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-rw-r--r--blast_tools_and_samples-windows.zipbin70520266 -> 70520266 bytes
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-rw-r--r--sdk/extensions/exporter/source/NvBlastExtExporter.cpp2
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-rw-r--r--sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h2
-rw-r--r--sdk/extensions/import/include/NvBlastExtApexImportTool.h2
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-rw-r--r--sdk/extensions/physx/include/NvBlastExtPx.h2
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-rw-r--r--sdk/extensions/physx/include/NvBlastExtPxListener.h2
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-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp2
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-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp2
-rw-r--r--sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h2
-rw-r--r--sdk/extensions/physx/source/sync/NvBlastExtSync.cpp2
-rw-r--r--sdk/extensions/serialization/include/NvBlastExtLlSerialization.h2
-rw-r--r--sdk/extensions/serialization/include/NvBlastExtPxSerialization.h2
-rw-r--r--sdk/extensions/serialization/include/NvBlastExtSerialization.h2
-rw-r--r--sdk/extensions/serialization/include/NvBlastExtTkSerialization.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/AssetDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/AssetDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/DTOMacros.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h2
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-rw-r--r--sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp2
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-rw-r--r--sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxQuatDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxTransformDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/PxVec3DTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/TkAssetDTO.h2
-rw-r--r--sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp2
-rw-r--r--sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtInputStream.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtInputStream.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtOutputStream.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtSerialization.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h2
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-rw-r--r--sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp2
-rw-r--r--sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h2
-rw-r--r--sdk/extensions/shaders/include/NvBlastExtDamageShaders.h2
-rw-r--r--sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp2
-rw-r--r--sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h2
-rw-r--r--sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h2
-rw-r--r--sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp2
-rw-r--r--sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp2
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-rw-r--r--sdk/extensions/stress/source/NvBlastExtStressSolver.cpp2
-rw-r--r--sdk/globals/include/NvBlastAllocator.h2
-rw-r--r--sdk/globals/include/NvBlastDebugRender.h2
-rw-r--r--sdk/globals/include/NvBlastGlobals.h2
-rw-r--r--sdk/globals/include/NvBlastProfiler.h2
-rw-r--r--sdk/globals/source/NvBlastGlobals.cpp2
-rw-r--r--sdk/globals/source/NvBlastProfiler.cpp2
-rw-r--r--sdk/globals/source/NvBlastProfilerInternal.h2
-rw-r--r--sdk/lowlevel/include/NvBlast.h2
-rw-r--r--sdk/lowlevel/include/NvBlastPreprocessor.h2
-rw-r--r--sdk/lowlevel/include/NvBlastTypes.h2
-rw-r--r--sdk/lowlevel/include/NvCTypes.h2
-rw-r--r--sdk/lowlevel/include/NvPreprocessor.h2
-rw-r--r--sdk/lowlevel/source/NvBlastActor.cpp2
-rw-r--r--sdk/lowlevel/source/NvBlastActor.h2
-rw-r--r--sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp2
-rw-r--r--sdk/lowlevel/source/NvBlastActorSerializationBlock.h2
-rw-r--r--sdk/lowlevel/source/NvBlastAsset.cpp2
-rw-r--r--sdk/lowlevel/source/NvBlastAsset.h2
-rw-r--r--sdk/lowlevel/source/NvBlastAssetHelper.cpp2
-rw-r--r--sdk/lowlevel/source/NvBlastChunkHierarchy.h2
-rw-r--r--sdk/lowlevel/source/NvBlastFamily.cpp2
-rw-r--r--sdk/lowlevel/source/NvBlastFamily.h2
-rw-r--r--sdk/lowlevel/source/NvBlastFamilyGraph.cpp2
-rw-r--r--sdk/lowlevel/source/NvBlastFamilyGraph.h2
-rw-r--r--sdk/lowlevel/source/NvBlastSupportGraph.h2
-rw-r--r--sdk/toolkit/include/NvBlastTk.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkActor.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkAsset.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkEvent.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkFamily.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkFramework.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkGroup.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkIdentifiable.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkJoint.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkObject.h2
-rw-r--r--sdk/toolkit/include/NvBlastTkType.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkActorImpl.cpp2
-rw-r--r--sdk/toolkit/source/NvBlastTkActorImpl.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkAssetImpl.cpp2
-rw-r--r--sdk/toolkit/source/NvBlastTkAssetImpl.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkCommon.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkEventQueue.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkFamilyImpl.cpp2
-rw-r--r--sdk/toolkit/source/NvBlastTkFamilyImpl.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp2
-rw-r--r--sdk/toolkit/source/NvBlastTkFrameworkImpl.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkGUID.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkGroupImpl.cpp2
-rw-r--r--sdk/toolkit/source/NvBlastTkGroupImpl.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkJointImpl.cpp2
-rw-r--r--sdk/toolkit/source/NvBlastTkJointImpl.h2
-rw-r--r--sdk/toolkit/source/NvBlastTkTaskImpl.cpp2
-rw-r--r--sdk/toolkit/source/NvBlastTkTaskImpl.h2
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-rw-r--r--shared/utils/AssetGenerator.cpp2
-rw-r--r--shared/utils/AssetGenerator.h2
-rw-r--r--test/src/BlastBaseTest.h2
-rw-r--r--test/src/TkBaseTest.h2
-rw-r--r--test/src/perf/BlastBasePerfTest.h2
-rw-r--r--test/src/perf/DamagePerfTests.cpp2
-rw-r--r--test/src/perf/SolverPerfTests.cpp2
-rw-r--r--test/src/unit/APITests.cpp2
-rw-r--r--test/src/unit/ActorTests.cpp2
-rw-r--r--test/src/unit/AssetTests.cpp2
-rw-r--r--test/src/unit/AuthoringCutout.cpp2
-rw-r--r--test/src/unit/CoreTests.cpp2
-rw-r--r--test/src/unit/FamilyGraphTests.cpp2
-rw-r--r--test/src/unit/MultithreadingTests.cpp2
-rw-r--r--test/src/unit/SyncTests.cpp2
-rw-r--r--test/src/unit/TkCompositeTests.cpp2
-rw-r--r--test/src/unit/TkTests.cpp2
-rw-r--r--test/src/utils/TaskDispatcher.h2
-rw-r--r--test/src/utils/TestAssets.cpp2
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-rw-r--r--test/src/utils/TestProfiler.h2
-rw-r--r--tools/ApexImporter/src/ApexDestructibleObjExporter.cpp2
-rw-r--r--tools/ApexImporter/src/ApexDestructibleObjExporter.h2
-rw-r--r--tools/ApexImporter/src/Main.cpp2
-rw-r--r--tools/AuthoringTool/src/AuthoringTool.cpp2
-rw-r--r--tools/LegacyConverter/src/Main.cpp2
-rw-r--r--tools/common/BlastDataExporter.cpp2
-rw-r--r--tools/common/BlastDataExporter.h2
-rw-r--r--tools/common/Log.cpp2
-rw-r--r--tools/common/Log.h2
-rw-r--r--tools/common/Utils.cpp2
-rw-r--r--tools/common/Utils.h2
509 files changed, 508 insertions, 508 deletions
diff --git a/blast_tools_and_samples-windows.zip b/blast_tools_and_samples-windows.zip
index 7fe7795..429f3d3 100644
--- a/blast_tools_and_samples-windows.zip
+++ b/blast_tools_and_samples-windows.zip
Binary files differ
diff --git a/docs/api_docs/files/_nv_blast_8h-source.html b/docs/api_docs/files/_nv_blast_8h-source.html
index 0a9a3c1..2401519 100644
--- a/docs/api_docs/files/_nv_blast_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span>
diff --git a/docs/api_docs/files/_nv_blast_allocator_8h-source.html b/docs/api_docs/files/_nv_blast_allocator_8h-source.html
index e3beed0..4d0c9ce 100644
--- a/docs/api_docs/files/_nv_blast_allocator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_allocator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
index bab7a7d..1594424 100644
--- a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
index 6501973..018a133 100644
--- a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
index 28e5c43..6be9158 100644
--- a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
index 093bf78..cbc4d92 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
index 3f85041..3b1a146 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
index eff5958..0907e79 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
index bb1f21c..979fa59 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
@@ -32,7 +32,7 @@
<a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00013"></a>00013 <span class="comment">//</span>
-<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
index e650986..41111e2 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
index f345246..dccf895 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
index 1446760..6cb9d47 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
index 4d2e3b8..d85a1f4 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
index ea373a9..cdaba65 100644
--- a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
index cea1e5c..4072519 100644
--- a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
index 0d55546..3c3cbc6 100644
--- a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
index 600738f..40389f1 100644
--- a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
index 11b9691..395297d 100644
--- a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
index fb949f1..b145fad 100644
--- a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
index 68c35a6..fdc3a85 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
index 0219c08..e190388 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
index 8d164dc..297a572 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
index 2d73c73..b826fd0 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
index 215c1b8..23094ea 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
index ea48481..eff9f97 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
index ebc4452..4983c99 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
index fadf4dd..55bf2e1 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
index 7e1de3d..3d040d9 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
index 833c25c..c3e90c6 100644
--- a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
index 1e92b60..fe14f18 100644
--- a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
index 50dacc7..04fd6b4 100644
--- a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
index e19fc8c..27ea528 100644
--- a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_globals_8h-source.html b/docs/api_docs/files/_nv_blast_globals_8h-source.html
index 2e81418..741fb07 100644
--- a/docs/api_docs/files/_nv_blast_globals_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_globals_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
index ed49123..d1bc22e 100644
--- a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_profiler_8h-source.html
index 5defa7a..cf236a4 100644
--- a/docs/api_docs/files/_nv_blast_profiler_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_profiler_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
index fa6a56e..cfcbc88 100644
--- a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_8h-source.html b/docs/api_docs/files/_nv_blast_tk_8h-source.html
index 5a6459d..a4e5bae 100644
--- a/docs/api_docs/files/_nv_blast_tk_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
index 877cd03..7a59f81 100644
--- a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
index 6f66be9..1cb2b14 100644
--- a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
index 60b6d82..eeedba5 100644
--- a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
index 87fa862..b3a21bf 100644
--- a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
index 89b5be6..a178ce1 100644
--- a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
index 2d2a2a1..3353959 100644
--- a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
index a5876c5..e9f6419 100644
--- a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
index 25bd1f5..2e74346 100644
--- a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
index 7d31c4f..f329f94 100644
--- a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
index d1685fe..cdbaf99 100644
--- a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span>
diff --git a/docs/api_docs/files/_nv_blast_types_8h-source.html b/docs/api_docs/files/_nv_blast_types_8h-source.html
index 5eadaf0..ab8c81f 100644
--- a/docs/api_docs/files/_nv_blast_types_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span>
diff --git a/docs/api_docs/files/_nv_c_types_8h-source.html b/docs/api_docs/files/_nv_c_types_8h-source.html
index 0999c8d..f4035a4 100644
--- a/docs/api_docs/files/_nv_c_types_8h-source.html
+++ b/docs/api_docs/files/_nv_c_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_asset_d_t_o_8h-source.html b/docs/source_docs/files/_asset_d_t_o_8h-source.html
index a736a10..8f38eaf 100644
--- a/docs/source_docs/files/_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_d_t_o_macros_8h-source.html b/docs/source_docs/files/_d_t_o_macros_8h-source.html
index 1783909..c2ec1d3 100644
--- a/docs/source_docs/files/_d_t_o_macros_8h-source.html
+++ b/docs/source_docs/files/_d_t_o_macros_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
index 6701676..e5212a6 100644
--- a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
index 6c18bab..f8f2de2 100644
--- a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
index 6f32871..344f5bd 100644
--- a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_8h-source.html b/docs/source_docs/files/_nv_blast_8h-source.html
index 274fc92..dd0f5d2 100644
--- a/docs/source_docs/files/_nv_blast_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span>
diff --git a/docs/source_docs/files/_nv_blast_actor_8h-source.html b/docs/source_docs/files/_nv_blast_actor_8h-source.html
index 8e43b9a..1dfebcc 100644
--- a/docs/source_docs/files/_nv_blast_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
index fb7517e..a66b527 100644
--- a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTORSERIALIZATIONBLOCK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_allocator_8h-source.html b/docs/source_docs/files/_nv_blast_allocator_8h-source.html
index 804164b..d219e90 100644
--- a/docs/source_docs/files/_nv_blast_allocator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_allocator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_array_8h-source.html b/docs/source_docs/files/_nv_blast_array_8h-source.html
index 596aec2..b5b908b 100644
--- a/docs/source_docs/files/_nv_blast_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_assert_8h-source.html b/docs/source_docs/files/_nv_blast_assert_8h-source.html
index 486d53d..481ff36 100644
--- a/docs/source_docs/files/_nv_blast_assert_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_assert_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSERT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_asset_8h-source.html b/docs/source_docs/files/_nv_blast_asset_8h-source.html
index 3caff2c..607e77a 100644
--- a/docs/source_docs/files/_nv_blast_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_atomic_8h-source.html b/docs/source_docs/files/_nv_blast_atomic_8h-source.html
index fc3a0c3..4df8085 100644
--- a/docs/source_docs/files/_nv_blast_atomic_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_atomic_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTATOMIC_H</span>
diff --git a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
index e0aea70..f987c6e 100644
--- a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
index 4a4f378..e8225d7 100644
--- a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
index ece34f5..85d71df 100644
--- a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTCHUNKHIERARCHY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_d_link_8h-source.html b/docs/source_docs/files/_nv_blast_d_link_8h-source.html
index 9cecc07..d94fb32 100644
--- a/docs/source_docs/files/_nv_blast_d_link_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_d_link_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDLINK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
index a30082d..18d0603 100644
--- a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
index 57cc08f..d0de569 100644
--- a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
index ad03534..636b040 100644
--- a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXSHAREDPARTS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
index 109cd40..28cca56 100644
--- a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
index d97a8bb..88740f9 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
index f643827..ddb0177 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGACCELERATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
index fd03758..6f2585f 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
index 9739dab..5119c02 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
index e9755eb..bd12747 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
index 7603021..4c04cdb 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
index e84048a..4122f78 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
index c806263..a381014 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
@@ -49,7 +49,7 @@
<a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00013"></a>00013 <span class="comment">//</span>
-<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
index 6dbc9c8..6c50b8a 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
index def7026..3a94ccf 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINTERNALCOMMON_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
index 0a3d695..0459046 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
index 3c1df1d..ddf834a 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
index a37bde3..7e5f905 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHNOISER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
index 0854175..80ac10b 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGPERLINNOISE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
index 558382b..9bfcfba 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGTRIANGULATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
index ab5a179..b2ad303 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
index 8a9e73d..fbdeed3 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGVSA_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
index 3aa29f6..11547da 100644
--- a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
index 291a75f..fa56ec8 100644
--- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
index 30f5d9a..fc3461c 100644
--- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
index 9c06d8b..a648e7f 100644
--- a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
index 923d60d..8496396 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
index 363aa8c..fb9da50 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXREADER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
index 8a44e2a..3f4bc2a 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXUTILS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
index 53fdf72..5cfdee9 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXWRITER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
index 30e0c3d..2757f1b 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
index 56efb0c..33cc4e0 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJREADER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
index 34667ef..8e82bd2 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJWRITER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
index 81925f0..8aeda9c 100644
--- a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
index 26d29f8..d1e46b9 100644
--- a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
index 82f4dbf..d5ba03d 100644
--- a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
index bf354d0..161edf7 100644
--- a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
index b23f76d..903de67 100644
--- a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
index bf2fae5..8754704 100644
--- a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
index 0e7f5bd..09a48f7 100644
--- a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
index 7916ccd..925f375 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
index bf4b94f..1e05828 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
index 9a619dc..079f041 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
index d677eeb..248089a 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
index a2d2b74..e51a952 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSETIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
index fe71d0b..3d65a40 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
index b26d066..07ffa35 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILYIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
index e6f5fcb..6cdd603 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
index dbe84d0..a69b58e 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
index 83f7678..317fbb0 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
index deeb818..022b364 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
index a193f15..4c11cba 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
index 6c6b324..683b02e 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
index d0b9203..daa5d00 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
index aacda83..2341373 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
index c5b4a79..71cd5de 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
index 13a872a..2cea459 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
index 0d197a8..f92a3b8 100644
--- a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
index 4392ef6..4d707e7 100644
--- a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
index 4368a5b..5ceaca6 100644
--- a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
index 0c0ef64..9a94979 100644
--- a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
index c231dba..e02ae8a 100644
--- a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
index 8cb2d28..52b3ef3 100644
--- a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
index f59fc28..e51cd92 100644
--- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
index 6fe295e..b25fadb 100644
--- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
index 59c36c1..23b57aa 100644
--- a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTTRIANGLEPROCESSOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_family_8h-source.html b/docs/source_docs/files/_nv_blast_family_8h-source.html
index 1d43115..02a1bb6 100644
--- a/docs/source_docs/files/_nv_blast_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
index f9d3257..7985eb7 100644
--- a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILYGRAPH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
index da3b223..1f3da59 100644
--- a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
index 7760142..1cd82a4 100644
--- a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBITMAP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
index bf76987..d902e19 100644
--- a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBOOLARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
index 19bda9b..336305f 100644
--- a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDPRIORITYQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
index 956a924..5baf18d 100644
--- a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_geometry_8h-source.html b/docs/source_docs/files/_nv_blast_geometry_8h-source.html
index be5aef0..2be18d8 100644
--- a/docs/source_docs/files/_nv_blast_geometry_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_geometry_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGEOMETRY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_globals_8h-source.html b/docs/source_docs/files/_nv_blast_globals_8h-source.html
index 89f02c0..de8548d 100644
--- a/docs/source_docs/files/_nv_blast_globals_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_globals_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
index b922aaf..2702df1 100644
--- a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHMAP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
index e9a41d5..6b8e1f6 100644
--- a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
index 034519d..5f83d9b 100644
--- a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
index d0adbbc..93876fb 100644
--- a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINCLUDEWINDOWS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
index 3e88c3d..5762b64 100644
--- a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINDEXFNS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
index 7bba366..ba9a803 100644
--- a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTITERATORBASE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_math_8h-source.html b/docs/source_docs/files/_nv_blast_math_8h-source.html
index fcd71b8..0a121ba 100644
--- a/docs/source_docs/files/_nv_blast_math_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_math_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMATH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_memory_8h-source.html b/docs/source_docs/files/_nv_blast_memory_8h-source.html
index ebb263e..5251067 100644
--- a/docs/source_docs/files/_nv_blast_memory_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_memory_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMEMORY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
index f296e17..a4c319c 100644
--- a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
index 9c7cee0..eb59a21 100644
--- a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSORINTERNAL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_8h-source.html
index 9fa066f..4a9e606 100644
--- a/docs/source_docs/files/_nv_blast_profiler_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_profiler_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
index 1ec380e..3af1c22 100644
--- a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILERINTERNAL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
index a925e3b..defb998 100644
--- a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
index 5d4cc9b..cfabcd3 100644
--- a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTSUPPORTGRAPH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_time_8h-source.html b/docs/source_docs/files/_nv_blast_time_8h-source.html
index b2f053f..f814444 100644
--- a/docs/source_docs/files/_nv_blast_time_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_time_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTIME_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_8h-source.html b/docs/source_docs/files/_nv_blast_tk_8h-source.html
index 7da8858..0538e7d 100644
--- a/docs/source_docs/files/_nv_blast_tk_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
index b620770..ad86bde 100644
--- a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
index 4cecff7..af7f7c6 100644
--- a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
index 06d9bba..c095c31 100644
--- a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
index ad16a08..dda8e7a 100644
--- a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSETIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
index 5a228a1..d36234f 100644
--- a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKCOMMON_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
index 38874b1..099cac8 100644
--- a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
index 7cd97a8..48a9ba3 100644
--- a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENTQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
index fbdb2b5..9924d11 100644
--- a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
index 3037cde..6a01883 100644
--- a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILYIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
index 4b3443a..c4aece3 100644
--- a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
index aca8f87..07c7567 100644
--- a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
index d82cf94..b7b4312 100644
--- a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGUID_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
index 7e458a0..dc49667 100644
--- a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
index 7e8a188..922a036 100644
--- a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUPIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
index ab8565b..ccbb3b7 100644
--- a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
index 635479f..de15bd8 100644
--- a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
index 862bdb3..9c46380 100644
--- a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINTIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
index ec1282d..edf4050 100644
--- a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
index 850ec0d..c909f18 100644
--- a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTASKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
index 2aa1a19..e264d87 100644
--- a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
index 4e98211..34181ab 100644
--- a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPEIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_types_8h-source.html b/docs/source_docs/files/_nv_blast_types_8h-source.html
index acd25df..9a37bd2 100644
--- a/docs/source_docs/files/_nv_blast_types_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span>
diff --git a/docs/source_docs/files/_nv_c_types_8h-source.html b/docs/source_docs/files/_nv_c_types_8h-source.html
index 317fe4e..5d7de97 100644
--- a/docs/source_docs/files/_nv_c_types_8h-source.html
+++ b/docs/source_docs/files/_nv_c_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_nv_preprocessor_8h-source.html b/docs/source_docs/files/_nv_preprocessor_8h-source.html
index f3ff989..4433eba 100644
--- a/docs/source_docs/files/_nv_preprocessor_8h-source.html
+++ b/docs/source_docs/files/_nv_preprocessor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
index be3fed5..7612bed 100644
--- a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
index f56f20f..93dad6e 100644
--- a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
index ee3ddf4..86c7f0e 100644
--- a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
index d6643a7..7483ec7 100644
--- a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
index 809f01c..7ac1f63 100644
--- a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
index 0a6b046..1d4c52e 100644
--- a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
index a3205f9..3904df5 100644
--- a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/license.txt b/license.txt
index af2300f..0817a72 100644
--- a/license.txt
+++ b/license.txt
@@ -23,4 +23,4 @@ NVIDIA Corporation products are not authorized for use as critical
components in life support devices or systems without express written approval of
NVIDIA Corporation.
-Copyright (c) 2015-2017 NVIDIA Corporation. All rights reserved.
+Copyright (c) 2015-2018 NVIDIA Corporation. All rights reserved.
diff --git a/samples/SampleAssetViewer/Main.cpp b/samples/SampleAssetViewer/Main.cpp
index 155794a..056f5bb 100644
--- a/samples/SampleAssetViewer/Main.cpp
+++ b/samples/SampleAssetViewer/Main.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Sample.h"
diff --git a/samples/SampleBase/Sample.h b/samples/SampleBase/Sample.h
index 701e4a5..241e40e 100644
--- a/samples/SampleBase/Sample.h
+++ b/samples/SampleBase/Sample.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_H
diff --git a/samples/SampleBase/blast/BlastAsset.cpp b/samples/SampleBase/blast/BlastAsset.cpp
index 3d536d6..05e411a 100644
--- a/samples/SampleBase/blast/BlastAsset.cpp
+++ b/samples/SampleBase/blast/BlastAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAsset.h"
diff --git a/samples/SampleBase/blast/BlastAsset.h b/samples/SampleBase/blast/BlastAsset.h
index d0a60fb..9b2beb2 100644
--- a/samples/SampleBase/blast/BlastAsset.h
+++ b/samples/SampleBase/blast/BlastAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_H
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.cpp b/samples/SampleBase/blast/BlastAssetBoxes.cpp
index 4bd9766..b31e67c 100644
--- a/samples/SampleBase/blast/BlastAssetBoxes.cpp
+++ b/samples/SampleBase/blast/BlastAssetBoxes.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetBoxes.h"
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.h b/samples/SampleBase/blast/BlastAssetBoxes.h
index d4f8dd2..6603be4 100644
--- a/samples/SampleBase/blast/BlastAssetBoxes.h
+++ b/samples/SampleBase/blast/BlastAssetBoxes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_BOXES_H
diff --git a/samples/SampleBase/blast/BlastAssetModel.cpp b/samples/SampleBase/blast/BlastAssetModel.cpp
index f0ca302..90888f6 100644
--- a/samples/SampleBase/blast/BlastAssetModel.cpp
+++ b/samples/SampleBase/blast/BlastAssetModel.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModel.h"
diff --git a/samples/SampleBase/blast/BlastAssetModel.h b/samples/SampleBase/blast/BlastAssetModel.h
index 2c66273..cdd5e42 100644
--- a/samples/SampleBase/blast/BlastAssetModel.h
+++ b/samples/SampleBase/blast/BlastAssetModel.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.cpp b/samples/SampleBase/blast/BlastAssetModelSimple.cpp
index 9de52d2..7acc4fd 100644
--- a/samples/SampleBase/blast/BlastAssetModelSimple.cpp
+++ b/samples/SampleBase/blast/BlastAssetModelSimple.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.h b/samples/SampleBase/blast/BlastAssetModelSimple.h
index 7a8a9ba..c226b02 100644
--- a/samples/SampleBase/blast/BlastAssetModelSimple.h
+++ b/samples/SampleBase/blast/BlastAssetModelSimple.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
index 2cef227..331ca15 100644
--- a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
+++ b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.h b/samples/SampleBase/blast/BlastAssetModelSkinned.h
index e9c6784..8ebb722 100644
--- a/samples/SampleBase/blast/BlastAssetModelSkinned.h
+++ b/samples/SampleBase/blast/BlastAssetModelSkinned.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastController.cpp b/samples/SampleBase/blast/BlastController.cpp
index 2f79775..c1e977e 100644
--- a/samples/SampleBase/blast/BlastController.cpp
+++ b/samples/SampleBase/blast/BlastController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastController.h"
diff --git a/samples/SampleBase/blast/BlastController.h b/samples/SampleBase/blast/BlastController.h
index 0de199c..f54226d 100644
--- a/samples/SampleBase/blast/BlastController.h
+++ b/samples/SampleBase/blast/BlastController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_CONTROLLER_H
diff --git a/samples/SampleBase/blast/BlastFamily.cpp b/samples/SampleBase/blast/BlastFamily.cpp
index a9a9e6f..ff86ea2 100644
--- a/samples/SampleBase/blast/BlastFamily.cpp
+++ b/samples/SampleBase/blast/BlastFamily.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamily.h"
diff --git a/samples/SampleBase/blast/BlastFamily.h b/samples/SampleBase/blast/BlastFamily.h
index 599e742..815771a 100644
--- a/samples/SampleBase/blast/BlastFamily.h
+++ b/samples/SampleBase/blast/BlastFamily.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_H
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.cpp b/samples/SampleBase/blast/BlastFamilyBoxes.cpp
index 7011612..4ba91fa 100644
--- a/samples/SampleBase/blast/BlastFamilyBoxes.cpp
+++ b/samples/SampleBase/blast/BlastFamilyBoxes.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyBoxes.h"
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.h b/samples/SampleBase/blast/BlastFamilyBoxes.h
index b67ec31..a6464b2 100644
--- a/samples/SampleBase/blast/BlastFamilyBoxes.h
+++ b/samples/SampleBase/blast/BlastFamilyBoxes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_BOXES
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
index 3576b59..167ff36 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
+++ b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.h b/samples/SampleBase/blast/BlastFamilyModelSimple.h
index c1e73ff..310b264 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSimple.h
+++ b/samples/SampleBase/blast/BlastFamilyModelSimple.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
index a0319ff..8783097 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
+++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.h b/samples/SampleBase/blast/BlastFamilyModelSkinned.h
index d76b18e..a606f68 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSkinned.h
+++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastModel.cpp b/samples/SampleBase/blast/BlastModel.cpp
index bfe50e8..9871d29 100644
--- a/samples/SampleBase/blast/BlastModel.cpp
+++ b/samples/SampleBase/blast/BlastModel.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastModel.h"
diff --git a/samples/SampleBase/blast/BlastModel.h b/samples/SampleBase/blast/BlastModel.h
index bedcd32..115f716 100644
--- a/samples/SampleBase/blast/BlastModel.h
+++ b/samples/SampleBase/blast/BlastModel.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_MODEL_H
diff --git a/samples/SampleBase/blast/BlastReplay.cpp b/samples/SampleBase/blast/BlastReplay.cpp
index 678cec2..b41f373 100644
--- a/samples/SampleBase/blast/BlastReplay.cpp
+++ b/samples/SampleBase/blast/BlastReplay.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastReplay.h"
diff --git a/samples/SampleBase/blast/BlastReplay.h b/samples/SampleBase/blast/BlastReplay.h
index effa2ed..0d00ce1 100644
--- a/samples/SampleBase/blast/BlastReplay.h
+++ b/samples/SampleBase/blast/BlastReplay.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_REPLAY_H
diff --git a/samples/SampleBase/core/Application.cpp b/samples/SampleBase/core/Application.cpp
index e68554a..6dd7de5 100644
--- a/samples/SampleBase/core/Application.cpp
+++ b/samples/SampleBase/core/Application.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Application.h"
diff --git a/samples/SampleBase/core/Application.h b/samples/SampleBase/core/Application.h
index f6ad392..d9e9e93 100644
--- a/samples/SampleBase/core/Application.h
+++ b/samples/SampleBase/core/Application.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef APPLICATION_H
diff --git a/samples/SampleBase/core/SampleController.cpp b/samples/SampleBase/core/SampleController.cpp
index cd8ea4c..dc49f90 100644
--- a/samples/SampleBase/core/SampleController.cpp
+++ b/samples/SampleBase/core/SampleController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleController.h"
diff --git a/samples/SampleBase/core/SampleController.h b/samples/SampleBase/core/SampleController.h
index 6d478c1..c0f72ce 100644
--- a/samples/SampleBase/core/SampleController.h
+++ b/samples/SampleBase/core/SampleController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_CONTROLLER_H
diff --git a/samples/SampleBase/core/SampleManager.cpp b/samples/SampleBase/core/SampleManager.cpp
index 2535919..6f0a7ef 100644
--- a/samples/SampleBase/core/SampleManager.cpp
+++ b/samples/SampleBase/core/SampleManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleManager.h"
diff --git a/samples/SampleBase/core/SampleManager.h b/samples/SampleBase/core/SampleManager.h
index d44523e..8edf68a 100644
--- a/samples/SampleBase/core/SampleManager.h
+++ b/samples/SampleBase/core/SampleManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_MANAGER_H
diff --git a/samples/SampleBase/physx/PhysXController.cpp b/samples/SampleBase/physx/PhysXController.cpp
index 50502d4..c38079c 100644
--- a/samples/SampleBase/physx/PhysXController.cpp
+++ b/samples/SampleBase/physx/PhysXController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "PhysXController.h"
diff --git a/samples/SampleBase/physx/PhysXController.h b/samples/SampleBase/physx/PhysXController.h
index 4692bad..ad0d00d 100644
--- a/samples/SampleBase/physx/PhysXController.h
+++ b/samples/SampleBase/physx/PhysXController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef PHYSX_CONTROLLER_H
diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.cpp b/samples/SampleBase/renderer/ConvexRenderMesh.cpp
index dc938b9..2c75768 100644
--- a/samples/SampleBase/renderer/ConvexRenderMesh.cpp
+++ b/samples/SampleBase/renderer/ConvexRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "ConvexRenderMesh.h"
diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.h b/samples/SampleBase/renderer/ConvexRenderMesh.h
index f7bc5c6..29a3547 100644
--- a/samples/SampleBase/renderer/ConvexRenderMesh.h
+++ b/samples/SampleBase/renderer/ConvexRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef CONVEX_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/CustomRenderMesh.cpp b/samples/SampleBase/renderer/CustomRenderMesh.cpp
index 0feae3f..2350796 100644
--- a/samples/SampleBase/renderer/CustomRenderMesh.cpp
+++ b/samples/SampleBase/renderer/CustomRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "CustomRenderMesh.h"
diff --git a/samples/SampleBase/renderer/CustomRenderMesh.h b/samples/SampleBase/renderer/CustomRenderMesh.h
index 025d3bf..bab2d57 100644
--- a/samples/SampleBase/renderer/CustomRenderMesh.h
+++ b/samples/SampleBase/renderer/CustomRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef CUSTOM_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/DebugRenderBuffer.h b/samples/SampleBase/renderer/DebugRenderBuffer.h
index 06cd509..c2201de 100644
--- a/samples/SampleBase/renderer/DebugRenderBuffer.h
+++ b/samples/SampleBase/renderer/DebugRenderBuffer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef DEBUGRENDERBUFFER_H
diff --git a/samples/SampleBase/renderer/Mesh.cpp b/samples/SampleBase/renderer/Mesh.cpp
index c6c8398..cb911be 100644
--- a/samples/SampleBase/renderer/Mesh.cpp
+++ b/samples/SampleBase/renderer/Mesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Mesh.h"
diff --git a/samples/SampleBase/renderer/Mesh.h b/samples/SampleBase/renderer/Mesh.h
index 0619696..b596294 100644
--- a/samples/SampleBase/renderer/Mesh.h
+++ b/samples/SampleBase/renderer/Mesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef MESH_H
diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
index 64dc51b..83c6431 100644
--- a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
+++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "PrimitiveRenderMesh.h"
diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.h b/samples/SampleBase/renderer/PrimitiveRenderMesh.h
index 1139336..ed20339 100644
--- a/samples/SampleBase/renderer/PrimitiveRenderMesh.h
+++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef PRIMITIVE_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/RenderMaterial.cpp b/samples/SampleBase/renderer/RenderMaterial.cpp
index 6ef9458..6dc5f06 100644
--- a/samples/SampleBase/renderer/RenderMaterial.cpp
+++ b/samples/SampleBase/renderer/RenderMaterial.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "RenderMaterial.h"
diff --git a/samples/SampleBase/renderer/RenderMaterial.h b/samples/SampleBase/renderer/RenderMaterial.h
index 833b721..7296df4 100644
--- a/samples/SampleBase/renderer/RenderMaterial.h
+++ b/samples/SampleBase/renderer/RenderMaterial.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDER_MATERIAL_H
diff --git a/samples/SampleBase/renderer/RenderUtils.h b/samples/SampleBase/renderer/RenderUtils.h
index 098f7a9..4e9e62a 100644
--- a/samples/SampleBase/renderer/RenderUtils.h
+++ b/samples/SampleBase/renderer/RenderUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDER_UTILS_H
diff --git a/samples/SampleBase/renderer/Renderable.cpp b/samples/SampleBase/renderer/Renderable.cpp
index 6047052..26df56d 100644
--- a/samples/SampleBase/renderer/Renderable.cpp
+++ b/samples/SampleBase/renderer/Renderable.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Renderable.h"
diff --git a/samples/SampleBase/renderer/Renderable.h b/samples/SampleBase/renderer/Renderable.h
index 9495513..4953f3d 100644
--- a/samples/SampleBase/renderer/Renderable.h
+++ b/samples/SampleBase/renderer/Renderable.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERABLE_H
diff --git a/samples/SampleBase/renderer/Renderer.cpp b/samples/SampleBase/renderer/Renderer.cpp
index b708f89..e8b00e8 100644
--- a/samples/SampleBase/renderer/Renderer.cpp
+++ b/samples/SampleBase/renderer/Renderer.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Renderer.h"
diff --git a/samples/SampleBase/renderer/Renderer.h b/samples/SampleBase/renderer/Renderer.h
index 9c358de..7bfff91 100644
--- a/samples/SampleBase/renderer/Renderer.h
+++ b/samples/SampleBase/renderer/Renderer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_H
diff --git a/samples/SampleBase/renderer/RendererHBAO.cpp b/samples/SampleBase/renderer/RendererHBAO.cpp
index c674b2b..e402db2 100644
--- a/samples/SampleBase/renderer/RendererHBAO.cpp
+++ b/samples/SampleBase/renderer/RendererHBAO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "RendererHBAO.h"
diff --git a/samples/SampleBase/renderer/RendererHBAO.h b/samples/SampleBase/renderer/RendererHBAO.h
index 3237ddf..2b25ec8 100644
--- a/samples/SampleBase/renderer/RendererHBAO.h
+++ b/samples/SampleBase/renderer/RendererHBAO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_HBAO_H
diff --git a/samples/SampleBase/renderer/RendererShadow.cpp b/samples/SampleBase/renderer/RendererShadow.cpp
index 71527de..92891d9 100644
--- a/samples/SampleBase/renderer/RendererShadow.cpp
+++ b/samples/SampleBase/renderer/RendererShadow.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "RendererShadow.h"
diff --git a/samples/SampleBase/renderer/RendererShadow.h b/samples/SampleBase/renderer/RendererShadow.h
index 328da58..836dbb8 100644
--- a/samples/SampleBase/renderer/RendererShadow.h
+++ b/samples/SampleBase/renderer/RendererShadow.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_SHADOW_H
diff --git a/samples/SampleBase/renderer/ResourceManager.cpp b/samples/SampleBase/renderer/ResourceManager.cpp
index 8650ceb..13cd49c 100644
--- a/samples/SampleBase/renderer/ResourceManager.cpp
+++ b/samples/SampleBase/renderer/ResourceManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "ResourceManager.h"
diff --git a/samples/SampleBase/renderer/ResourceManager.h b/samples/SampleBase/renderer/ResourceManager.h
index 2bc8f02..aac0708 100644
--- a/samples/SampleBase/renderer/ResourceManager.h
+++ b/samples/SampleBase/renderer/ResourceManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RESOURCE_MANAGER_H
diff --git a/samples/SampleBase/renderer/ShaderUtils.h b/samples/SampleBase/renderer/ShaderUtils.h
index da9caa0..942194f 100644
--- a/samples/SampleBase/renderer/ShaderUtils.h
+++ b/samples/SampleBase/renderer/ShaderUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SHADER_UTILS_H
diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
index ff121d6..e15713f 100644
--- a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
+++ b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SkinnedRenderMesh.h"
diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.h b/samples/SampleBase/renderer/SkinnedRenderMesh.h
index f3643d8..e70ea27 100644
--- a/samples/SampleBase/renderer/SkinnedRenderMesh.h
+++ b/samples/SampleBase/renderer/SkinnedRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SKINNED_RENDER_MESH_H
diff --git a/samples/SampleBase/scene/SampleAssetListParser.cpp b/samples/SampleBase/scene/SampleAssetListParser.cpp
index b58f9f1..b853d8c 100644
--- a/samples/SampleBase/scene/SampleAssetListParser.cpp
+++ b/samples/SampleBase/scene/SampleAssetListParser.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleAssetListParser.h"
diff --git a/samples/SampleBase/scene/SampleAssetListParser.h b/samples/SampleBase/scene/SampleAssetListParser.h
index 5d22833..2cc2eb2 100644
--- a/samples/SampleBase/scene/SampleAssetListParser.h
+++ b/samples/SampleBase/scene/SampleAssetListParser.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEASSETLISTPARSER_H
diff --git a/samples/SampleBase/scene/SceneController.cpp b/samples/SampleBase/scene/SceneController.cpp
index 2bcfca9..47c8a6b 100644
--- a/samples/SampleBase/scene/SceneController.cpp
+++ b/samples/SampleBase/scene/SceneController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SceneController.h"
diff --git a/samples/SampleBase/scene/SceneController.h b/samples/SampleBase/scene/SceneController.h
index 54a5ff1..b7331fa 100644
--- a/samples/SampleBase/scene/SceneController.h
+++ b/samples/SampleBase/scene/SceneController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SCENE_CONTROLLER_H
diff --git a/samples/SampleBase/ui/CommonUIController.cpp b/samples/SampleBase/ui/CommonUIController.cpp
index 280bf46..57a8866 100644
--- a/samples/SampleBase/ui/CommonUIController.cpp
+++ b/samples/SampleBase/ui/CommonUIController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "CommonUIController.h"
diff --git a/samples/SampleBase/ui/CommonUIController.h b/samples/SampleBase/ui/CommonUIController.h
index 4656203..bfee4e9 100644
--- a/samples/SampleBase/ui/CommonUIController.h
+++ b/samples/SampleBase/ui/CommonUIController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef COMMON_UI_CONTROLLER_H
diff --git a/samples/SampleBase/ui/DamageToolController.cpp b/samples/SampleBase/ui/DamageToolController.cpp
index 8a0d1e7..1fc0817 100644
--- a/samples/SampleBase/ui/DamageToolController.cpp
+++ b/samples/SampleBase/ui/DamageToolController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "DamageToolController.h"
diff --git a/samples/SampleBase/ui/DamageToolController.h b/samples/SampleBase/ui/DamageToolController.h
index cf07a83..970bc21 100644
--- a/samples/SampleBase/ui/DamageToolController.h
+++ b/samples/SampleBase/ui/DamageToolController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef DAMAGE_TOOL_CONTROLLER_H
diff --git a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
index e309abd..ff0ab39 100644
--- a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
+++ b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef PXINPUTDATAFROMPXFILEBUF_H
diff --git a/samples/SampleBase/utils/SampleProfiler.cpp b/samples/SampleBase/utils/SampleProfiler.cpp
index cb63eeb..4bbaeac 100644
--- a/samples/SampleBase/utils/SampleProfiler.cpp
+++ b/samples/SampleBase/utils/SampleProfiler.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleProfiler.h"
diff --git a/samples/SampleBase/utils/SampleProfiler.h b/samples/SampleBase/utils/SampleProfiler.h
index 5f8a326..644538f 100644
--- a/samples/SampleBase/utils/SampleProfiler.h
+++ b/samples/SampleBase/utils/SampleProfiler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEPROFILER_H
diff --git a/samples/SampleBase/utils/SampleTime.h b/samples/SampleBase/utils/SampleTime.h
index 8226cd4..0de529f 100644
--- a/samples/SampleBase/utils/SampleTime.h
+++ b/samples/SampleBase/utils/SampleTime.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TIME_H
diff --git a/samples/SampleBase/utils/UIHelpers.h b/samples/SampleBase/utils/UIHelpers.h
index cdd50ff..15a9169 100644
--- a/samples/SampleBase/utils/UIHelpers.h
+++ b/samples/SampleBase/utils/UIHelpers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef UI_HELPERS_H
diff --git a/samples/SampleBase/utils/Utils.cpp b/samples/SampleBase/utils/Utils.cpp
index 9eafabc..7a9b2e5 100644
--- a/samples/SampleBase/utils/Utils.cpp
+++ b/samples/SampleBase/utils/Utils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Utils.h"
diff --git a/samples/SampleBase/utils/Utils.h b/samples/SampleBase/utils/Utils.h
index 42bf713..4a1e15c 100644
--- a/samples/SampleBase/utils/Utils.h
+++ b/samples/SampleBase/utils/Utils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef UTILS_H
diff --git a/sdk/common/NvBlastArray.h b/sdk/common/NvBlastArray.h
index 48048d1..9e9308a 100644
--- a/sdk/common/NvBlastArray.h
+++ b/sdk/common/NvBlastArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTARRAY_H
diff --git a/sdk/common/NvBlastAssert.cpp b/sdk/common/NvBlastAssert.cpp
index 0f2b316..05a88cc 100644
--- a/sdk/common/NvBlastAssert.cpp
+++ b/sdk/common/NvBlastAssert.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastAssert.h"
diff --git a/sdk/common/NvBlastAssert.h b/sdk/common/NvBlastAssert.h
index f121acc..8978297 100644
--- a/sdk/common/NvBlastAssert.h
+++ b/sdk/common/NvBlastAssert.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTASSERT_H
diff --git a/sdk/common/NvBlastAtomic.cpp b/sdk/common/NvBlastAtomic.cpp
index 4a79fbf..96c1ea9 100644
--- a/sdk/common/NvBlastAtomic.cpp
+++ b/sdk/common/NvBlastAtomic.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastAtomic.h"
diff --git a/sdk/common/NvBlastAtomic.h b/sdk/common/NvBlastAtomic.h
index 6eed1c0..8957ba9 100644
--- a/sdk/common/NvBlastAtomic.h
+++ b/sdk/common/NvBlastAtomic.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTATOMIC_H
diff --git a/sdk/common/NvBlastDLink.h b/sdk/common/NvBlastDLink.h
index b7bfaaa..61f4862 100644
--- a/sdk/common/NvBlastDLink.h
+++ b/sdk/common/NvBlastDLink.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTDLINK_H
diff --git a/sdk/common/NvBlastFixedArray.h b/sdk/common/NvBlastFixedArray.h
index 837b901..cfe5ebe 100644
--- a/sdk/common/NvBlastFixedArray.h
+++ b/sdk/common/NvBlastFixedArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTFIXEDARRAY_H
diff --git a/sdk/common/NvBlastFixedBitmap.h b/sdk/common/NvBlastFixedBitmap.h
index b1743ed..b6c00f8 100644
--- a/sdk/common/NvBlastFixedBitmap.h
+++ b/sdk/common/NvBlastFixedBitmap.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTFIXEDBITMAP_H
diff --git a/sdk/common/NvBlastFixedBoolArray.h b/sdk/common/NvBlastFixedBoolArray.h
index deb9733..aa5332f 100644
--- a/sdk/common/NvBlastFixedBoolArray.h
+++ b/sdk/common/NvBlastFixedBoolArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTFIXEDBOOLARRAY_H
diff --git a/sdk/common/NvBlastFixedPriorityQueue.h b/sdk/common/NvBlastFixedPriorityQueue.h
index 1855147..393790a 100644
--- a/sdk/common/NvBlastFixedPriorityQueue.h
+++ b/sdk/common/NvBlastFixedPriorityQueue.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTFIXEDPRIORITYQUEUE_H
diff --git a/sdk/common/NvBlastFixedQueue.h b/sdk/common/NvBlastFixedQueue.h
index ede6b71..99bbdc0 100644
--- a/sdk/common/NvBlastFixedQueue.h
+++ b/sdk/common/NvBlastFixedQueue.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTFIXEDQUEUE_H
diff --git a/sdk/common/NvBlastGeometry.h b/sdk/common/NvBlastGeometry.h
index 97220f5..15fbf57 100644
--- a/sdk/common/NvBlastGeometry.h
+++ b/sdk/common/NvBlastGeometry.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTGEOMETRY_H
diff --git a/sdk/common/NvBlastHashMap.h b/sdk/common/NvBlastHashMap.h
index ddfaa04..49d4b5c 100644
--- a/sdk/common/NvBlastHashMap.h
+++ b/sdk/common/NvBlastHashMap.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTHASHMAP_H
diff --git a/sdk/common/NvBlastHashSet.h b/sdk/common/NvBlastHashSet.h
index 3f31462..58fa5e1 100644
--- a/sdk/common/NvBlastHashSet.h
+++ b/sdk/common/NvBlastHashSet.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTHASHSET_H
diff --git a/sdk/common/NvBlastIncludeWindows.h b/sdk/common/NvBlastIncludeWindows.h
index 86a5818..04d6dd4 100644
--- a/sdk/common/NvBlastIncludeWindows.h
+++ b/sdk/common/NvBlastIncludeWindows.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTINCLUDEWINDOWS_H
diff --git a/sdk/common/NvBlastIndexFns.h b/sdk/common/NvBlastIndexFns.h
index b4154ad..b83c84d 100644
--- a/sdk/common/NvBlastIndexFns.h
+++ b/sdk/common/NvBlastIndexFns.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTINDEXFNS_H
diff --git a/sdk/common/NvBlastIteratorBase.h b/sdk/common/NvBlastIteratorBase.h
index 2de8d09..be30197 100644
--- a/sdk/common/NvBlastIteratorBase.h
+++ b/sdk/common/NvBlastIteratorBase.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTITERATORBASE_H
diff --git a/sdk/common/NvBlastMath.h b/sdk/common/NvBlastMath.h
index 4a4522e..bea2828 100644
--- a/sdk/common/NvBlastMath.h
+++ b/sdk/common/NvBlastMath.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTMATH_H
diff --git a/sdk/common/NvBlastMemory.h b/sdk/common/NvBlastMemory.h
index e21854e..cd394e4 100644
--- a/sdk/common/NvBlastMemory.h
+++ b/sdk/common/NvBlastMemory.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTMEMORY_H
diff --git a/sdk/common/NvBlastPreprocessorInternal.h b/sdk/common/NvBlastPreprocessorInternal.h
index c6ef511..b7dfe1e 100644
--- a/sdk/common/NvBlastPreprocessorInternal.h
+++ b/sdk/common/NvBlastPreprocessorInternal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTPREPROCESSORINTERNAL_H
diff --git a/sdk/common/NvBlastTime.cpp b/sdk/common/NvBlastTime.cpp
index 035d45e..b11aeba 100644
--- a/sdk/common/NvBlastTime.cpp
+++ b/sdk/common/NvBlastTime.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastTime.h"
diff --git a/sdk/common/NvBlastTime.h b/sdk/common/NvBlastTime.h
index 3cac5f7..7c7a6ab 100644
--- a/sdk/common/NvBlastTime.h
+++ b/sdk/common/NvBlastTime.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTIME_H
diff --git a/sdk/common/NvBlastTimers.cpp b/sdk/common/NvBlastTimers.cpp
index 4527e1f..f12fe78 100644
--- a/sdk/common/NvBlastTimers.cpp
+++ b/sdk/common/NvBlastTimers.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlast.h"
diff --git a/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h b/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h
index 3786ea3..b4688b1 100644
--- a/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h
+++ b/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTASSETUTILS_H
diff --git a/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp b/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp
index 0768663..072bb10 100644
--- a/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp
+++ b/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtAssetUtils.h"
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoring.h b/sdk/extensions/authoring/include/NvBlastExtAuthoring.h
index f6ad912..f85f127 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoring.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoring.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTAUTHORING_H
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h
index bd25098..5f3fe33 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h
index 80f0396..03ef8a8 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h
index 7a26393..44ed12f 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h
@@ -11,7 +11,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTAUTHORINGCUTOUT_H
#define NVBLASTAUTHORINGCUTOUT_H
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h
index e926005..ca36806 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTAUTHORINGFRACTURETOOL_H
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h
index 3e65a48..d3196e4 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTAUTHORINGMESH_H
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h
index b352e80..f6880dd 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H
diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h
index b81ed25..8d5d3e2 100644
--- a/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h
+++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTAUTHORINGTYPES_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp
index 7306b57..14537ed 100644
--- a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtApexSharedParts.h"
diff --git a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h
index 5d1f990..c058080 100644
--- a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h
+++ b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAPEXSHAREDPARTS_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp
index 4f3f4ff..70f5962 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtAuthoringAccelerator.h"
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h
index 4251d0d..9e6762c 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGACCELERATOR_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp
index 95d2f1a..0214b7f 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
// This warning arises when using some stl containers with older versions of VC
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h
index 8337cf2..d4f4b15 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGBONDGENERATORIMPL_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp
index e265cf1..74eee02 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastGlobals.h"
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h
index f362495..847e282 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp
index 34e97e6..2e12776 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include <NvBlastGlobals.h>
#include "NvBlastExtAuthoringCollisionBuilderImpl.h"
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h
index 38a3dfd..3d3f952 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h
index 862016f..0477241 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTINTERNALCOMMON_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp
index 0cd6ddd..9e6d070 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
// This warning arises when using some stl containers with older versions of VC
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h
index 893cf63..4d1ad4d 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGMESHNOISER_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h
index 2b17f0c..8a53b0f 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGPERLINNOISE_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp
index e7cbb06..c4e80f8 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
// This warning arises when using some stl containers with older versions of VC
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h
index 70fc9f5..d961b47 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGTRIANGULATOR_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h
index 62d73c1..c59fa49 100644
--- a/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h
+++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAUTHORINGVSA_H
diff --git a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp
index 0ec4c20..5abdea9 100644
--- a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp
+++ b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtTriangleProcessor.h"
diff --git a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h
index 0b32218..9d2e24c 100644
--- a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h
+++ b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTTRIANGLEPROCESSOR_H
diff --git a/sdk/extensions/exporter/include/NvBlastExtExporter.h b/sdk/extensions/exporter/include/NvBlastExtExporter.h
index 13b27ea..62ba04d 100644
--- a/sdk/extensions/exporter/include/NvBlastExtExporter.h
+++ b/sdk/extensions/exporter/include/NvBlastExtExporter.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTEXPORTER_H
diff --git a/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h b/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h
index 5cda025..08fe3ac 100644
--- a/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h
+++ b/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporter.cpp b/sdk/extensions/exporter/source/NvBlastExtExporter.cpp
index d74a1ee..405c4a4 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporter.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtExporter.h"
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp
index 263a660..edf6c16 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtExporterFbxReader.h"
#include "NvBlastExtExporterFbxUtils.h"
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h
index db928f4..ce1d008 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTEXPORTERFBXREADER_H
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp
index a71af2b..adf4092 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "fbxsdk.h"
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h
index d699a6c..47cedd7 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTEXPORTERFBXUTILS_H
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp
index d465d65..c3c4b37 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "fbxsdk.h"
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h
index b6d5859..f66ce6b 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTEXPORTERFBXWRITER_H
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp
index c19c931..e4e2746 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtExporterJsonCollision.h"
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp
index 9eba7d5..16da7d6 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtExporterObjReader.h"
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h
index 2e8c955..c1210ab 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTEXPORTEROBJREADER_H
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp
index 79ac07b..722a258 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtExporterObjWriter.h"
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h
index 65e3f0f..68e025d 100644
--- a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTEXPORTEROBJWRITER_H
diff --git a/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h b/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h
index 89486ba..71ca9c6 100644
--- a/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h
+++ b/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef NV_PARAMETERIZED_MACROSES_H
#define NV_PARAMETERIZED_MACROSES_H
diff --git a/sdk/extensions/import/include/NvBlastExtApexImportTool.h b/sdk/extensions/import/include/NvBlastExtApexImportTool.h
index ff696ff..2867eac 100644
--- a/sdk/extensions/import/include/NvBlastExtApexImportTool.h
+++ b/sdk/extensions/import/include/NvBlastExtApexImportTool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTAPEXIMPORTTOOL_H
diff --git a/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp b/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp
index 87f05e2..ad3acaf 100644
--- a/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp
+++ b/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtApexImportTool.h"
diff --git a/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h b/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h
index e879d03..402509c 100644
--- a/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h
+++ b/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTDEFAULTPROFILER_H
diff --git a/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h b/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h
index 292ba5c..ea059d8 100644
--- a/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h
+++ b/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPx.h b/sdk/extensions/physx/include/NvBlastExtPx.h
index a34182a..a458e15 100644
--- a/sdk/extensions/physx/include/NvBlastExtPx.h
+++ b/sdk/extensions/physx/include/NvBlastExtPx.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPX_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPxActor.h b/sdk/extensions/physx/include/NvBlastExtPxActor.h
index 79d6404..6cb1853 100644
--- a/sdk/extensions/physx/include/NvBlastExtPxActor.h
+++ b/sdk/extensions/physx/include/NvBlastExtPxActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXACTOR_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPxAsset.h b/sdk/extensions/physx/include/NvBlastExtPxAsset.h
index 1de4d42..0796c7e 100644
--- a/sdk/extensions/physx/include/NvBlastExtPxAsset.h
+++ b/sdk/extensions/physx/include/NvBlastExtPxAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXASSET_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPxFamily.h b/sdk/extensions/physx/include/NvBlastExtPxFamily.h
index 83b50b3..f2f14e4 100644
--- a/sdk/extensions/physx/include/NvBlastExtPxFamily.h
+++ b/sdk/extensions/physx/include/NvBlastExtPxFamily.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXFAMILY_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPxListener.h b/sdk/extensions/physx/include/NvBlastExtPxListener.h
index f3a52a3..dd64159 100644
--- a/sdk/extensions/physx/include/NvBlastExtPxListener.h
+++ b/sdk/extensions/physx/include/NvBlastExtPxListener.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXLISTENER_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPxManager.h b/sdk/extensions/physx/include/NvBlastExtPxManager.h
index 53d4fa4..7fe6f50 100644
--- a/sdk/extensions/physx/include/NvBlastExtPxManager.h
+++ b/sdk/extensions/physx/include/NvBlastExtPxManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXMANAGER_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h b/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h
index fcf4d85..b5fe5ef 100644
--- a/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h
+++ b/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXSTRESSSOLVER_H
diff --git a/sdk/extensions/physx/include/NvBlastExtPxTask.h b/sdk/extensions/physx/include/NvBlastExtPxTask.h
index 739828c..99636d9 100644
--- a/sdk/extensions/physx/include/NvBlastExtPxTask.h
+++ b/sdk/extensions/physx/include/NvBlastExtPxTask.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXTASK_H
diff --git a/sdk/extensions/physx/include/NvBlastExtSync.h b/sdk/extensions/physx/include/NvBlastExtSync.h
index 170a386..cbb0648 100644
--- a/sdk/extensions/physx/include/NvBlastExtSync.h
+++ b/sdk/extensions/physx/include/NvBlastExtSync.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTSYNC_H
diff --git a/sdk/extensions/physx/include/NvBlastPxCallbacks.h b/sdk/extensions/physx/include/NvBlastPxCallbacks.h
index 323f298..b8a8b0d 100644
--- a/sdk/extensions/physx/include/NvBlastPxCallbacks.h
+++ b/sdk/extensions/physx/include/NvBlastPxCallbacks.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTPXCALLBACKS_H
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp b/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp
index ec0cf20..205c77e 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtImpactDamageManager.h"
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp
index 47463a4..3a07b0d 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtPxActorImpl.h"
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h
index db460e8..3c8fde2 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXACTORIMPL_H
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp
index 45e60d5..f079afd 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtPxAssetImpl.h"
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h
index 7d43c53..96e2ed4 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXASSETIMPL_H
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp
index 1682d5e..027e67e 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtPxFamilyImpl.h"
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h
index bab8a60..f839b65 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXFAMILYIMPL_H
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp
index bb2c64d..1ac0aec 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtPxManagerImpl.h"
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h
index 9c74bdb..168ac3c 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXMANAGERIMPL_H
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp
index 2b331d3..19ffb93 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtPxStressSolverImpl.h"
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h
index f27fe6c..cd6cab6 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXSTRESSSOLVERIMPL_H
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp
index 0b1c6e6..eac8d45 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastGlobals.h"
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h
index de4676e..0fd9779 100644
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTPXTASKIMPL_H
diff --git a/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp b/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp
index a74f3e7..3d768a6 100644
--- a/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp
+++ b/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSync.h"
diff --git a/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h b/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h
index db90a1a..5e58300 100644
--- a/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h
+++ b/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h b/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h
index d3457ab..7a5f8b6 100644
--- a/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h
+++ b/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/include/NvBlastExtSerialization.h b/sdk/extensions/serialization/include/NvBlastExtSerialization.h
index 4225625..d929647 100644
--- a/sdk/extensions/serialization/include/NvBlastExtSerialization.h
+++ b/sdk/extensions/serialization/include/NvBlastExtSerialization.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h b/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h
index 2db4f4f..18df1d5 100644
--- a/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h
+++ b/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/AssetDTO.cpp b/sdk/extensions/serialization/source/DTO/AssetDTO.cpp
index b500fe6..a88717c 100644
--- a/sdk/extensions/serialization/source/DTO/AssetDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/AssetDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "AssetDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/AssetDTO.h b/sdk/extensions/serialization/source/DTO/AssetDTO.h
index 492e847..986290d 100644
--- a/sdk/extensions/serialization/source/DTO/AssetDTO.h
+++ b/sdk/extensions/serialization/source/DTO/AssetDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/DTOMacros.h b/sdk/extensions/serialization/source/DTO/DTOMacros.h
index b3b71ef..99e1e19 100644
--- a/sdk/extensions/serialization/source/DTO/DTOMacros.h
+++ b/sdk/extensions/serialization/source/DTO/DTOMacros.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp
index 865f141..ba20e56 100644
--- a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "ExtPxAssetDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h
index 9729ec9..3793908 100644
--- a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h
+++ b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp
index 74333b6..f1e5b89 100644
--- a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "ExtPxChunkDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h
index e9935c3..8f5d99e 100644
--- a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h
+++ b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp
index c3e290b..09a42b0 100644
--- a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "ExtPxSubchunkDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h
index 72b6c24..ff13fc8 100644
--- a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h
+++ b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp
index 7865eb3..4c996dd 100644
--- a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastBondDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h
index 3a8e0d1..f0423d2 100644
--- a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h
+++ b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp
index 71924f3..a4fb120 100644
--- a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastChunkDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h
index e4c3f1f..c358bda 100644
--- a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h
+++ b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp
index 0be5863..ec358bf 100644
--- a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastIDDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h
index ac4b1c0..7b92119 100644
--- a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h
+++ b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp
index 099e458..aaf41cd 100644
--- a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "PxConvexMeshGeometryDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h
index 0628518..23b838c 100644
--- a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h
+++ b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp
index 76f0d90..f2191d5 100644
--- a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "PxMeshScaleDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h
index bf3c521..a44a57c 100644
--- a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h
+++ b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp b/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp
index 05490af..38be63b 100644
--- a/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "PxQuatDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/PxQuatDTO.h b/sdk/extensions/serialization/source/DTO/PxQuatDTO.h
index b7d15b9..ee6294d 100644
--- a/sdk/extensions/serialization/source/DTO/PxQuatDTO.h
+++ b/sdk/extensions/serialization/source/DTO/PxQuatDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp b/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp
index 0b1a240..be36d3b 100644
--- a/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "PxTransformDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/PxTransformDTO.h b/sdk/extensions/serialization/source/DTO/PxTransformDTO.h
index 3523375..7286ab4 100644
--- a/sdk/extensions/serialization/source/DTO/PxTransformDTO.h
+++ b/sdk/extensions/serialization/source/DTO/PxTransformDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp b/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp
index 995bb44..4491ab2 100644
--- a/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "PxVec3DTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/PxVec3DTO.h b/sdk/extensions/serialization/source/DTO/PxVec3DTO.h
index 84fce39..cfb9206 100644
--- a/sdk/extensions/serialization/source/DTO/PxVec3DTO.h
+++ b/sdk/extensions/serialization/source/DTO/PxVec3DTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp b/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp
index 7ba6d4f..7b4d8e3 100644
--- a/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "TkAssetDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/TkAssetDTO.h b/sdk/extensions/serialization/source/DTO/TkAssetDTO.h
index d0eceea..6799295 100644
--- a/sdk/extensions/serialization/source/DTO/TkAssetDTO.h
+++ b/sdk/extensions/serialization/source/DTO/TkAssetDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp
index cbc1ef8..95c21b3 100644
--- a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp
+++ b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "TkAssetJointDescDTO.h"
diff --git a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h
index 1dca2f9..2611454 100644
--- a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h
+++ b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp
index 805990d..0e12717 100644
--- a/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtInputStream.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtInputStream.h b/sdk/extensions/serialization/source/NvBlastExtInputStream.h
index cd36e9e..f82a1eb 100644
--- a/sdk/extensions/serialization/source/NvBlastExtInputStream.h
+++ b/sdk/extensions/serialization/source/NvBlastExtInputStream.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp
index cc73e6b..3f54bfd 100644
--- a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtKJPxInputStream.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h
index bc0074a..d696d04 100644
--- a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h
+++ b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp
index d1ea822..98ad039 100644
--- a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtKJPxOutputStream.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h
index 325a65a..8f25cab 100644
--- a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h
+++ b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn
index 31c1db4..c388b71 100644
--- a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn
+++ b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn
@@ -23,7 +23,7 @@
# components in life support devices or systems without express written approval of
# NVIDIA Corporation.
#
-# Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+# Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
@0x9a4a58fac38375e0;
diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp
index b9c261b..c67c336 100644
--- a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerializationInternal.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h b/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h
index 1e4bbc2..7b92093 100644
--- a/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h
+++ b/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp
index c270fa8..f6b3de0 100644
--- a/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtOutputStream.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtOutputStream.h b/sdk/extensions/serialization/source/NvBlastExtOutputStream.h
index 89b19a9..b211e03 100644
--- a/sdk/extensions/serialization/source/NvBlastExtOutputStream.h
+++ b/sdk/extensions/serialization/source/NvBlastExtOutputStream.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn
index 802898f..e0f9b09 100644
--- a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn
+++ b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn
@@ -23,7 +23,7 @@
# components in life support devices or systems without express written approval of
# NVIDIA Corporation.
#
-# Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+# Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
@0xf4df9a42d5842b01;
diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp
index d48213d..b8a6a8e 100644
--- a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerializationInternal.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h b/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h
index cd0e45f..2f00590 100644
--- a/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h
+++ b/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp
index a139f42..f0e51d2 100644
--- a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerialization.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h
index 1e287c5..a6bbf8b 100644
--- a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h
+++ b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp
index 77ecdf6..cae8f46 100644
--- a/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerialization.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h b/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h
index fe261e6..9d486f6 100644
--- a/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h
+++ b/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h b/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h
index 117280a..ae10de4 100644
--- a/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h
+++ b/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn
index 5605863..a67539f 100644
--- a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn
+++ b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn
@@ -23,7 +23,7 @@
# components in life support devices or systems without express written approval of
# NVIDIA Corporation.
#
-# Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+# Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
@0xaffe4498f275ee58;
diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp
index 4ecc920..a86f015 100644
--- a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerializationInternal.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h b/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h
index 7922338..7e2c0b7 100644
--- a/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h
+++ b/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp
index ed5ce00..0baef08 100644
--- a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerializationInternal.h"
diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h
index 74006ee..03b0092 100644
--- a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h
+++ b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h b/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h
index b7962cd..ef66062 100644
--- a/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h
+++ b/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTDAMAGESHADERS_H
diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp
index bf2eb59..89df930 100644
--- a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp
+++ b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtDamageAcceleratorAABBTree.h"
#include "NvBlastIndexFns.h"
diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h
index 872885e..baded40 100644
--- a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h
+++ b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h
index 2769f4e..3879fbc 100644
--- a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h
+++ b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp b/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp
index 4213004..381f5e3 100644
--- a/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp
+++ b/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
//#include "NvBlastExtDamageAcceleratorOctree.h"
diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp b/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp
index 84d3345..cddf8e5 100644
--- a/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp
+++ b/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtDamageShaders.h"
diff --git a/sdk/extensions/stress/include/NvBlastExtStressSolver.h b/sdk/extensions/stress/include/NvBlastExtStressSolver.h
index 674a6d9..0d0fbdc 100644
--- a/sdk/extensions/stress/include/NvBlastExtStressSolver.h
+++ b/sdk/extensions/stress/include/NvBlastExtStressSolver.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTEXTSTRESSSOLVER_H
diff --git a/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp b/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp
index 878165b..e4aea6b 100644
--- a/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp
+++ b/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtStressSolver.h"
diff --git a/sdk/globals/include/NvBlastAllocator.h b/sdk/globals/include/NvBlastAllocator.h
index 72d2199..5dfed5c 100644
--- a/sdk/globals/include/NvBlastAllocator.h
+++ b/sdk/globals/include/NvBlastAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTALLOCATOR_H
diff --git a/sdk/globals/include/NvBlastDebugRender.h b/sdk/globals/include/NvBlastDebugRender.h
index 793e8ce..635a65f 100644
--- a/sdk/globals/include/NvBlastDebugRender.h
+++ b/sdk/globals/include/NvBlastDebugRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/sdk/globals/include/NvBlastGlobals.h b/sdk/globals/include/NvBlastGlobals.h
index 0325538..ce21d38 100644
--- a/sdk/globals/include/NvBlastGlobals.h
+++ b/sdk/globals/include/NvBlastGlobals.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTGLOBALS_H
diff --git a/sdk/globals/include/NvBlastProfiler.h b/sdk/globals/include/NvBlastProfiler.h
index 7ca3277..cf7b626 100644
--- a/sdk/globals/include/NvBlastProfiler.h
+++ b/sdk/globals/include/NvBlastProfiler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTPROFILER_H
diff --git a/sdk/globals/source/NvBlastGlobals.cpp b/sdk/globals/source/NvBlastGlobals.cpp
index e56d43b..9866fce 100644
--- a/sdk/globals/source/NvBlastGlobals.cpp
+++ b/sdk/globals/source/NvBlastGlobals.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastGlobals.h"
diff --git a/sdk/globals/source/NvBlastProfiler.cpp b/sdk/globals/source/NvBlastProfiler.cpp
index 48d4b7b..b4d4237 100644
--- a/sdk/globals/source/NvBlastProfiler.cpp
+++ b/sdk/globals/source/NvBlastProfiler.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "stdint.h"
diff --git a/sdk/globals/source/NvBlastProfilerInternal.h b/sdk/globals/source/NvBlastProfilerInternal.h
index dd0cfbf..fa0bf47 100644
--- a/sdk/globals/source/NvBlastProfilerInternal.h
+++ b/sdk/globals/source/NvBlastProfilerInternal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTPROFILERINTERNAL_H
diff --git a/sdk/lowlevel/include/NvBlast.h b/sdk/lowlevel/include/NvBlast.h
index bc01253..8987059 100644
--- a/sdk/lowlevel/include/NvBlast.h
+++ b/sdk/lowlevel/include/NvBlast.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLAST_H
diff --git a/sdk/lowlevel/include/NvBlastPreprocessor.h b/sdk/lowlevel/include/NvBlastPreprocessor.h
index 8e5cc78..8cf7f55 100644
--- a/sdk/lowlevel/include/NvBlastPreprocessor.h
+++ b/sdk/lowlevel/include/NvBlastPreprocessor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTPREPROCESSOR_H
diff --git a/sdk/lowlevel/include/NvBlastTypes.h b/sdk/lowlevel/include/NvBlastTypes.h
index 91a3544..dbd58d8 100644
--- a/sdk/lowlevel/include/NvBlastTypes.h
+++ b/sdk/lowlevel/include/NvBlastTypes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTYPES_H
diff --git a/sdk/lowlevel/include/NvCTypes.h b/sdk/lowlevel/include/NvCTypes.h
index 0dcf885..563e832 100644
--- a/sdk/lowlevel/include/NvCTypes.h
+++ b/sdk/lowlevel/include/NvCTypes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/sdk/lowlevel/include/NvPreprocessor.h b/sdk/lowlevel/include/NvPreprocessor.h
index 01e2d0f..e17673f 100644
--- a/sdk/lowlevel/include/NvPreprocessor.h
+++ b/sdk/lowlevel/include/NvPreprocessor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/sdk/lowlevel/source/NvBlastActor.cpp b/sdk/lowlevel/source/NvBlastActor.cpp
index 7d55bd7..d93f2e3 100644
--- a/sdk/lowlevel/source/NvBlastActor.cpp
+++ b/sdk/lowlevel/source/NvBlastActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastActor.h"
diff --git a/sdk/lowlevel/source/NvBlastActor.h b/sdk/lowlevel/source/NvBlastActor.h
index 8474e83..2b4fb54 100644
--- a/sdk/lowlevel/source/NvBlastActor.h
+++ b/sdk/lowlevel/source/NvBlastActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTACTOR_H
diff --git a/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp b/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp
index ca830a7..0e02396 100644
--- a/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp
+++ b/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastActor.h"
diff --git a/sdk/lowlevel/source/NvBlastActorSerializationBlock.h b/sdk/lowlevel/source/NvBlastActorSerializationBlock.h
index 95e9842..0fe22b3 100644
--- a/sdk/lowlevel/source/NvBlastActorSerializationBlock.h
+++ b/sdk/lowlevel/source/NvBlastActorSerializationBlock.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTACTORSERIALIZATIONBLOCK_H
diff --git a/sdk/lowlevel/source/NvBlastAsset.cpp b/sdk/lowlevel/source/NvBlastAsset.cpp
index 2cfc73e..cc77837 100644
--- a/sdk/lowlevel/source/NvBlastAsset.cpp
+++ b/sdk/lowlevel/source/NvBlastAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastAssert.h"
diff --git a/sdk/lowlevel/source/NvBlastAsset.h b/sdk/lowlevel/source/NvBlastAsset.h
index 65f8b43..d015932 100644
--- a/sdk/lowlevel/source/NvBlastAsset.h
+++ b/sdk/lowlevel/source/NvBlastAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTASSET_H
diff --git a/sdk/lowlevel/source/NvBlastAssetHelper.cpp b/sdk/lowlevel/source/NvBlastAssetHelper.cpp
index cc3d643..8b5d153 100644
--- a/sdk/lowlevel/source/NvBlastAssetHelper.cpp
+++ b/sdk/lowlevel/source/NvBlastAssetHelper.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastAsset.h"
diff --git a/sdk/lowlevel/source/NvBlastChunkHierarchy.h b/sdk/lowlevel/source/NvBlastChunkHierarchy.h
index 52380e8..4b46ad5 100644
--- a/sdk/lowlevel/source/NvBlastChunkHierarchy.h
+++ b/sdk/lowlevel/source/NvBlastChunkHierarchy.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTCHUNKHIERARCHY_H
diff --git a/sdk/lowlevel/source/NvBlastFamily.cpp b/sdk/lowlevel/source/NvBlastFamily.cpp
index b0888c6..05949c9 100644
--- a/sdk/lowlevel/source/NvBlastFamily.cpp
+++ b/sdk/lowlevel/source/NvBlastFamily.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastFamily.h"
diff --git a/sdk/lowlevel/source/NvBlastFamily.h b/sdk/lowlevel/source/NvBlastFamily.h
index 99a7e98..27e3b37 100644
--- a/sdk/lowlevel/source/NvBlastFamily.h
+++ b/sdk/lowlevel/source/NvBlastFamily.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTFAMILY_H
diff --git a/sdk/lowlevel/source/NvBlastFamilyGraph.cpp b/sdk/lowlevel/source/NvBlastFamilyGraph.cpp
index 9379a32..2d879c1 100644
--- a/sdk/lowlevel/source/NvBlastFamilyGraph.cpp
+++ b/sdk/lowlevel/source/NvBlastFamilyGraph.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastFamilyGraph.h"
diff --git a/sdk/lowlevel/source/NvBlastFamilyGraph.h b/sdk/lowlevel/source/NvBlastFamilyGraph.h
index 1242487..d44533a 100644
--- a/sdk/lowlevel/source/NvBlastFamilyGraph.h
+++ b/sdk/lowlevel/source/NvBlastFamilyGraph.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTFAMILYGRAPH_H
diff --git a/sdk/lowlevel/source/NvBlastSupportGraph.h b/sdk/lowlevel/source/NvBlastSupportGraph.h
index b8c2368..0e21026 100644
--- a/sdk/lowlevel/source/NvBlastSupportGraph.h
+++ b/sdk/lowlevel/source/NvBlastSupportGraph.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTSUPPORTGRAPH_H
diff --git a/sdk/toolkit/include/NvBlastTk.h b/sdk/toolkit/include/NvBlastTk.h
index 1f4f579..60827d3 100644
--- a/sdk/toolkit/include/NvBlastTk.h
+++ b/sdk/toolkit/include/NvBlastTk.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTK_H
diff --git a/sdk/toolkit/include/NvBlastTkActor.h b/sdk/toolkit/include/NvBlastTkActor.h
index 12db51f..56aca63 100644
--- a/sdk/toolkit/include/NvBlastTkActor.h
+++ b/sdk/toolkit/include/NvBlastTkActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKACTOR_H
diff --git a/sdk/toolkit/include/NvBlastTkAsset.h b/sdk/toolkit/include/NvBlastTkAsset.h
index 1d8426b..4a4f5be 100644
--- a/sdk/toolkit/include/NvBlastTkAsset.h
+++ b/sdk/toolkit/include/NvBlastTkAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKASSET_H
diff --git a/sdk/toolkit/include/NvBlastTkEvent.h b/sdk/toolkit/include/NvBlastTkEvent.h
index 765d4d2..ca2d5e9 100644
--- a/sdk/toolkit/include/NvBlastTkEvent.h
+++ b/sdk/toolkit/include/NvBlastTkEvent.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKEVENT_H
diff --git a/sdk/toolkit/include/NvBlastTkFamily.h b/sdk/toolkit/include/NvBlastTkFamily.h
index 5549099..4fe0803 100644
--- a/sdk/toolkit/include/NvBlastTkFamily.h
+++ b/sdk/toolkit/include/NvBlastTkFamily.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKFAMILY_H
diff --git a/sdk/toolkit/include/NvBlastTkFramework.h b/sdk/toolkit/include/NvBlastTkFramework.h
index e9601ff..91958fb 100644
--- a/sdk/toolkit/include/NvBlastTkFramework.h
+++ b/sdk/toolkit/include/NvBlastTkFramework.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKFRAMEWORK_H
diff --git a/sdk/toolkit/include/NvBlastTkGroup.h b/sdk/toolkit/include/NvBlastTkGroup.h
index c799485..e704b28 100644
--- a/sdk/toolkit/include/NvBlastTkGroup.h
+++ b/sdk/toolkit/include/NvBlastTkGroup.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKGROUP_H
diff --git a/sdk/toolkit/include/NvBlastTkIdentifiable.h b/sdk/toolkit/include/NvBlastTkIdentifiable.h
index a36bc61..3f59001 100644
--- a/sdk/toolkit/include/NvBlastTkIdentifiable.h
+++ b/sdk/toolkit/include/NvBlastTkIdentifiable.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKIDENTIFIABLE_H
diff --git a/sdk/toolkit/include/NvBlastTkJoint.h b/sdk/toolkit/include/NvBlastTkJoint.h
index d1f8ce4..05944d4 100644
--- a/sdk/toolkit/include/NvBlastTkJoint.h
+++ b/sdk/toolkit/include/NvBlastTkJoint.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKJOINT_H
diff --git a/sdk/toolkit/include/NvBlastTkObject.h b/sdk/toolkit/include/NvBlastTkObject.h
index 90a3b27..86d517e 100644
--- a/sdk/toolkit/include/NvBlastTkObject.h
+++ b/sdk/toolkit/include/NvBlastTkObject.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKOBJECT_H
diff --git a/sdk/toolkit/include/NvBlastTkType.h b/sdk/toolkit/include/NvBlastTkType.h
index ebb6436..946ddc5 100644
--- a/sdk/toolkit/include/NvBlastTkType.h
+++ b/sdk/toolkit/include/NvBlastTkType.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKTYPE_H
diff --git a/sdk/toolkit/source/NvBlastTkActorImpl.cpp b/sdk/toolkit/source/NvBlastTkActorImpl.cpp
index c4515f1..32114ef 100644
--- a/sdk/toolkit/source/NvBlastTkActorImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkActorImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastPreprocessor.h"
diff --git a/sdk/toolkit/source/NvBlastTkActorImpl.h b/sdk/toolkit/source/NvBlastTkActorImpl.h
index 2076654..8feeb9c 100644
--- a/sdk/toolkit/source/NvBlastTkActorImpl.h
+++ b/sdk/toolkit/source/NvBlastTkActorImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKACTORIMPL_H
diff --git a/sdk/toolkit/source/NvBlastTkAssetImpl.cpp b/sdk/toolkit/source/NvBlastTkAssetImpl.cpp
index 941acf7..2f3b9cc 100644
--- a/sdk/toolkit/source/NvBlastTkAssetImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkAssetImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastTkFrameworkImpl.h"
diff --git a/sdk/toolkit/source/NvBlastTkAssetImpl.h b/sdk/toolkit/source/NvBlastTkAssetImpl.h
index 491263a..8c7b597 100644
--- a/sdk/toolkit/source/NvBlastTkAssetImpl.h
+++ b/sdk/toolkit/source/NvBlastTkAssetImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKASSETIMPL_H
diff --git a/sdk/toolkit/source/NvBlastTkCommon.h b/sdk/toolkit/source/NvBlastTkCommon.h
index 31eac7a..f38b1a5 100644
--- a/sdk/toolkit/source/NvBlastTkCommon.h
+++ b/sdk/toolkit/source/NvBlastTkCommon.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKCOMMON_H
diff --git a/sdk/toolkit/source/NvBlastTkEventQueue.h b/sdk/toolkit/source/NvBlastTkEventQueue.h
index 9422111..2e56a89 100644
--- a/sdk/toolkit/source/NvBlastTkEventQueue.h
+++ b/sdk/toolkit/source/NvBlastTkEventQueue.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKEVENTQUEUE_H
diff --git a/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp b/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp
index f12b1d5..50b3266 100644
--- a/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastTkFrameworkImpl.h"
diff --git a/sdk/toolkit/source/NvBlastTkFamilyImpl.h b/sdk/toolkit/source/NvBlastTkFamilyImpl.h
index 7210f0a..7eec486 100644
--- a/sdk/toolkit/source/NvBlastTkFamilyImpl.h
+++ b/sdk/toolkit/source/NvBlastTkFamilyImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKFAMILYIMPL_H
diff --git a/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp b/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp
index f409785..1d88701 100644
--- a/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastAssert.h"
diff --git a/sdk/toolkit/source/NvBlastTkFrameworkImpl.h b/sdk/toolkit/source/NvBlastTkFrameworkImpl.h
index 98fd4da..29914c2 100644
--- a/sdk/toolkit/source/NvBlastTkFrameworkImpl.h
+++ b/sdk/toolkit/source/NvBlastTkFrameworkImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKFRAMEWORKIMPL_H
diff --git a/sdk/toolkit/source/NvBlastTkGUID.h b/sdk/toolkit/source/NvBlastTkGUID.h
index c11b48b..927e915 100644
--- a/sdk/toolkit/source/NvBlastTkGUID.h
+++ b/sdk/toolkit/source/NvBlastTkGUID.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKGUID_H
diff --git a/sdk/toolkit/source/NvBlastTkGroupImpl.cpp b/sdk/toolkit/source/NvBlastTkGroupImpl.cpp
index caa2e76..1769f33 100644
--- a/sdk/toolkit/source/NvBlastTkGroupImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkGroupImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvPreprocessor.h"
diff --git a/sdk/toolkit/source/NvBlastTkGroupImpl.h b/sdk/toolkit/source/NvBlastTkGroupImpl.h
index 061802d..be617c0 100644
--- a/sdk/toolkit/source/NvBlastTkGroupImpl.h
+++ b/sdk/toolkit/source/NvBlastTkGroupImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKGROUPIMPL_H
diff --git a/sdk/toolkit/source/NvBlastTkJointImpl.cpp b/sdk/toolkit/source/NvBlastTkJointImpl.cpp
index edac1ae..18ee8d0 100644
--- a/sdk/toolkit/source/NvBlastTkJointImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkJointImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastTkFrameworkImpl.h"
diff --git a/sdk/toolkit/source/NvBlastTkJointImpl.h b/sdk/toolkit/source/NvBlastTkJointImpl.h
index 09bae43..773481b 100644
--- a/sdk/toolkit/source/NvBlastTkJointImpl.h
+++ b/sdk/toolkit/source/NvBlastTkJointImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKJOINTIMPL_H
diff --git a/sdk/toolkit/source/NvBlastTkTaskImpl.cpp b/sdk/toolkit/source/NvBlastTkTaskImpl.cpp
index d88607c..07bde19 100644
--- a/sdk/toolkit/source/NvBlastTkTaskImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkTaskImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastTime.h"
diff --git a/sdk/toolkit/source/NvBlastTkTaskImpl.h b/sdk/toolkit/source/NvBlastTkTaskImpl.h
index 4b7ef98..1ab3ee0 100644
--- a/sdk/toolkit/source/NvBlastTkTaskImpl.h
+++ b/sdk/toolkit/source/NvBlastTkTaskImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKTASKIMPL_H
diff --git a/sdk/toolkit/source/NvBlastTkTypeImpl.h b/sdk/toolkit/source/NvBlastTkTypeImpl.h
index ea27619..81ff5ef 100644
--- a/sdk/toolkit/source/NvBlastTkTypeImpl.h
+++ b/sdk/toolkit/source/NvBlastTkTypeImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKTYPEIMPL_H
diff --git a/shared/utils/AssetGenerator.cpp b/shared/utils/AssetGenerator.cpp
index 0c3b4ea..e7e568c 100644
--- a/shared/utils/AssetGenerator.cpp
+++ b/shared/utils/AssetGenerator.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "AssetGenerator.h"
diff --git a/shared/utils/AssetGenerator.h b/shared/utils/AssetGenerator.h
index 2fa2595..3e63129 100644
--- a/shared/utils/AssetGenerator.h
+++ b/shared/utils/AssetGenerator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef ASSETGENERATOR_H
diff --git a/test/src/BlastBaseTest.h b/test/src/BlastBaseTest.h
index 55e3c6f..c570327 100644
--- a/test/src/BlastBaseTest.h
+++ b/test/src/BlastBaseTest.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLASTBASETEST_H
diff --git a/test/src/TkBaseTest.h b/test/src/TkBaseTest.h
index 7106647..f732f8d 100644
--- a/test/src/TkBaseTest.h
+++ b/test/src/TkBaseTest.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef TKBASETEST_H
diff --git a/test/src/perf/BlastBasePerfTest.h b/test/src/perf/BlastBasePerfTest.h
index c3d252a..55285f1 100644
--- a/test/src/perf/BlastBasePerfTest.h
+++ b/test/src/perf/BlastBasePerfTest.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLASTBASEPERFTEST_H
diff --git a/test/src/perf/DamagePerfTests.cpp b/test/src/perf/DamagePerfTests.cpp
index df72b45..86707ec 100644
--- a/test/src/perf/DamagePerfTests.cpp
+++ b/test/src/perf/DamagePerfTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "BlastBasePerfTest.h"
diff --git a/test/src/perf/SolverPerfTests.cpp b/test/src/perf/SolverPerfTests.cpp
index fa5187b..cad7928 100644
--- a/test/src/perf/SolverPerfTests.cpp
+++ b/test/src/perf/SolverPerfTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "BlastBasePerfTest.h"
diff --git a/test/src/unit/APITests.cpp b/test/src/unit/APITests.cpp
index 22c9885..655a65c 100644
--- a/test/src/unit/APITests.cpp
+++ b/test/src/unit/APITests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "BlastBaseTest.h"
diff --git a/test/src/unit/ActorTests.cpp b/test/src/unit/ActorTests.cpp
index 1dc23dc..d4de648 100644
--- a/test/src/unit/ActorTests.cpp
+++ b/test/src/unit/ActorTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "BlastBaseTest.h"
diff --git a/test/src/unit/AssetTests.cpp b/test/src/unit/AssetTests.cpp
index 6963843..9bd8aa0 100644
--- a/test/src/unit/AssetTests.cpp
+++ b/test/src/unit/AssetTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastAsset.h"
diff --git a/test/src/unit/AuthoringCutout.cpp b/test/src/unit/AuthoringCutout.cpp
index 812badc..3a0d7de 100644
--- a/test/src/unit/AuthoringCutout.cpp
+++ b/test/src/unit/AuthoringCutout.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "BlastBaseTest.h"
diff --git a/test/src/unit/CoreTests.cpp b/test/src/unit/CoreTests.cpp
index f4f0de1..cb0481f 100644
--- a/test/src/unit/CoreTests.cpp
+++ b/test/src/unit/CoreTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include <algorithm>
diff --git a/test/src/unit/FamilyGraphTests.cpp b/test/src/unit/FamilyGraphTests.cpp
index 3468c9e..d0a872d 100644
--- a/test/src/unit/FamilyGraphTests.cpp
+++ b/test/src/unit/FamilyGraphTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "BlastBaseTest.h"
diff --git a/test/src/unit/MultithreadingTests.cpp b/test/src/unit/MultithreadingTests.cpp
index da07f98..cd5f936 100644
--- a/test/src/unit/MultithreadingTests.cpp
+++ b/test/src/unit/MultithreadingTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "BlastBaseTest.h"
diff --git a/test/src/unit/SyncTests.cpp b/test/src/unit/SyncTests.cpp
index fba07a9..e322202 100644
--- a/test/src/unit/SyncTests.cpp
+++ b/test/src/unit/SyncTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "TkBaseTest.h"
diff --git a/test/src/unit/TkCompositeTests.cpp b/test/src/unit/TkCompositeTests.cpp
index 280b07e..8f55612 100644
--- a/test/src/unit/TkCompositeTests.cpp
+++ b/test/src/unit/TkCompositeTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "TkBaseTest.h"
diff --git a/test/src/unit/TkTests.cpp b/test/src/unit/TkTests.cpp
index feee2a1..e07d4a0 100644
--- a/test/src/unit/TkTests.cpp
+++ b/test/src/unit/TkTests.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "TkBaseTest.h"
diff --git a/test/src/utils/TaskDispatcher.h b/test/src/utils/TaskDispatcher.h
index 4038c60..e44434f 100644
--- a/test/src/utils/TaskDispatcher.h
+++ b/test/src/utils/TaskDispatcher.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#pragma once
diff --git a/test/src/utils/TestAssets.cpp b/test/src/utils/TestAssets.cpp
index 5668d3e..dbf5627 100644
--- a/test/src/utils/TestAssets.cpp
+++ b/test/src/utils/TestAssets.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "TestAssets.h"
diff --git a/test/src/utils/TestAssets.h b/test/src/utils/TestAssets.h
index 6d034bc..a4d7e6b 100644
--- a/test/src/utils/TestAssets.h
+++ b/test/src/utils/TestAssets.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef TESTASSETS_H
diff --git a/test/src/utils/TestProfiler.h b/test/src/utils/TestProfiler.h
index 39dbc26..7d80d88 100644
--- a/test/src/utils/TestProfiler.h
+++ b/test/src/utils/TestProfiler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef TESTPROFILER_H
diff --git a/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp b/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp
index 145b796..3de7418 100644
--- a/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp
+++ b/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "ApexDestructibleObjExporter.h"
diff --git a/tools/ApexImporter/src/ApexDestructibleObjExporter.h b/tools/ApexImporter/src/ApexDestructibleObjExporter.h
index 3ecb9ae..26077e5 100644
--- a/tools/ApexImporter/src/ApexDestructibleObjExporter.h
+++ b/tools/ApexImporter/src/ApexDestructibleObjExporter.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef OBJ_APEX_EXPORTER_H
diff --git a/tools/ApexImporter/src/Main.cpp b/tools/ApexImporter/src/Main.cpp
index bc7253b..02839b1 100644
--- a/tools/ApexImporter/src/Main.cpp
+++ b/tools/ApexImporter/src/Main.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#if NV_VC
diff --git a/tools/AuthoringTool/src/AuthoringTool.cpp b/tools/AuthoringTool/src/AuthoringTool.cpp
index ad1482c..09e66bb 100644
--- a/tools/AuthoringTool/src/AuthoringTool.cpp
+++ b/tools/AuthoringTool/src/AuthoringTool.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "PxPhysicsAPI.h"
diff --git a/tools/LegacyConverter/src/Main.cpp b/tools/LegacyConverter/src/Main.cpp
index 0d3a833..74f261f 100644
--- a/tools/LegacyConverter/src/Main.cpp
+++ b/tools/LegacyConverter/src/Main.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "NvBlastExtSerialization.h"
diff --git a/tools/common/BlastDataExporter.cpp b/tools/common/BlastDataExporter.cpp
index 870bdcf..3ffffb1 100644
--- a/tools/common/BlastDataExporter.cpp
+++ b/tools/common/BlastDataExporter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#include "BlastDataExporter.h"
diff --git a/tools/common/BlastDataExporter.h b/tools/common/BlastDataExporter.h
index 8428d6c..f3cae31 100644
--- a/tools/common/BlastDataExporter.h
+++ b/tools/common/BlastDataExporter.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_DATA_EXPORTER
diff --git a/tools/common/Log.cpp b/tools/common/Log.cpp
index d9e9d67..0d4c8f7 100644
--- a/tools/common/Log.cpp
+++ b/tools/common/Log.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "Log.h"
diff --git a/tools/common/Log.h b/tools/common/Log.h
index c85b7d9..8df9660 100644
--- a/tools/common/Log.h
+++ b/tools/common/Log.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef LOG_H
diff --git a/tools/common/Utils.cpp b/tools/common/Utils.cpp
index 6813a94..d42ed81 100644
--- a/tools/common/Utils.cpp
+++ b/tools/common/Utils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "Utils.h"
diff --git a/tools/common/Utils.h b/tools/common/Utils.h
index 76df1df..5d01480 100644
--- a/tools/common/Utils.h
+++ b/tools/common/Utils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef UTILS_H