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diff --git a/NvBlast/docs/api_docs/files/pagereleasenotes.html b/NvBlast/docs/api_docs/files/pagereleasenotes.html new file mode 100644 index 0000000..f53849a --- /dev/null +++ b/NvBlast/docs/api_docs/files/pagereleasenotes.html @@ -0,0 +1,102 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: Release Notes</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1><a class="anchor" name="pagereleasenotes">Release Notes </a></h1><div class="fragment"><pre class="fragment"> + + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +Blast(tm) SDK 1.0 beta (24-Jan-2017) +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +Changes +------- +* Material API simplified (NvBlastProgramParams) +* Nv::Blast::ExtPhysics renamed Nv::Blast::ExtPx +* Various small changes to the low-level API (function renaming, argument list changes, etc.) +* Extensions libraries reconfigured according to major dependencies and functionality: +** Authoring +** Import (depends on PhysX and APEX) +** PhysX (depends on PhysX) +** Serialization (depends on PhysX and Cap'n Proto) +** Shaders +* Source folder reorganization: low-level, Tk, and extensions all under an sdk folder + +New Features +------------ +* TkFamily serialization +* Versioned data serialization extensions for both low-level and Tk, based on Cap'n Proto +* TkJoint API, can create joints at runtime, attachments to Newtonian Reference Frame supported +* CMake projects +* PackMan used for dependencies +* Per-bond and per-chunk health initialization +* XBoxOne and Windows support for perf zones +* Timers in Tk +* Stress solver (automatic bond breaking) +* ExtPx asset serialization, combined TkAsset + PhysX collision meshes (.bpxa files) + +Removed Features +---------------- +* TkComposite objects. Composites may be created using the new TkJoint API in the TkFramework + +Known Issues +------------ +* Serialization requires documentation + + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +Blast(tm) SDK 1.0 alpha (21-Oct-2016) +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +Features +-------- +Blast (low-level) library +BlastTk (high-level) library +BlastExt (extensions) library including: +* AssetAuthoring +* DataConverter +* BlastID Utilities +* ApexImporter Utilities +* Materials +* Physics Manager +* Sync Layer +Tools: +* ApexImporter +* DataConverter +* AuthoringTool +Samples: +SampleAssetViewer + +Known Issues +------------ +* Documentation incomplete +* TkFamily cannot be serialized +* Data conversion utility for Tk library does not exist +* Material API is still changing + + +</pre></div> </div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> |