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+<html>
+ <head>
+ <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: Copyrights</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="blast_logo.png">
+ <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; //-->
+ <a class="qindex" href="annotated.html">Class List</a> &nbsp;
+ <a class="qindex" href="functions.html">Class Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1><a class="anchor" name="pagecopyrights">Copyrights </a></h1><h2><a class="anchor" name="tinyobjloader">
+TinyObjLoader</a></h2>
+Blast&trade; <a class="el" href="pagesamples.html">Samples</a> and the tool <a class="el" href="pageimporter.html">ApexImporter</a> use TinyObjLoader by Syoyo Fudita. This is licensed under the 2-clause BSD, given below.<p>
+<div class="fragment"><pre class="fragment">
+Copyright (c) 2012-2015, Syoyo Fujita
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+1. Redistributions of source code must retain the above copyright notice, this
+ list of conditions and the following disclaimer.
+2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+</pre></div><p>
+<br>
+ </div>
+<!-- start footer part -->
+<div class="footer">
+Copyright &copy; 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</div>
+</body>
+</html>