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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /tools/ArtistTools/source/BlastPlugin/Render/D3D11/PluginBlastDx11.cpp
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'tools/ArtistTools/source/BlastPlugin/Render/D3D11/PluginBlastDx11.cpp')
-rw-r--r--tools/ArtistTools/source/BlastPlugin/Render/D3D11/PluginBlastDx11.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/tools/ArtistTools/source/BlastPlugin/Render/D3D11/PluginBlastDx11.cpp b/tools/ArtistTools/source/BlastPlugin/Render/D3D11/PluginBlastDx11.cpp
new file mode 100644
index 0000000..1c37502
--- /dev/null
+++ b/tools/ArtistTools/source/BlastPlugin/Render/D3D11/PluginBlastDx11.cpp
@@ -0,0 +1,23 @@
+#include "PluginBlastDx11.h"
+#include "D3D11RenderShader.h"
+#include "D3D11RenderInterface.h"
+#include "LightShaderParam.h"
+
+PluginBlast* CreateRenderBlast(void)
+{
+ return new PluginBlastDx11;
+}
+
+PluginBlastDx11::PluginBlastDx11()
+{
+}
+
+PluginBlastDx11::~PluginBlastDx11()
+{
+}
+
+// D3D11Shaders
+bool PluginBlastDx11::D3D11Shaders_InitializeShadersD3D11(std::map<int, D3D11RenderShader*>& ShaderMap)
+{
+ return true;
+} \ No newline at end of file