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authorBryan Galdrikian <[email protected]>2017-08-23 11:24:32 -0700
committerBryan Galdrikian <[email protected]>2017-08-23 11:24:32 -0700
commitf1e539cadfb085cedc32f9773cfb9d14bfcdf138 (patch)
tree7ca74e06a4386dd22fd850a8417a31a85d282a30 /tools/ArtistTools/source/BlastPlugin/SampleBase/ui/EditionToolController.cpp
parentUpdated to CL 22661993: (diff)
downloadblast-f1e539cadfb085cedc32f9773cfb9d14bfcdf138.tar.xz
blast-f1e539cadfb085cedc32f9773cfb9d14bfcdf138.zip
Removing ArtistTools and CurveEditor projects
Diffstat (limited to 'tools/ArtistTools/source/BlastPlugin/SampleBase/ui/EditionToolController.cpp')
-rw-r--r--tools/ArtistTools/source/BlastPlugin/SampleBase/ui/EditionToolController.cpp161
1 files changed, 0 insertions, 161 deletions
diff --git a/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/EditionToolController.cpp b/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/EditionToolController.cpp
deleted file mode 100644
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--- a/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/EditionToolController.cpp
+++ /dev/null
@@ -1,161 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-
-
-#include "EditionToolController.h"
-#include "BlastController.h"
-#include "Renderer.h"
-#include "PhysXController.h"
-#include "SampleProfiler.h"
-#include "PxRigidDynamic.h"
-#include "PxScene.h"
-#include "NvBlastExtPxManager.h"
-#include "SceneController.h"
-#include "NvBlastExtPxActor.h"
-#include "GlobalSettings.h"
-using namespace Nv::Blast;
-using namespace physx;
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Setup
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-
-EditionToolController::EditionToolController()
-{
-}
-
-EditionToolController::~EditionToolController()
-{
-}
-
-void EditionToolController::onSampleStart()
-{
-}
-
-void EditionToolController::onInitialize()
-{
-}
-
-
-void EditionToolController::onSampleStop()
-{
-}
-
-void EditionToolController::Animate(double dt)
-{
- PROFILER_SCOPED_FUNCTION();
-}
-
-
-LRESULT EditionToolController::MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
-{
- PROFILER_SCOPED_FUNCTION();
-
- if (uMsg == WM_LBUTTONDOWN || uMsg == WM_MOUSEMOVE || uMsg == WM_LBUTTONUP)
- {
- float mouseX = (float)LOWORD(lParam);
- float mouseY = (float)HIWORD(lParam);
- bool press = uMsg == WM_LBUTTONDOWN;
-
- if (uMsg == WM_LBUTTONUP)
- {
- PxVec3 eyePos, pickDir;
- getPhysXController().getEyePoseAndPickDir(mouseX, mouseY, eyePos, pickDir);
- pickDir = pickDir.getNormalized();
-
- PxRaycastHit hit; hit.shape = NULL;
- PxRaycastBuffer hit1;
- getPhysXController().getEditPhysXScene().raycast(eyePos, pickDir, PX_MAX_F32, hit1, PxHitFlag::ePOSITION | PxHitFlag::eNORMAL);
- hit = hit1.block;
-
- PxRigidActor* actor = NULL;
- if (hit.shape)
- {
- actor = hit.actor;
- }
- fracture(actor);
- }
- }
-
- return 1;
-}
-
-void EditionToolController::drawUI()
-{
-}
-
-void EditionToolController::fracture(PxActor* actor)
-{
- if (NULL == actor)
- {
- return;
- }
-
- BlastController& blastController = getBlastController();
- std::vector<BlastFamilyPtr>& families = blastController.getFamilies();
- if (families.size() == 0)
- {
- return;
- }
-
- PxRigidDynamic* rigidDynamic = actor->is<PxRigidDynamic>();
- if (NULL == rigidDynamic)
- {
- return;
- }
-
- BlastFamilyPtr pBlastFamily = NULL;
- std::vector<BlastFamilyPtr>::iterator it = families.begin();
- for (; it != families.end(); it++)
- {
- BlastFamilyPtr f = *it;
- if (f->find(*actor))
- {
- pBlastFamily = f;
- break;
- }
- }
- if (NULL == pBlastFamily)
- {
- return;
- }
-
- const uint32_t chunkIndex = pBlastFamily->getChunkIndexByPxActor(*actor);
-
- const BlastAsset& blastAsset = pBlastFamily->getBlastAsset();
- BlastAsset* pBlastAsset = (BlastAsset*)&blastAsset;
-
- VoronoiFractureExecutor executor;
- executor.setSourceAsset(pBlastAsset);
- executor.setTargetChunk(chunkIndex);
- executor.execute();
-} \ No newline at end of file