diff options
| author | Bryan Galdrikian <[email protected]> | 2019-05-03 00:25:46 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2019-05-03 00:25:46 -0700 |
| commit | 74b64a27f8e07b1b0b47b809b1a060518fa11a97 (patch) | |
| tree | 34cca01711be56892c149706f02ba7358d87ec54 /test/src/unit/ActorTests.cpp | |
| parent | Fixing chunk reorder bug in BlastTool, when importing a prefractured mesh (diff) | |
| download | blast-1.1.5_pre1.tar.xz blast-1.1.5_pre1.zip | |
Blast SDK 1.1.5 prerelease #1v1.1.5_pre1
Diffstat (limited to 'test/src/unit/ActorTests.cpp')
| -rwxr-xr-x | test/src/unit/ActorTests.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/test/src/unit/ActorTests.cpp b/test/src/unit/ActorTests.cpp index f25f6e4..7756e76 100755 --- a/test/src/unit/ActorTests.cpp +++ b/test/src/unit/ActorTests.cpp @@ -30,6 +30,7 @@ #include "AssetGenerator.h"
#include <map>
+#include <random>
#include <algorithm>
#include "NvBlastActor.h"
@@ -650,7 +651,10 @@ public: {
order[i] = i;
}
- std::random_shuffle(order.begin(), order.end());
+
+ std::random_device rd;
+ std::mt19937 g(rd());
+ std::shuffle(order.begin(), order.end(), g);
for (size_t i = 0; i < actors.size(); ++i)
{
|