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| author | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
|---|---|---|
| committer | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
| commit | 236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch) | |
| tree | e486f2fa39dba203563895541e92c60ed3e25759 /tools/ArtistTools/source/BlastPlugin/SampleBase/ui/GizmoToolController.h | |
| parent | Added screens to welcome page (diff) | |
| download | blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.zip | |
Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
Diffstat (limited to 'tools/ArtistTools/source/BlastPlugin/SampleBase/ui/GizmoToolController.h')
| -rw-r--r-- | tools/ArtistTools/source/BlastPlugin/SampleBase/ui/GizmoToolController.h | 65 |
1 files changed, 54 insertions, 11 deletions
diff --git a/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/GizmoToolController.h b/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/GizmoToolController.h index 215cde5..8586ad3 100644 --- a/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/GizmoToolController.h +++ b/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/GizmoToolController.h @@ -1,12 +1,30 @@ -/* -* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. -* -* NVIDIA CORPORATION and its licensors retain all intellectual property -* and proprietary rights in and to this software, related documentation -* and any modifications thereto. Any use, reproduction, disclosure or -* distribution of this software and related documentation without an express -* license agreement from NVIDIA CORPORATION is strictly prohibited. -*/ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. + #ifndef GIZMO_TOOL_CONTROLLER_H #define GIZMO_TOOL_CONTROLLER_H @@ -14,6 +32,7 @@ #include "SampleManager.h" #include "DebugRenderBuffer.h" #include "NvBlastExtPxManager.h" +#include "BlastSceneTree.h" class Renderable; class RenderMaterial; @@ -26,6 +45,11 @@ class ExtPhysicsActor; } } +namespace physx +{ + class PxScene; +} + enum AxisType { AT_X = 0, @@ -41,7 +65,10 @@ enum GizmoToolMode GTM_Rotation }; -class GizmoToolController : public ISampleController +void modifyPxActorByLocalWay(PxScene& pxScene, PxRigidDynamic& actor, PxTransform& gp_old, PxTransform& gp_new); +void scalePxActor(PxScene& pxScene, PxRigidDynamic& actor, PxMat44& scale); + +class GizmoToolController : public ISampleController, public ISceneObserver { public: GizmoToolController(); @@ -55,16 +82,26 @@ public: virtual void onSampleStart(); virtual void onSampleStop(); + virtual void dataSelected(std::vector<BlastNode*> selections); + void setGizmoToolMode(GizmoToolMode mode); + GizmoToolMode getGizmoToolMode() { return m_GizmoToolMode; } void setAxisSelected(AxisType type); + void setAxisLength(float axisLength); void showAxisRenderables(bool show); void resetPos(); + void setTargetActor(PxActor* actor); + PxActor* getTargetActor(); + void syncRenderableState(); + bool CanMapToRootChunk(PxActor* actor); private: GizmoToolController& operator= (GizmoToolController&); //////// private methods //////// + physx::PxScene& GetPhysXScene(); + void UpdateCircleRenderData(float axisLength); bool CalPlaneLineIntersectPoint(PxVec3& result, PxVec3 planeNormal, PxVec3 planePoint, PxVec3 linedirection, PxVec3 linePoint); float DistanceFromPointToLine(PxVec3& point, PxVec3& origin, PxVec3& direction, PxVec3& foot); bool GetFootFromPointToPlane(PxVec3& point, PxVec3& origin, PxVec3& normal, PxVec3& foot); @@ -72,6 +109,10 @@ private: PxQuat CalDirectionQuat(AxisType type); PxQuat CalConvertQuat(); void ScaleActor(bool replace); + + bool CanModifyLocal(PxActor* actor); + void UpdateAssetInstanceTransform(const PxTransform& position); + //////// used controllers //////// Renderer& getRenderer() const @@ -103,7 +144,7 @@ private: PxVec3 m_LastFoot; PxVec3 m_LastAxis[AT_Num]; - PxRigidActor* m_CurrentActor; + PxRigidDynamic* m_CurrentActor; bool m_bNeedResetPos; bool m_bNeedResetColor; @@ -119,6 +160,8 @@ private: std::vector<PxDebugLine> m_CircleRenderData; DebugRenderBuffer m_CircleRenderBuffer; + + std::vector<BlastAssetInstanceNode*> m_assetInstances; }; #endif // GIZMO_TOOL_CONTROLLER_H
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