ld = (in[hull].points[p] - c2).magnitude(); + if (ld < d) + { + n1 = in[hull].points[p]; + d = ld; + } + } + d = FLT_MAX; + for (uint32_t p = 0; p < in[hull2].points.size(); ++p) + { + float ld = (in[hull2].points[p] - c1).magnitude(); + if (ld < d) + { + n2 = in[hull2].points[p]; + d = ld; + } + } + + PxVec3 dir = c2 - c1; + + PxPlane pl = PxPlane((n1 + n2) * 0.5, dir.getNormalized()); + chunkMidplanes[hull].push_back(pl); + PxPlane pl2 = PxPlane((n1 + n2) * 0.5, -dir.getNormalized()); + chunkMidplanes[hull2].push_back(pl2); + } + } + std::vector<PxVec3> hPoints; + for (uint32_t i = 0; i < in.size(); ++i) + { + std::vector<Facet> facets; + std::vector<Vertex> vertices; + std::vector<Edge> edges; + for (uint32_t fc = 0; fc < in[i].polygonData.size(); ++fc) + { + Facet nFc; + nFc.firstEdgeNumber = edges.size(); + uint32_t n = in[i].polygonData[fc].mNbVerts; + for (uint32_t ed = 0; ed < n; ++ed) + { + uint32_t vr1 = in[i].indices[(ed) + in[i].polygonData[fc].mIndexBase]; + uint32_t vr2 = in[i].indices[(ed + 1) % n + in[i].polygonData[fc].mIndexBase]; + edges.push_back(Edge(vr1, vr2)); + } + nFc.edgesCount = n; + facets.push_back(nFc); + } + vertices.resize(in[i].points.size()); + for (uint32_t vr = 0; vr < in[i].points.size(); ++vr) + { + vertices[vr].p = in[i].points[vr]; + } + Mesh* hullMesh = new Mesh(vertices.data(), edges.data(), facets.data(), vertices.size(), edges.size(), facets.size()); + BooleanEvaluator evl; + Mesh* cuttingMesh = getCuttingBox(PxVec3(0, 0, 0), PxVec3(0, 0, 1), 40, 0); + for (uint32_t p = 0; p < chunkMidplanes[i].size(); ++p) + { + PxPlane& pl = chunkMidplanes[i][p]; + setCuttingBox(pl.pointInPlane(), pl.n.getNormalized(), cuttingMesh, 60, 0); + evl.performFastCutting(hullMesh, cuttingMesh, BooleanConfigurations::BOOLEAN_DIFFERENCE()); + Mesh* result = evl.createNewMesh(); + if (result == nullptr) + { + break; + } + delete hullMesh; + hullMesh = result; + } + delete cuttingMesh; + if (hullMesh == nullptr) + { + continue; + } + hPoints.clear(); + hPoints.resize(hullMesh->getVerticesCount()); + for (uint32_t v = 0; v < hullMesh->getVerticesCount(); ++v) + { + hPoints[v] = hullMesh->getVertices()[v].p; + } + delete hullMesh; + buildCollisionGeometry(hPoints, in[i]); + } +} + + +PxConvexMesh* ConvexMeshBuilder::buildConvexMesh(std::vector<PxVec3>& vertexData) +{ + CollisionHull hull; + buildCollisionGeometry(vertexData, hull); + + PxConvexMeshDesc convexMeshDescr; + convexMeshDescr.indices.data = hull.indices.data(); + convexMeshDescr.indices.count = (uint32_t)hull.indices.size(); + convexMeshDescr.indices.stride = sizeof(uint32_t); + + convexMeshDescr.points.data = hull.points.data(); + convexMeshDescr.points.count = (uint32_t)hull.points.size(); + convexMeshDescr.points.stride = sizeof(PxVec3); + + convexMeshDescr.polygons.data = hull.polygonData.data(); + convexMeshDescr.polygons.count = (uint32_t)hull.polygonData.size(); + convexMeshDescr.polygons.stride = sizeof(PxHullPolygon); + + PxConvexMesh* convexMesh = mCooking->createConvexMesh(convexMeshDescr, *mInsertionCallback); + return convexMesh; +} + +PxConvexMesh* ConvexMeshBuilder::buildConvexMesh(CollisionHull& hull) +{ + PxConvexMeshDesc convexMeshDescr; + convexMeshDescr.indices.data = hull.indices.data(); + convexMeshDescr.indices.count = (uint32_t)hull.indices.size(); + convexMeshDescr.indices.stride = sizeof(uint32_t); + + convexMeshDescr.points.data = hull.points.data(); + convexMeshDescr.points.count = (uint32_t)hull.points.size(); + convexMeshDescr.points.stride = sizeof(PxVec3); + + convexMeshDescr.polygons.data = hull.polygonData.data(); + convexMeshDescr.polygons.count = (uint32_t)hull.polygonData.size(); + convexMeshDescr.polygons.stride = sizeof(PxHullPolygon); + + PxConvexMesh* convexMesh = mCooking->createConvexMesh(convexMeshDescr, *mInsertionCallback); + return convexMesh; +} + + +} // namespace Blast +} // namespace Nv |